Player Matchup

Odin
Odin
OmegaX17
Odin
Level 28
God Stats
4W - 7L
1,501 SR
Queue Stats
44W - 48L
1,453 Elo+
Party 1
Sol
Sol
Spoccifi
Sol
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 150L
1,498 Elo+
Party 1
Vamana
Vamana
TsuyaTS
Vamana
Level 112
God Stats
0W - 2L
1,343 SR
Queue Stats
69W - 81L
1,524 Elo+
Solo
Team Averages
Level 69
1,448 SR
1,492 Elo+

VS

Team Averages
Level 81
1,545 SR
1,506 Elo+
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Ace234234
Artio
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 80L
1,511 Elo+
Party 2
Neith
Neith
freshnuts1
Neith
Level 55
God Stats
10W - 4L
1,636 SR
Queue Stats
141W - 128L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
0 / 4 / 5
8,996
562
5,450
14,827
9,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
5 / 6 / 0
10,359
647
12,389
12,700
4,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
TsuyaTS
Vamana
11
0 / 7 / 3
8,883
555
7,148
21,193
11,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
12 / 1 / 4
12,301
769
23,947
9,273
4,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Ace234234
Artio
13
2 / 1 / 14
11,355
710
5,273
14,133
17,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Neith
14
3 / 3 / 7
10,511
657
12,909
9,511
3,476
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
5
Kills
17
17
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
12
1
4
14
W
Artio
Ace234234
Artio
2
1
14
9
L
Odin
0
4
5
0.63
L
5
6
0
0.83
L
Vamana
TsuyaTS
Vamana
0
7
3
0.21
W
Neith
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,987
Damage
42,129
48,720
Taken
32,917
25,081
Mitigated
25,370
11,597
Healing
10,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
23,947
2,358
58
2,939
9,273
4,016
448
2,610
6,357
77,608
0
W
Artio
Ace234234
Artio
5,273
266
1,274
4,572
14,133
17,878
261
4,507
8,986
9,599
0
L
Odin
5,450
591
915
2,344
14,827
9,408
0
8,358
6,007
0
15,699
L
12,389
5,152
394
3,182
12,700
4,576
408
7,927
4,517
48,411
4,523
L
Vamana
TsuyaTS
Vamana
7,148
2,779
0
4,762
21,193
11,097
17
12,552
8,279
0
31,772
W
Neith
12,909
5,929
0
1,652
9,511
3,476
1,955
4,358
4,951
0
37,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,238
Gold Earned
34,167
176
Minions Killed
177
5
Camps Cleared
8
854,379
Distance Traveled
858,967
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,301
769
119
7
8
313,544
3
W
Artio
11,355
710
2
0
0
282,604
0
L
Odin
8,996
562
22
1
3
309,621
1
L
Sol
10,359
647
103
6
0
270,347
2
L
Vamana
8,883
555
51
3
2
274,411
3
W
Neith
10,511
657
56
4
0
262,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role