Player Matchup

Chaac
Chaac
Cyskal
Chaac
Level 24
God Stats
5W - 9L
1,409 SR
Queue Stats
33W - 57L
1,368 Elo+
Party 3
Chang'e
Chang'e
GodlyKitsune
Chang'e
Level 25
God Stats
1W - 2L
1,205 SR
Queue Stats
75W - 100L
1,354 Elo+
Party 3
Sobek
Sobek
Kind3Soul5
Sobek
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 45L
1,372 Elo+
Party 3
Fafnir
Fafnir
Reekai112
Fafnir
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 165L
1,352 Elo+
Party 3
Anhur
Anhur
evildargonisback
Anhur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,177 Elo+
Party 3
Team Averages
Level 54
1,423 SR
1,324 Elo+

VS

Team Averages
Level 43
1,469 SR
1,443 Elo+
Anubis
Anubis
 
Anubis
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Ares_PR-14
Achilles
Level 86
God Stats
3W - 7L
1,111 SR
Queue Stats
173W - 225L
1,441 Elo+
Party 1
Cernunnos
Cernunnos
GaLAxXyY-_23
Cernunnos
Level 30
God Stats
9W - 8L
1,523 SR
Queue Stats
62W - 110L
1,354 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Joel03_PR
Tsukuyomi
Level 26
God Stats
26W - 19L
1,557 SR
Queue Stats
278W - 325L
1,383 Elo+
Party 1
Ymir
Ymir
Matasu V
Ymir
Level 18
God Stats
23W - 16L
1,654 SR
Queue Stats
91W - 64L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cyskal
Chaac
16
3 / 7 / 3
10,425
948
15,727
21,247
23,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
GodlyKitsune
Chang'e
16
1 / 10 / 2
9,695
881
12,651
20,070
7,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
16
0 / 3 / 3
9,844
895
3,713
13,477
13,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
Reekai112
Fafnir
16
0 / 10 / 4
10,938
994
9,189
32,825
34,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
2 / 7 / 2
10,172
925
15,323
17,718
6,067
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
8 / 1 / 23
12,000
1,091
36,202
15,266
7,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Ares_PR-14
Achilles
19
11 / 0 / 16
12,106
1,101
15,349
14,133
14,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cernunnos
GaLAxXyY-_23
Cernunnos
19
6 / 1 / 21
11,820
1,075
17,272
10,797
4,375
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Joel03_PR
Tsukuyomi
18
7 / 3 / 15
11,343
1,031
11,255
8,254
3,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Ymir
18
5 / 1 / 22
11,299
1,027
14,991
14,340
10,622
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
134
6
Kills
37
37
Deaths
6
14
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
1
23
19.5
W
Achilles
Ares_PR-14
Achilles
11
0
16
19
L
Chaac
Cyskal
Chaac
3
7
3
0.64
W
Cernunnos
GaLAxXyY-_23
Cernunnos
6
1
21
16.5
L
Chang'e
GodlyKitsune
Chang'e
1
10
2
0.2
W
Tsukuyomi
Joel03_PR
Tsukuyomi
7
3
15
4.83
L
Sobek
0
3
3
0.5
W
Ymir
5
1
22
16
L
Fafnir
Reekai112
Fafnir
0
10
4
0.2
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,603
Damage
95,069
105,337
Taken
62,790
85,061
Mitigated
40,976
14,875
Healing
15,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
36,202
1,807
0
10,690
15,266
7,736
0
5,444
9,461
68,095
0
W
Achilles
Ares_PR-14
Achilles
15,349
3,722
0
1,960
14,133
14,765
0
6,461
7,484
0
27,815
L
Chaac
Cyskal
Chaac
15,727
1,813
0
3,244
21,247
23,677
0
12,603
8,369
1,654
32,459
W
Cernunnos
GaLAxXyY-_23
Cernunnos
17,272
9,570
0
1,386
10,797
4,375
0
3,977
6,469
0
37,071
L
Chang'e
GodlyKitsune
Chang'e
12,651
3,759
2,019
1,616
20,070
7,345
0
11,290
8,636
27,017
2,918
W
Tsukuyomi
Joel03_PR
Tsukuyomi
11,255
2,008
0
591
8,254
3,478
0
2,082
5,955
0
24,796
L
Sobek
3,713
0
0
1,744
13,477
13,031
0
6,350
7,029
16,572
0
W
Ymir
14,991
2,365
0
432
14,340
10,622
0
6,641
7,062
22,343
0
L
Fafnir
Reekai112
Fafnir
9,189
2,603
699
3,212
32,825
34,941
0
14,197
18,038
20,494
0
L
15,323
9,182
0
2,341
17,718
6,067
0
6,753
10,716
0
30,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,074
Gold Earned
58,568
163
Minions Killed
203
3
Camps Cleared
3
871,883
Distance Traveled
1,039,399
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,000
1,091
78
7
0
185,489
0
W
Achilles
12,106
1,101
32
3
0
246,471
0
L
Chaac
10,425
948
37
3
0
200,211
1
W
Cernunnos
11,820
1,075
51
5
2
213,590
0
L
Chang'e
9,695
881
37
3
0
177,626
1
W
Tsukuyomi
11,343
1,031
19
2
1
193,214
0
L
Sobek
9,844
895
27
2
3
155,431
0
W
Ymir
11,299
1,027
23
2
0
200,635
0
L
Fafnir
10,938
994
20
2
0
160,261
4
L
Anhur
10,172
925
42
4
0
178,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role