Player Matchup

Hercules
Hercules
 
Hercules
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Daggerotype
Sobek
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,641 Elo+
Party 2
Izanami
Izanami
Elusivvvvve
Izanami
Level 6
God Stats
2W - 0L
1,715 SR
Queue Stats
22W - 14L
1,692 Elo+
Party 2
Loki
Loki
Lvl100Loki
Loki
Level 6
God Stats
9W - 3L
1,320 SR
Queue Stats
23W - 14L
1,692 Elo+
Party 2
Ullr
Ullr
Shmuglugg
Ullr
Level 24
God Stats
9W - 7L
1,608 SR
Queue Stats
95W - 62L
1,581 Elo+
Solo
Team Averages
Level 12
1,529 SR
1,621 Elo+

VS

Team Averages
Level 23
1,759 SR
1,682 Elo+
Ne Zha
Ne Zha
CatTheHippo
Ne Zha
Level 29
God Stats
10W - 3L
1,784 SR
Queue Stats
148W - 89L
1,777 Elo+
Party 1
Heimdallr
Heimdallr
NekuNuy
Heimdallr
Level 26
God Stats
16W - 15L
1,852 SR
Queue Stats
135W - 129L
1,552 Elo+
Solo
Rama
Rama
ThisisLitt
Rama
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,617 Elo+
Solo
Baron Samedi
Baron Samedi
perc30me
Baron Samedi
Level 27
God Stats
4W - 1L
1,984 SR
Queue Stats
105W - 39L
1,866 Elo+
Party 1
Yemoja
Yemoja
projetoA14
Yemoja
Level 28
God Stats
1W - 1L
1,673 SR
Queue Stats
48W - 48L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
4 / 3 / 1
7,064
589
8,636
10,211
9,597
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
10 / 2 / 4
7,762
647
9,177
10,671
9,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Elusivvvvve
Izanami
13
3 / 3 / 4
7,696
641
5,100
6,272
1,808
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 3 / 7
7,404
617
5,905
6,975
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ullr
13
0 / 1 / 5
7,644
637
3,835
5,852
1,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
6 / 5 / 2
7,870
656
7,118
11,929
4,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
NekuNuy
Heimdallr
11
2 / 4 / 1
6,452
538
4,641
8,278
2,863
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

2
0 / 1 / 0
3,987
332
1,015
1,527
215
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
perc30me
Baron Samedi
12
3 / 4 / 5
7,075
590
6,732
9,921
6,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Yemoja
projetoA14
Yemoja
9
1 / 6 / 2
5,925
494
2,271
10,637
4,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
20
Kills
12
12
Deaths
20
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
3
1
1.5
L
Ne Zha
6
5
2
1.4
W
10
2
4
6
W
Izanami
Elusivvvvve
Izanami
3
3
4
1.67
W
3
3
7
2.17
L
Heimdallr
NekuNuy
Heimdallr
2
4
1
0.63
W
Ullr
0
1
5
2.5
L
0
1
0
0
L
Baron Samedi
perc30me
Baron Samedi
3
4
5
1.38
L
Yemoja
projetoA14
Yemoja
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,653
Damage
21,777
39,981
Taken
42,292
24,272
Mitigated
17,834
12,891
Healing
12,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,636
2,746
0
4,202
10,211
9,597
0
631
9,580
0
30,800
L
Ne Zha
7,118
3,041
0
4,873
11,929
4,259
0
1,536
9,994
0
43,466
W
9,177
982
0
3,191
10,671
9,269
0
2,318
8,353
25,894
0
W
Izanami
Elusivvvvve
Izanami
5,100
3,667
0
1,726
6,272
1,808
1,124
1,989
4,283
0
49,872
W
5,905
2,202
0
1,990
6,975
1,919
0
2,327
4,648
0
38,667
L
Heimdallr
NekuNuy
Heimdallr
4,641
1,682
0
2,121
8,278
2,863
0
1,170
6,626
0
28,555
W
Ullr
3,835
1,898
0
1,782
5,852
1,679
1,448
1,799
4,053
0
56,479
L
1,015
937
0
496
1,527
215
0
413
931
0
4,425
L
Baron Samedi
perc30me
Baron Samedi
6,732
707
546
2,490
9,921
6,037
0
2,346
7,234
37,953
0
L
Yemoja
projetoA14
Yemoja
2,271
706
1,140
1,247
10,637
4,460
52
2,544
7,680
13,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,570
Gold Earned
31,309
385
Minions Killed
244
0
Camps Cleared
0
1,335,674
Distance Traveled
976,904
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,064
589
57
5
0
339,601
0
L
Ne Zha
7,870
656
85
7
0
242,618
2
W
Sobek
7,762
647
23
2
0
248,749
0
W
Izanami
7,696
641
107
9
0
229,946
4
W
Loki
7,404
617
71
6
0
271,980
3
L
Heimdallr
6,452
538
55
5
0
231,668
3
W
Ullr
7,644
637
127
11
0
245,398
1
L
Rama
3,987
332
5
0
0
46,563
0
L
Baron Samedi
7,075
590
69
6
0
222,411
0
L
Yemoja
5,925
494
30
3
0
233,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role