Player Matchup

Ah Puch
Ah Puch
GrahVhalok
Ah Puch
Level 18
God Stats
7W - 16L
1,508 SR
Queue Stats
23W - 34L
1,294 Elo+
Party 1
Xing Tian
Xing Tian
MacroStar14
Xing Tian
Level 26
God Stats
12W - 14L
1,487 SR
Queue Stats
34W - 44L
1,398 Elo+
Solo
Awilix
Awilix
NECR0MALL3UM_
Awilix
Level 13
God Stats
5W - 5L
1,253 SR
Queue Stats
25W - 31L
1,274 Elo+
Party 1
Sylvanus
Sylvanus
WearyDrRastaX
Sylvanus
Level 12
God Stats
6W - 9L
1,365 SR
Queue Stats
70W - 90L
1,295 Elo+
Solo
Mulan
Mulan
juan_gg1230
Mulan
Level 13
God Stats
3W - 2L
1,499 SR
Queue Stats
44W - 55L
1,331 Elo+
Solo
Team Averages
Level 16
1,422 SR
1,318 Elo+

VS

Team Averages
Level 17
1,560 SR
1,320 Elo+
Baba Yaga
Baba Yaga
AI1333
Baba Yaga
Level 6
God Stats
7W - 10L
1,500 SR
Queue Stats
11W - 25L
1,227 Elo+
Solo
Fenrir
Fenrir
Aval7689
Fenrir
Level 24
God Stats
21W - 27L
1,368 SR
Queue Stats
78W - 157L
1,390 Elo+
Party 2
Pele
Pele
Konako-Toujou
Pele
Level 15
God Stats
3W - 8L
1,801 SR
Queue Stats
20W - 28L
1,351 Elo+
Party 2
Izanami
Izanami
Millificent69
Izanami
Level 28
God Stats
5W - 7L
1,801 SR
Queue Stats
59W - 102L
1,375 Elo+
Party 2
Cthulhu
Cthulhu
You19918973
Cthulhu
Level 10
God Stats
2W - 7L
1,330 SR
Queue Stats
20W - 40L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GrahVhalok
Ah Puch
20
9 / 3 / 24
14,466
1,113
29,427
13,251
6,999
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
MacroStar14
Xing Tian
20
12 / 0 / 20
15,952
1,227
19,415
17,249
27,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
7 / 6 / 19
13,575
1,044
11,221
17,399
10,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
WearyDrRastaX
Sylvanus
20
2 / 2 / 25
13,800
1,062
5,284
16,455
27,788
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
8 / 5 / 18
13,170
1,013
13,529
24,500
18,606
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AI1333
Baba Yaga
20
0 / 16 / 11
12,377
952
13,452
27,305
9,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Aval7689
Fenrir
19
10 / 5 / 3
13,981
1,075
20,478
19,374
7,484
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
3 / 6 / 5
12,156
935
12,790
16,234
6,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
19
2 / 9 / 10
13,007
1,001
30,864
18,576
6,774
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
You19918973
Cthulhu
17
1 / 2 / 0
10,036
772
2,692
6,449
4,592
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
45
38
Kills
16
16
Deaths
38
106
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
AI1333
Baba Yaga
0
16
11
0.34
L
Fenrir
Aval7689
Fenrir
10
5
3
2.3
W
Ah Puch
GrahVhalok
Ah Puch
9
3
24
7
L
3
6
5
0.92
W
Xing Tian
MacroStar14
Xing Tian
12
0
20
22
L
Izanami
2
9
10
0.78
W
7
6
19
2.75
W
Sylvanus
WearyDrRastaX
Sylvanus
2
2
25
7.25
L
Cthulhu
You19918973
Cthulhu
1
2
0
0.5
W
8
5
18
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,876
Damage
80,276
88,854
Taken
87,938
90,862
Mitigated
35,098
16,661
Healing
5,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
AI1333
Baba Yaga
13,452
1,810
0
1,940
27,305
9,951
0
17,554
9,751
39,362
0
L
Fenrir
Aval7689
Fenrir
20,478
5,342
0
1,315
19,374
7,484
0
12,470
6,904
0
35,662
W
Ah Puch
GrahVhalok
Ah Puch
29,427
4,374
0
1,564
13,251
6,999
0
2,194
11,057
76,045
0
L
12,790
4,029
0
623
16,234
6,297
0
10,335
5,899
0
35,028
W
Xing Tian
MacroStar14
Xing Tian
19,415
1,809
369
4,449
17,249
27,156
0
3,460
13,789
45,130
0
L
Izanami
30,864
21,030
0
1,243
18,576
6,774
0
9,634
8,942
0
71,138
W
11,221
5,734
247
2,350
17,399
10,313
0
2,292
15,107
0
23,404
W
Sylvanus
WearyDrRastaX
Sylvanus
5,284
3,010
2,925
4,215
16,455
27,788
0
5,192
11,263
22,972
0
L
Cthulhu
You19918973
Cthulhu
2,692
88
0
0
6,449
4,592
0
4,133
2,316
10,307
0
W
13,529
2,293
0
542
24,500
18,606
0
3,006
21,494
0
19,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,963
Gold Earned
61,557
255
Minions Killed
303
6
Camps Cleared
6
1,179,561
Distance Traveled
1,026,880
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
12,377
952
74
6
0
224,904
4
L
Fenrir
13,981
1,075
33
3
0
271,827
0
W
Ah Puch
14,466
1,113
122
9
0
227,984
0
L
Pele
12,156
935
54
4
2
246,845
0
W
Xing Tian
15,952
1,227
44
3
0
287,980
1
L
Izanami
13,007
1,001
122
9
4
205,819
0
W
Awilix
13,575
1,044
29
2
3
244,367
0
W
Sylvanus
13,800
1,062
43
3
1
178,761
3
L
Cthulhu
10,036
772
20
2
0
77,485
0
W
Mulan
13,170
1,013
17
1
2
240,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role