Player Matchup

Thanatos
Thanatos
Platinum II
 
Thanatos
Platinum II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold I
Boompachi
Scylla
Gold I
Level 127
God Stats
17W - 22L
1,652 SR
Queue Stats
349W - 352L
1,786 MMR
Solo
Achilles
Achilles
Platinum II
Levι
Achilles
Platinum II
Level 154
God Stats
2W - 0L
1,882 SR
Queue Stats
126W - 122L
1,777 MMR
Party 2
Izanami
Izanami
Platinum V
Seack619
Izanami
Platinum V
Level 160
God Stats
5W - 4L
1,606 SR
Queue Stats
309W - 309L
1,811 MMR
Solo
Ganesha
Ganesha
Platinum III
quicksylvir
Ganesha
Platinum III
Level 157
God Stats
9W - 6L
1,709 SR
Queue Stats
130W - 123L
1,775 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,670 SR
1,730 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 112
1,592 SR
1,782 MMR
Cupid
Cupid
Platinum III
Aoimaru
Cupid
Platinum III
Level 158
God Stats
12W - 6L
1,757 SR
Queue Stats
485W - 475L
1,791 MMR
Solo
Fenrir
Fenrir
Platinum IV
Emmanuelxox
Fenrir
Platinum IV
Level 145
God Stats
2W - 4L
1,515 SR
Queue Stats
99W - 102L
1,789 MMR
Solo
Anhur
Anhur
Platinum IV
Icetrays
Anhur
Platinum IV
Level 59
God Stats
3W - 6L
1,495 SR
Queue Stats
121W - 112L
1,733 MMR
Party 1
Tyr
Tyr
Platinum V
ShakeŹ
Tyr
Platinum V
Level 45
God Stats
0W - 2L
1,624 SR
Queue Stats
45W - 40L
1,771 MMR
Party 1
Janus
Janus
Platinum II
TheAverageNate
Janus
Platinum II
Level 155
God Stats
11W - 17L
1,570 SR
Queue Stats
341W - 324L
1,825 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
13 / 5 / 11
16,893
563
20,976
23,106
11,871
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Boompachi
Scylla
20
4 / 5 / 16
15,992
533
18,100
18,211
8,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Levι
Achilles
20
16 / 2 / 8
18,583
619
31,217
23,989
36,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Seack619
Izanami
20
8 / 6 / 10
16,574
552
21,074
23,878
9,474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
quicksylvir
Ganesha
20
1 / 2 / 24
15,621
521
10,864
26,172
49,351
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
TiamatGebAthenaArtioGilgamesh

VS

Bans
UllrLokiSobekTsukuyomiYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Aoimaru
Cupid
20
2 / 7 / 5
14,044
468
13,869
24,856
9,499
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
19
6 / 8 / 6
13,150
438
9,122
30,378
24,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
Icetrays
Anhur
20
4 / 10 / 4
14,562
485
15,152
22,310
7,554
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
17
0 / 11 / 8
11,116
371
10,228
31,866
27,546
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 6 / 4
15,544
518
22,305
19,619
6,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
47
42
Kills
20
20
Deaths
42
69
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
13
5
11
3.7
L
Cupid
Aoimaru
Cupid
2
7
5
0.64
W
Scylla
Boompachi
Scylla
4
5
16
2.4
L
Fenrir
6
8
6
1.13
L
Anhur
Icetrays
Anhur
4
10
4
0.6
W
Achilles
Levι
Achilles
16
2
8
10
W
Izanami
Seack619
Izanami
8
6
10
2.17
L
Tyr
0
11
8
0.36
L
8
6
4
1.67
W
Ganesha
quicksylvir
Ganesha
1
2
24
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,231
Damage
70,676
115,356
Taken
129,029
115,389
Mitigated
76,090
58,566
Healing
22,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
20,976
3,247
0
24,194
23,106
11,871
467
4,181
18,787
0
125,848
L
Cupid
Aoimaru
Cupid
13,869
7,189
708
6,660
24,856
9,499
508
2,876
21,980
0
128,218
W
Scylla
Boompachi
Scylla
18,100
1,250
214
8,260
18,211
8,078
1,844
5,250
12,769
109,473
0
L
Fenrir
9,122
2,004
0
3,840
30,378
24,964
0
6,478
23,900
712
71,990
L
Anhur
Icetrays
Anhur
15,152
8,666
0
3,813
22,310
7,554
2,398
5,977
16,333
0
111,171
W
Achilles
Levι
Achilles
31,217
9,315
0
9,752
23,989
36,615
2,508
5,818
17,097
0
109,506
W
Izanami
Seack619
Izanami
21,074
14,716
0
10,532
23,878
9,474
7,646
3,304
20,514
0
168,228
L
Tyr
10,228
1,177
0
3,140
31,866
27,546
0
8,578
23,288
0
53,535
L
22,305
393
134
4,386
19,619
6,527
260
5,134
14,485
122,159
0
W
Ganesha
quicksylvir
Ganesha
10,864
278
0
5,614
26,172
49,351
99
5,560
20,328
43,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,663
Gold Earned
68,416
670
Minions Killed
750
0
Camps Cleared
0
3,002,390
Distance Traveled
2,802,785
32
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
16,893
563
126
4
0
638,382
5
L
Cupid
14,044
468
191
6
0
559,956
11
W
Scylla
15,992
533
157
5
0
598,125
3
L
Fenrir
13,150
438
99
3
0
530,022
5
L
Anhur
14,562
485
189
6
0
499,384
2
W
Achilles
18,583
619
162
5
0
648,406
11
W
Izanami
16,574
552
208
7
0
537,148
5
L
Tyr
11,116
371
63
2
0
605,221
3
L
Janus
15,544
518
208
7
0
608,202
8
W
Ganesha
15,621
521
17
1
0
580,329
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role