Player Matchup

Scylla
Scylla
Bronze III
KingRasta222
Scylla
Bronze III
Level 125
God Stats
2W - 5L
1,576 SR
Queue Stats
10W - 16L
1,448 MMR
Solo
Ymir
Ymir
Bronze III
ShineSamui
Ymir
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
Xylvian
Danzaburou
Bronze III
Level 94
God Stats
0W - 1L
1,803 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Fenrir
Fenrir
Gold III
nabranza
Fenrir
Gold III
Level 119
God Stats
11W - 17L
1,537 SR
Queue Stats
207W - 213L
1,447 MMR
Solo
Jormungandr
Jormungandr
Gold IV
zorkus345
Jormungandr
Gold IV
Level 150
God Stats
9W - 5L
1,606 SR
Queue Stats
320W - 357L
1,472 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,604 SR
1,473 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 115
1,588 SR
1,473 MMR
Persephone
Persephone
Gold I
Eckardt23
Persephone
Gold I
Level 119
God Stats
1W - 2L
1,454 SR
Queue Stats
224W - 218L
1,672 MMR
Party 2
Sun Wukong
Sun Wukong
Gold III
FollowYaBL1sS
Sun Wukong
Gold III
Level 125
God Stats
3W - 0L
1,741 SR
Queue Stats
232W - 222L
1,442 MMR
Solo
Skadi
Skadi
Gold III
Html5216
Skadi
Gold III
Level 160
God Stats
13W - 8L
1,697 SR
Queue Stats
305W - 299L
1,470 MMR
Solo
Thanatos
Thanatos
Platinum V
Todrickbeast5
Thanatos
Platinum V
Level 94
God Stats
5W - 7L
1,547 SR
Queue Stats
101W - 104L
1,470 MMR
Solo
Geb
Geb
Silver II
markin_golero
Geb
Silver II
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 31L
1,313 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
4 / 4 / 3
8,583
505
8,672
9,453
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 3 / 1
5,634
331
1,077
7,092
2,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Xylvian
Danzaburou
6
0 / 3 / 0
5,607
330
2,349
4,862
1,137
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
nabranza
Fenrir
14
3 / 2 / 4
8,615
507
2,187
9,902
4,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
zorkus345
Jormungandr
13
0 / 4 / 0
8,210
483
12,100
15,411
15,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Nu WaGilgameshAchillesMorgan Le FayAnubis

VS

Bans
CharybdisHeraDa JiChang'eCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Eckardt23
Persephone
16
2 / 3 / 4
10,695
629
9,872
7,660
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
FollowYaBL1sS
Sun Wukong
15
1 / 0 / 2
9,543
561
5,717
16,830
7,684
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
Html5216
Skadi
14
5 / 2 / 1
9,691
570
9,831
9,061
2,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Todrickbeast5
Thanatos
15
8 / 2 / 4
9,962
586
5,222
10,602
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 2 / 9
8,512
501
3,116
10,879
7,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
7
Kills
16
16
Deaths
9
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Persephone
Eckardt23
Persephone
2
3
4
1.33
W
Sun Wukong
FollowYaBL1sS
Sun Wukong
1
0
2
2
W
Skadi
Html5216
Skadi
5
2
1
2.75
L
Scylla
4
4
3
1.38
L
0
3
1
0.17
W
Thanatos
Todrickbeast5
Thanatos
8
2
4
5
L
Danzaburou
Xylvian
Danzaburou
0
3
0
0
W
0
2
9
2.25
L
Fenrir
nabranza
Fenrir
3
2
4
2.5
L
Jormungandr
zorkus345
Jormungandr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,385
Damage
33,758
46,720
Taken
55,032
26,107
Mitigated
24,587
12,686
Healing
21,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Eckardt23
Persephone
9,872
471
0
2,361
7,660
2,516
1,038
3,254
4,096
74,473
0
W
Sun Wukong
FollowYaBL1sS
Sun Wukong
5,717
1,126
0
6,887
16,830
7,684
785
7,919
7,883
0
52,655
W
Skadi
Html5216
Skadi
9,831
4,675
0
750
9,061
2,580
6,375
3,040
5,927
0
63,532
L
Scylla
8,672
546
0
1,614
9,453
2,534
0
2,936
6,425
50,327
0
L
1,077
422
106
1,553
7,092
2,711
0
1,170
5,914
7,123
0
W
Thanatos
Todrickbeast5
Thanatos
5,222
1,677
0
8,233
10,602
3,867
1,866
2,568
7,804
0
49,844
L
Danzaburou
Xylvian
Danzaburou
2,349
626
43
1,553
4,862
1,137
0
1,711
3,101
0
15,422
W
3,116
204
272
2,651
10,879
7,940
404
3,356
6,693
22,058
0
L
Fenrir
nabranza
Fenrir
2,187
369
0
4,168
9,902
4,347
0
1,745
8,033
0
45,330
L
Jormungandr
zorkus345
Jormungandr
12,100
2,635
0
3,649
15,411
15,378
426
4,992
10,259
60,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,649
Gold Earned
48,403
371
Minions Killed
501
0
Camps Cleared
0
1,181,009
Distance Traveled
1,692,452
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,695
629
154
9
0
356,195
6
W
Sun Wukong
9,543
561
119
7
0
344,874
7
W
Skadi
9,691
570
116
7
0
307,882
3
L
Scylla
8,583
505
102
6
0
297,059
4
L
Ymir
5,634
331
11
1
0
132,155
1
W
Thanatos
9,962
586
84
5
0
335,042
1
L
Danzaburou
5,607
330
34
2
0
160,924
1
W
Geb
8,512
501
28
2
0
348,459
6
L
Fenrir
8,615
507
92
5
0
294,058
4
L
Jormungandr
8,210
483
132
8
0
296,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role