Player Matchup

Thor
Thor
JAGB156
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,089 Elo+
Solo
Tyr
Tyr
KenziOkami
Tyr
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 9L
1,039 Elo+
Party 1
Xbalanque
Xbalanque
RaiinDrop
Xbalanque
Level 23
God Stats
1W - 1L
1,303 SR
Queue Stats
10W - 12L
1,039 Elo+
Party 1
Yemoja
Yemoja
ShiroKyunn
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,046 Elo+
Party 1
Nu Wa
Nu Wa
TuffTexasDad
Nu Wa
Level 6
God Stats
6W - 1L
1,500 SR
Queue Stats
13W - 13L
1,039 Elo+
Party 1
Team Averages
Level 9
1,461 SR
1,050 Elo+

VS

Team Averages
Level 18
1,377 SR
1,253 Elo+
Ares
Ares
DuffDaddyDizzle
Ares
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 32L
1,301 Elo+
Party 3
Da Ji
Da Ji
FaZe_CuZuKo
Da Ji
Level 17
God Stats
4W - 7L
1,367 SR
Queue Stats
14W - 31L
1,139 Elo+
Party 2
Ao Kuang
Ao Kuang
PETROxgmg
Ao Kuang
Level 29
God Stats
16W - 10L
1,662 SR
Queue Stats
249W - 268L
1,475 Elo+
Solo
Skadi
Skadi
ragnartrocblock
Skadi
Level 23
God Stats
2W - 6L
1,299 SR
Queue Stats
13W - 47L
1,106 Elo+
Party 2
Tsukuyomi
Tsukuyomi
wawta
Tsukuyomi
Level 8
God Stats
3W - 8L
1,056 SR
Queue Stats
5W - 10L
1,244 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
JAGB156
Thor
17
8 / 7 / 7
11,982
521
9,222
16,516
6,073
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 2 / 17
10,256
446
6,968
13,203
11,600
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
RaiinDrop
Xbalanque
19
16 / 3 / 8
13,252
576
19,051
15,111
5,494
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
ShiroKyunn
Yemoja
15
4 / 2 / 13
11,355
494
8,889
10,964
8,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
5 / 6 / 8
10,973
477
13,887
12,579
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 8
8,826
384
3,977
15,632
8,080
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
7 / 9 / 3
11,276
490
11,533
19,388
7,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
PETROxgmg
Ao Kuang
18
11 / 3 / 4
12,164
529
18,837
18,240
15,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 8 / 6
8,114
353
5,294
12,341
3,199
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
wawta
Tsukuyomi
13
2 / 8 / 4
8,906
387
7,057
12,506
3,596
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
45
35
Kills
20
20
Deaths
35
53
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
7
8
0.57
L
7
9
3
0.94
W
Thor
JAGB156
Thor
8
7
7
1.64
W
2
2
17
5.25
L
Ao Kuang
PETROxgmg
Ao Kuang
11
3
4
4.33
W
Xbalanque
RaiinDrop
Xbalanque
16
3
8
6.67
W
Yemoja
ShiroKyunn
Yemoja
4
2
13
5.25
W
5
6
8
1.5
L
0
8
6
0.38
L
Tsukuyomi
wawta
Tsukuyomi
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,017
Damage
46,698
68,373
Taken
78,107
35,519
Mitigated
37,813
17,952
Healing
11,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,977
36
0
444
15,632
8,080
363
4,062
11,570
20,929
0
L
11,533
3,069
0
1,225
19,388
7,604
0
4,142
15,246
0
55,444
W
Thor
JAGB156
Thor
9,222
2,715
263
3,586
16,516
6,073
1,512
3,530
12,986
0
54,944
W
6,968
1,748
0
3,347
13,203
11,600
565
5,385
7,818
0
40,917
L
Ao Kuang
PETROxgmg
Ao Kuang
18,837
4,143
0
8,291
18,240
15,334
0
4,808
13,432
73,694
0
W
Xbalanque
RaiinDrop
Xbalanque
19,051
11,725
0
4,267
15,111
5,494
8,414
5,147
9,964
0
100,295
W
Yemoja
ShiroKyunn
Yemoja
8,889
1,251
3,710
1,853
10,964
8,582
1,139
3,526
7,438
29,153
0
W
13,887
3,998
0
926
12,579
3,770
1,682
5,290
7,289
53,240
0
L
5,294
3,065
0
0
12,341
3,199
330
4,912
7,429
0
29,124
L
Tsukuyomi
wawta
Tsukuyomi
7,057
1,596
0
1,084
12,506
3,596
129
4,852
7,654
0
36,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,818
Gold Earned
49,286
419
Minions Killed
316
0
Camps Cleared
0
2,106,042
Distance Traveled
2,019,706
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,826
384
22
1
0
425,665
1
L
Da Ji
11,276
490
69
3
0
351,793
0
W
Thor
11,982
521
85
4
0
370,924
1
W
Tyr
10,256
446
66
3
0
485,786
0
L
Ao Kuang
12,164
529
116
5
0
417,728
2
W
Xbalanque
13,252
576
147
6
0
440,575
1
W
Yemoja
11,355
494
32
1
0
417,539
0
W
Nu Wa
10,973
477
89
4
0
391,218
0
L
Skadi
8,114
353
49
2
0
369,814
0
L
Tsukuyomi
8,906
387
60
3
0
454,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role