Player Matchup

Yemoja
Yemoja
FINWEJIM
Yemoja
Level 37
God Stats
39W - 37L
1,527 SR
Queue Stats
98W - 103L
1,459 Elo+
Party 1
Tyr
Tyr
XDrincoll
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,501 Elo+
Party 1
Chernobog
Chernobog
XINPOW
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,782 Elo+
Solo
Thanatos
Thanatos
xKeyan
Thanatos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,466 Elo+
Party 2
Baron Samedi
Baron Samedi
yooPure
Baron Samedi
Level 6
God Stats
4W - 3L
1,507 SR
Queue Stats
9W - 7L
1,639 Elo+
Party 2
Team Averages
Level 15
1,507 SR
1,569 Elo+

VS

Team Averages
Level 19
1,725 SR
1,644 Elo+
Nox
Nox
IBeast0626
Nox
Level 29
God Stats
14W - 12L
1,506 SR
Queue Stats
95W - 83L
1,484 Elo+
Solo
Danzaburou
Danzaburou
PuzzyDestroyer
Danzaburou
Level 14
God Stats
4W - 1L
1,745 SR
Queue Stats
73W - 64L
1,586 Elo+
Solo
Ymir
Ymir
YmirForever
Ymir
Level 21
God Stats
7W - 3L
1,842 SR
Queue Stats
7W - 3L
1,797 Elo+
Solo
Baron Samedi
Baron Samedi
camademadera
Baron Samedi
Level 27
God Stats
4W - 1L
1,713 SR
Queue Stats
330W - 324L
1,561 Elo+
Solo
Hou Yi
Hou Yi
cazador9812
Hou Yi
Level 3
God Stats
5W - 3L
1,819 SR
Queue Stats
65W - 76L
1,793 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FINWEJIM
Yemoja
9
0 / 0 / 2
5,604
467
4,461
5,939
2,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 4 / 1
5,188
432
3,462
8,115
5,445
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
XINPOW
Chernobog
7
1 / 7 / 0
4,869
406
1,969
7,281
1,709
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
xKeyan
Thanatos
10
1 / 4 / 1
5,873
489
3,263
8,745
2,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
yooPure
Baron Samedi
9
1 / 7 / 0
5,899
492
3,773
9,248
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 8
6,064
505
3,482
5,458
2,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
PuzzyDestroyer
Danzaburou
11
2 / 2 / 2
6,972
581
6,160
8,059
2,385
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

14
7 / 0 / 5
8,085
674
4,925
6,450
3,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
camademadera
Baron Samedi
13
7 / 1 / 4
7,960
663
8,603
6,537
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
10
4 / 1 / 6
6,309
526
6,098
7,231
2,201
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
3
Kills
22
22
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Yemoja
FINWEJIM
Yemoja
0
0
2
1
W
2
1
8
6
W
Danzaburou
PuzzyDestroyer
Danzaburou
2
2
2
1.5
L
0
4
1
0.13
L
Chernobog
XINPOW
Chernobog
1
7
0
0.14
W
7
0
5
9.5
W
Baron Samedi
camademadera
Baron Samedi
7
1
4
9
W
Hou Yi
4
1
6
7
L
Thanatos
xKeyan
Thanatos
1
4
1
0.38
L
Baron Samedi
yooPure
Baron Samedi
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,928
Damage
29,268
39,328
Taken
33,735
15,212
Mitigated
12,569
9,483
Healing
14,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
FINWEJIM
Yemoja
4,461
267
354
1,380
5,939
2,257
0
2,150
3,770
19,753
0
W
3,482
713
234
3,066
5,458
2,078
204
1,754
3,704
20,721
3,033
W
Danzaburou
PuzzyDestroyer
Danzaburou
6,160
3,146
0
3,377
8,059
2,385
1,162
0
8,059
0
38,872
L
3,462
1,187
0
1,286
8,115
5,445
0
726
7,365
0
16,008
L
Chernobog
XINPOW
Chernobog
1,969
702
0
285
7,281
1,709
0
3,246
3,992
0
10,788
W
4,925
1,487
0
3,239
6,450
3,336
0
614
5,836
51,573
0
W
Baron Samedi
camademadera
Baron Samedi
8,603
443
921
1,746
6,537
2,569
0
2,479
4,058
43,282
0
W
Hou Yi
6,098
3,305
0
2,048
7,231
2,201
478
3,387
3,844
0
29,331
L
Thanatos
xKeyan
Thanatos
3,263
1,319
0
4,306
8,745
2,679
0
3,878
4,799
0
33,656
L
Baron Samedi
yooPure
Baron Samedi
3,773
686
0
1,872
9,248
3,122
0
6,361
2,566
24,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,433
Gold Earned
35,390
204
Minions Killed
351
0
Camps Cleared
0
1,014,509
Distance Traveled
1,127,613
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,604
467
36
3
0
202,575
4
W
Nox
6,064
505
52
4
0
212,145
5
W
Danzaburou
6,972
581
70
6
0
226,751
1
L
Tyr
5,188
432
38
3
0
228,159
0
L
Chernobog
4,869
406
16
1
0
179,704
0
W
Ymir
8,085
674
102
9
0
259,302
3
W
Baron Samedi
7,960
663
77
6
0
237,642
4
W
Hou Yi
6,309
526
50
4
0
191,773
4
L
Thanatos
5,873
489
65
5
0
211,896
0
L
Baron Samedi
5,899
492
49
4
0
192,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role