Player Matchup

Hercules
Hercules
GreatWhiteLenny
Hercules
Level 69
God Stats
0W - 2L
1,096 SR
Queue Stats
213W - 398L
1,318 Elo+
Party 2
Ra
Ra
SnagGodXO
Ra
Level 22
God Stats
3W - 5L
1,530 SR
Queue Stats
5W - 6L
1,505 Elo+
Solo
King Arthur
King Arthur
sicklymetal
King Arthur
Level 108
God Stats
15W - 30L
1,332 SR
Queue Stats
717W - 1,114L
1,330 Elo+
Party 2
Team Averages
Level 66
1,319 SR
1,384 Elo+

VS

Team Averages
Level 20
1,567 SR
1,449 Elo+
Merlin
Merlin
SKTT1EXZO
Merlin
Level 16
God Stats
4W - 1L
1,553 SR
Queue Stats
14W - 16L
1,387 Elo+
Party 1
Achilles
Achilles
Twan420
Achilles
Level 29
God Stats
29W - 20L
1,647 SR
Queue Stats
74W - 63L
1,597 Elo+
Solo
Apollo
Apollo
Vasirix
Apollo
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
1 / 4 / 3
6,625
663
2,231
10,444
8,102
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
3 / 3 / 1
7,418
742
3,816
7,203
3,065
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
sicklymetal
King Arthur
9
0 / 6 / 3
6,215
622
4,160
10,965
4,655
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
SKTT1EXZO
Merlin
11
1 / 0 / 10
7,267
727
6,329
3,678
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Twan420
Achilles
12
6 / 0 / 7
8,088
809
7,900
7,627
6,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Vasirix
Apollo
12
6 / 4 / 4
7,807
781
10,285
8,327
2,720
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
13
13
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
4
3
0.63
W
Merlin
SKTT1EXZO
Merlin
1
0
10
6
L
3
3
1
1.17
W
Achilles
Twan420
Achilles
6
0
7
9.5
W
Apollo
Vasirix
Apollo
6
4
4
2
L
King Arthur
sicklymetal
King Arthur
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,207
Damage
24,514
28,612
Taken
19,632
15,822
Mitigated
9,934
3,248
Healing
6,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
2,231
775
0
780
10,444
8,102
0
2,894
7,196
0
5,549
W
Merlin
SKTT1EXZO
Merlin
6,329
678
163
1,234
3,678
1,041
676
1,116
2,562
22,350
0
L
3,816
107
896
1,167
7,203
3,065
0
1,460
5,499
24,945
0
W
Achilles
Twan420
Achilles
7,900
2,100
0
3,455
7,627
6,173
496
1,117
6,510
0
19,998
W
Apollo
Vasirix
Apollo
10,285
6,646
0
1,492
8,327
2,720
1,343
1,975
6,352
0
22,280
L
King Arthur
sicklymetal
King Arthur
4,160
212
0
405
10,965
4,655
0
1,651
9,003
0
15,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,258
Gold Earned
23,162
82
Minions Killed
100
4
Camps Cleared
4
534,121
Distance Traveled
561,785
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,625
663
7
1
0
176,565
1
W
Merlin
7,267
727
44
4
2
168,312
0
L
Ra
7,418
742
49
5
2
166,125
0
W
Achilles
8,088
809
24
2
2
216,750
1
W
Apollo
7,807
781
32
3
0
176,723
1
L
King Arthur
6,215
622
26
3
2
191,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role