Player Matchup

Ne Zha
Ne Zha
CervusGoD
Ne Zha
Level 8
God Stats
5W - 6L
1,433 SR
Queue Stats
11W - 13L
1,344 Elo+
Party 1
Arachne
Arachne
MajinMoose
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 125L
1,298 Elo+
Solo
Neith
Neith
Meruem2798
Neith
Level 25
God Stats
33W - 50L
1,415 SR
Queue Stats
49W - 100L
1,280 Elo+
Party 1
Ares
Ares
hararisbs
Ares
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 73L
1,237 Elo+
Party 1
Vulcan
Vulcan
sebinchoO_o2398
Vulcan
Level 115
God Stats
2W - 7L
1,298 SR
Queue Stats
196W - 207L
1,364 Elo+
Party 1
Team Averages
Level 38
1,429 SR
1,305 Elo+

VS

Team Averages
Level 28
1,475 SR
1,429 Elo+
Ravana
Ravana
 
Ravana
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
Netd0gg
Discordia
Level 18
God Stats
19W - 12L
1,458 SR
Queue Stats
35W - 37L
1,314 Elo+
Party 2
Neith
Neith
SnackGoblin
Neith
Level 7
God Stats
9W - 8L
1,418 SR
Queue Stats
12W - 16L
1,331 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CervusGoD
Ne Zha
12
2 / 5 / 2
7,786
433
3,904
12,316
4,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
MajinMoose
Arachne
13
2 / 10 / 0
8,441
469
4,299
13,296
4,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
12
0 / 4 / 2
7,020
390
7,656
7,209
2,244
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
10
2 / 7 / 0
7,303
406
3,499
12,276
8,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 5 / 1
7,981
443
6,917
10,786
3,493
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
7 / 3 / 5
9,889
549
7,777
10,671
4,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
 
Guan Yu
14
7 / 2 / 4
9,262
515
5,527
10,256
4,762
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
 
Hel
14
2 / 0 / 9
8,706
484
7,002
9,606
7,027
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
Netd0gg
Discordia
16
7 / 1 / 4
9,969
554
11,012
7,090
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 2 / 4
9,149
508
6,955
9,841
3,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
8
Kills
30
31
Deaths
8
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
7
3
5
3.17
W
Guan Yu
 
Guan Yu
7
2
4
4.5
W
Hel
 
Hel
2
0
9
6.5
L
Ne Zha
CervusGoD
Ne Zha
2
5
2
0.6
L
Arachne
MajinMoose
Arachne
2
10
0
0.2
L
Neith
0
4
2
0.25
W
Discordia
Netd0gg
Discordia
7
1
4
9
W
7
2
4
4.5
L
Ares
2
7
0
0.29
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,275
Damage
38,273
55,883
Taken
47,464
23,184
Mitigated
22,703
8,350
Healing
22,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,777
2,078
0
4,086
10,671
4,951
1,239
1,464
9,207
0
53,730
W
Guan Yu
 
Guan Yu
5,527
2,006
572
2,655
10,256
4,762
1,511
182
10,074
0
39,244
W
Hel
 
Hel
7,002
575
3,564
6,536
9,606
7,027
290
2,383
7,223
50,685
0
L
Ne Zha
CervusGoD
Ne Zha
3,904
1,340
0
3,899
12,316
4,738
0
4,790
7,294
0
39,849
L
Arachne
MajinMoose
Arachne
4,299
2,754
0
987
13,296
4,601
1,875
1,128
12,088
0
41,719
L
Neith
7,656
3,024
0
966
7,209
2,244
406
1,910
5,299
0
46,167
W
Discordia
Netd0gg
Discordia
11,012
484
0
3,225
7,090
2,455
1,372
4,367
2,723
61,729
0
W
6,955
4,021
0
2,332
9,841
3,508
640
2,213
7,628
0
49,384
L
Ares
3,499
212
0
544
12,276
8,108
0
3,475
8,761
12,198
0
L
6,917
2,049
52
1,902
10,786
3,493
60
6,375
3,811
45,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,531
Gold Earned
46,975
316
Minions Killed
443
0
Camps Cleared
0
1,414,639
Distance Traveled
1,658,481
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,889
549
90
5
0
330,181
3
W
Guan Yu
9,262
515
71
4
0
384,525
3
W
Hel
8,706
484
90
5
0
349,780
1
L
Ne Zha
7,786
433
67
4
0
241,651
0
L
Arachne
8,441
469
88
5
0
331,409
1
L
Neith
7,020
390
70
4
0
276,951
0
W
Discordia
9,969
554
109
6
0
348,498
1
W
Neith
9,149
508
83
5
0
245,497
0
L
Ares
7,303
406
14
1
0
259,905
0
L
Vulcan
7,981
443
77
4
0
304,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role