Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
LSD_Uchiha
Susano
Level 114
God Stats
13W - 7L
1,562 SR
Queue Stats
238W - 223L
1,457 Elo+
Party 2
Jormungandr
Jormungandr
MrDilo_
Jormungandr
Level 45
God Stats
95W - 86L
1,499 SR
Queue Stats
200W - 233L
1,443 Elo+
Party 1
Sylvanus
Sylvanus
Rhuan0707
Sylvanus
Level 48
God Stats
20W - 29L
1,439 SR
Queue Stats
199W - 230L
1,445 Elo+
Party 1
Agni
Agni
The-Meruem
Agni
Level 105
God Stats
6W - 5L
1,558 SR
Queue Stats
178W - 161L
1,496 Elo+
Party 2
Team Averages
Level 92
1,512 SR
1,468 Elo+

VS

Team Averages
Level 96
1,593 SR
1,478 Elo+
Discordia
Discordia
 
Discordia
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Blayde17
Chang'e
Level 123
God Stats
10W - 4L
1,755 SR
Queue Stats
401W - 451L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
Brunico
Gilgamesh
Level 103
God Stats
6W - 3L
1,710 SR
Queue Stats
210W - 196L
1,536 Elo+
Party 3
Apollo
Apollo
NachoTagorda
Apollo
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 31L
1,496 Elo+
Party 3
Cerberus
Cerberus
le0p4rd1506
Cerberus
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
1 / 3 / 0
7,131
509
7,898
9,353
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Susano
LSD_Uchiha
Susano
11
3 / 4 / 1
6,802
486
4,401
10,326
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
MrDilo_
Jormungandr
11
0 / 2 / 0
6,620
473
2,861
6,142
3,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
Rhuan0707
Sylvanus
8
0 / 2 / 0
5,399
386
3,134
8,306
4,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 3 / 3
6,746
482
8,148
8,039
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 3 / 1
7,435
531
4,262
5,977
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Blayde17
Chang'e
15
3 / 0 / 3
8,213
587
7,195
8,295
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Brunico
Gilgamesh
14
3 / 0 / 4
8,148
582
4,735
9,000
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
14
7 / 2 / 2
8,648
618
8,140
10,421
3,608
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
le0p4rd1506
Cerberus
11
0 / 0 / 7
6,510
465
4,083
12,222
8,871
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
14
14
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
3
0
0.33
W
Discordia
 
Discordia
1
3
1
0.5
W
Chang'e
Blayde17
Chang'e
3
0
3
4.5
W
Gilgamesh
Brunico
Gilgamesh
3
0
4
5
L
Susano
LSD_Uchiha
Susano
3
4
1
0.88
L
Jormungandr
MrDilo_
Jormungandr
0
2
0
0
W
Apollo
7
2
2
4
L
Sylvanus
Rhuan0707
Sylvanus
0
2
0
0
L
1
3
3
0.83
W
Cerberus
le0p4rd1506
Cerberus
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,442
Damage
28,415
42,166
Taken
45,915
14,347
Mitigated
20,763
11,708
Healing
20,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,898
4,106
0
3,012
9,353
1,937
0
3,003
6,350
0
47,162
W
Discordia
 
Discordia
4,262
215
414
1,482
5,977
1,909
403
2,250
3,451
43,235
0
W
Chang'e
Blayde17
Chang'e
7,195
683
675
6,034
8,295
3,005
463
3,176
5,071
48,055
0
W
Gilgamesh
Brunico
Gilgamesh
4,735
1,763
0
5,250
9,000
3,370
0
1,062
7,926
0
60,053
L
Susano
LSD_Uchiha
Susano
4,401
1,133
0
3,648
10,326
2,939
0
3,024
7,244
0
30,544
L
Jormungandr
MrDilo_
Jormungandr
2,861
1,315
0
1,130
6,142
3,371
0
3,498
2,644
33,114
0
W
Apollo
8,140
4,608
0
3,603
10,421
3,608
546
3,599
6,708
0
56,980
L
Sylvanus
Rhuan0707
Sylvanus
3,134
608
585
2,534
8,306
4,358
0
2,144
6,034
13,289
0
L
8,148
60
0
799
8,039
1,742
0
3,171
4,354
38,776
0
W
Cerberus
le0p4rd1506
Cerberus
4,083
439
0
3,095
12,222
8,871
0
3,454
8,616
23,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,698
Gold Earned
38,954
323
Minions Killed
473
0
Camps Cleared
0
1,155,054
Distance Traveled
1,395,318
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,131
509
83
6
0
250,702
2
W
Discordia
7,435
531
98
7
0
250,597
5
W
Chang'e
8,213
587
110
8
0
275,811
6
W
Gilgamesh
8,148
582
90
6
0
331,812
5
L
Susano
6,802
486
65
5
0
289,819
2
L
Jormungandr
6,620
473
80
6
0
178,656
0
W
Apollo
8,648
618
115
8
0
258,608
4
L
Sylvanus
5,399
386
30
2
0
180,967
3
L
Agni
6,746
482
65
5
0
254,910
4
W
Cerberus
6,510
465
60
4
0
278,490
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role