Player Matchup

Set
Set
Im Guy the God
Set
Level 22
God Stats
3W - 0L
1,681 SR
Queue Stats
31W - 5L
1,944 Elo+
Party 1
Fenrir
Fenrir
Inked Django
Fenrir
Level 19
God Stats
3W - 2L
1,401 SR
Queue Stats
69W - 43L
1,633 Elo+
Party 1
Aphrodite
Aphrodite
Insomnia Rose
Aphrodite
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,926 Elo+
Party 1
Cabrakan
Cabrakan
Nugss
Cabrakan
Level 158
God Stats
2W - 1L
1,816 SR
Queue Stats
203W - 153L
1,712 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ocdavep
Cu Chulainn
Level 126
God Stats
4W - 3L
1,468 SR
Queue Stats
101W - 66L
1,637 Elo+
Party 1
Team Averages
Level 67
1,573 SR
1,770 Elo+

VS

Team Averages
Level 34
1,501 SR
1,560 Elo+
Fenrir
Fenrir
AllaSinAguaMK3
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 66L
1,462 Elo+
Party 2
Ares
Ares
Frozcar
Ares
Level 10
God Stats
5W - 11L
1,439 SR
Queue Stats
37W - 42L
1,564 Elo+
Party 2
Hercules
Hercules
Heisenberg0170
Hercules
Level 99
God Stats
1W - 4L
1,354 SR
Queue Stats
231W - 216L
1,588 Elo+
Party 2
Loki
Loki
SC spongethug
Loki
Level 7
God Stats
6W - 4L
1,746 SR
Queue Stats
6W - 4L
1,603 Elo+
Solo
Scylla
Scylla
Th3Opposition
Scylla
Level 23
God Stats
1W - 3L
1,464 SR
Queue Stats
80W - 53L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 3
8,279
637
5,703
8,264
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
12
3 / 2 / 0
7,403
569
4,885
9,198
5,898
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
Insomnia Rose
Aphrodite
11
1 / 1 / 9
6,859
528
3,455
6,113
2,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Nugss
Cabrakan
15
7 / 0 / 3
8,278
637
6,729
7,127
4,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Ocdavep
Cu Chulainn
11
0 / 1 / 5
6,595
507
3,449
4,439
2,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 2
6,789
522
2,273
9,837
3,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Frozcar
Ares
7
0 / 5 / 1
5,361
412
1,215
7,690
3,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
12
1 / 3 / 1
7,049
542
4,873
9,407
2,774
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 3 / 2
6,596
507
3,809
8,266
2,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 3 / 0
6,203
477
3,644
5,488
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
18
Kills
6
6
Deaths
18
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Ares
Frozcar
Ares
0
5
1
0.1
L
Hercules
1
3
1
0.5
W
7
2
3
4.25
W
Fenrir
3
2
0
1.5
W
Aphrodite
Insomnia Rose
Aphrodite
1
1
9
5.5
W
Cabrakan
Nugss
Cabrakan
7
0
3
8.5
W
Cu Chulainn
Ocdavep
Cu Chulainn
0
1
5
2.5
L
1
3
2
0.67
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,221
Damage
15,814
35,141
Taken
40,688
18,160
Mitigated
13,476
17,971
Healing
9,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,273
1,174
0
3,402
9,837
3,331
0
3,505
6,155
0
20,038
L
Ares
Frozcar
Ares
1,215
185
0
793
7,690
3,672
0
2,582
5,108
4,490
0
L
Hercules
4,873
2,333
0
3,204
9,407
2,774
0
969
8,438
0
39,600
W
5,703
2,512
0
3,276
8,264
2,974
0
2,233
5,901
0
59,283
W
Fenrir
4,885
957
0
2,391
9,198
5,898
0
0
9,198
0
35,333
W
Aphrodite
Insomnia Rose
Aphrodite
3,455
570
2,405
3,453
6,113
2,834
0
1,224
4,821
19,546
0
W
Cabrakan
Nugss
Cabrakan
6,729
1,065
0
5,078
7,127
4,118
0
1,183
5,864
56,714
0
W
Cu Chulainn
Ocdavep
Cu Chulainn
3,449
686
0
1,368
4,439
2,336
661
0
4,439
579
29,101
L
3,809
953
0
1,251
8,266
2,557
0
2,621
5,283
0
38,620
L
3,644
488
0
500
5,488
1,142
0
594
4,894
39,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,414
Gold Earned
31,998
411
Minions Killed
287
0
Camps Cleared
0
1,320,555
Distance Traveled
1,185,338
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,789
522
43
3
0
242,779
0
L
Ares
5,361
412
15
1
0
236,373
2
L
Hercules
7,049
542
80
6
0
240,568
4
W
Set
8,279
637
120
9
0
258,955
3
W
Fenrir
7,403
569
78
6
0
267,622
2
W
Aphrodite
6,859
528
31
2
0
246,386
4
W
Cabrakan
8,278
637
125
10
0
281,627
4
W
Cu Chulainn
6,595
507
57
4
0
265,965
5
L
Loki
6,596
507
69
5
0
250,316
6
L
Scylla
6,203
477
80
6
0
215,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role