Player Matchup

Thanatos
Thanatos
ImGonnaSeasonYou
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 17L
1,716 Elo+
Solo
Anubis
Anubis
JustTryN2Learn
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,743 Elo+
Solo
Anhur
Anhur
LaysBaked
Anhur
Level 28
God Stats
10W - 5L
1,935 SR
Queue Stats
58W - 53L
1,652 Elo+
Solo
Jormungandr
Jormungandr
Mazureth
Jormungandr
Level 10
God Stats
10W - 10L
1,480 SR
Queue Stats
15W - 15L
1,637 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
projetoA14
Ah Muzen Cab
Level 28
God Stats
1W - 2L
1,788 SR
Queue Stats
48W - 48L
1,610 Elo+
Solo
Team Averages
Level 17
1,641 SR
1,672 Elo+

VS

Team Averages
Level 21
1,590 SR
1,659 Elo+
Thor
Thor
 
Thor
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CatTheHippo
Merlin
Level 29
God Stats
4W - 3L
1,663 SR
Queue Stats
148W - 89L
1,768 Elo+
Party 1
King Arthur
King Arthur
SSXKing
King Arthur
Level 28
God Stats
10W - 10L
1,425 SR
Queue Stats
86W - 69L
1,604 Elo+
Solo
Ymir
Ymir
embercrafter928
Ymir
Level 17
God Stats
6W - 0L
1,863 SR
Queue Stats
79W - 78L
1,564 Elo+
Solo
Rama
Rama
perc30me
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 39L
1,860 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 3
10,084
593
6,894
14,735
5,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
7 / 4 / 2
10,013
589
10,310
12,985
5,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
LaysBaked
Anhur
16
3 / 5 / 3
9,259
545
8,010
12,689
3,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Mazureth
Jormungandr
10
1 / 10 / 3
6,957
409
5,253
16,302
7,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
projetoA14
Ah Muzen Cab
13
0 / 8 / 3
7,740
455
5,568
12,591
3,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
7 / 2 / 6
10,607
624
10,217
12,178
4,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
18
6 / 1 / 7
10,968
645
12,981
10,431
3,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
SSXKing
King Arthur
15
3 / 6 / 2
9,363
551
2,981
12,037
6,791
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 3 / 16
9,087
535
7,493
12,129
11,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
16
13 / 6 / 4
9,949
585
20,105
16,128
4,998
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
67
17
Kills
32
32
Deaths
18
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
2
6
5
W
Merlin
6
1
7
9.5
L
6
5
3
1.5
L
7
4
2
2
L
Anhur
LaysBaked
Anhur
3
5
3
0.9
L
Jormungandr
Mazureth
Jormungandr
1
10
3
0.25
W
King Arthur
SSXKing
King Arthur
3
6
2
0.67
W
3
3
16
3.67
W
Rama
13
6
4
2.5
L
Ah Muzen Cab
projetoA14
Ah Muzen Cab
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,035
Damage
53,777
69,302
Taken
62,903
25,448
Mitigated
30,761
21,406
Healing
16,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,217
3,203
0
4,279
12,178
4,057
0
5,009
7,169
0
70,146
W
Merlin
12,981
968
38
2,860
10,431
3,220
0
2,228
8,203
85,737
0
L
6,894
1,103
0
10,846
14,735
5,518
0
5,294
9,265
0
56,990
L
10,310
713
0
5,786
12,985
5,480
0
1,353
11,512
60,557
0
L
Anhur
LaysBaked
Anhur
8,010
4,008
0
2,644
12,689
3,418
0
4,234
8,227
0
61,952
L
Jormungandr
Mazureth
Jormungandr
5,253
1,842
0
876
16,302
7,857
102
5,588
10,642
15,893
0
W
King Arthur
SSXKing
King Arthur
2,981
366
0
1,257
12,037
6,791
190
6,187
5,850
0
38,085
W
7,493
2,408
0
1,575
12,129
11,695
0
3,403
8,726
27,846
0
W
Rama
20,105
17,917
0
6,307
16,128
4,998
792
3,880
12,248
0
67,325
L
Ah Muzen Cab
projetoA14
Ah Muzen Cab
5,568
1,107
0
1,254
12,591
3,175
0
3,862
8,661
0
47,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,053
Gold Earned
49,974
445
Minions Killed
494
0
Camps Cleared
0
1,588,170
Distance Traveled
1,668,540
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,607
624
119
7
0
369,768
3
W
Merlin
10,968
645
152
9
0
341,097
6
L
Thanatos
10,084
593
91
5
0
371,547
1
L
Anubis
10,013
589
129
8
0
276,840
9
L
Anhur
9,259
545
123
7
0
314,449
3
L
Jormungandr
6,957
409
20
1
0
313,391
4
W
King Arthur
9,363
551
85
5
0
334,913
1
W
Ymir
9,087
535
31
2
0
332,825
11
W
Rama
9,949
585
107
6
0
289,937
4
L
Ah Muzen Cab
7,740
455
82
5
0
311,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role