Player Matchup

Skadi
Skadi
RealmMaster5306
Skadi
Level 17
God Stats
2W - 0L
1,523 SR
Queue Stats
12W - 3L
1,620 Elo+
Solo
Loki
Loki
RxyzI x
Loki
Level 24
God Stats
9W - 17L
1,325 SR
Queue Stats
295W - 340L
1,428 Elo+
Solo
Hera
Hera
Samdodwell9
Hera
Level 15
God Stats
1W - 1L
1,714 SR
Queue Stats
5W - 3L
1,614 Elo+
Solo
Izanami
Izanami
The Nova Lad
Izanami
Level 17
God Stats
5W - 1L
1,880 SR
Queue Stats
25W - 17L
1,625 Elo+
Solo
Vulcan
Vulcan
zL All Might
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,528 Elo+
Solo
Team Averages
Level 20
1,589 SR
1,563 Elo+

VS

Team Averages
Level 20
1,672 SR
1,533 Elo+
Gilgamesh
Gilgamesh
Dizzy8201
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,607 Elo+
Party 1
Olorun
Olorun
LoRezBootyHoez
Olorun
Level 21
God Stats
25W - 20L
1,650 SR
Queue Stats
257W - 288L
1,616 Elo+
Solo
Cthulhu
Cthulhu
SomnusNyx
Cthulhu
Level 28
God Stats
2W - 1L
1,823 SR
Queue Stats
25W - 14L
1,544 Elo+
Party 1
Jing Wei
Jing Wei
ixichtx
Jing Wei
Level 19
God Stats
2W - 3L
1,543 SR
Queue Stats
38W - 43L
1,444 Elo+
Solo
Thanatos
Thanatos
jcyn25
Thanatos
Level 5
God Stats
13W - 8L
1,842 SR
Queue Stats
15W - 16L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 6
10,721
596
14,834
9,376
3,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
RxyzI x
Loki
16
7 / 2 / 3
10,359
576
6,362
10,740
4,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 3 / 6
9,038
502
5,392
9,268
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
The Nova Lad
Izanami
17
7 / 1 / 2
11,453
636
9,828
8,505
3,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
17
9 / 0 / 3
10,848
603
16,938
8,886
3,702
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dizzy8201
Gilgamesh
10
0 / 9 / 0
6,179
343
4,252
14,844
8,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
5 / 4 / 0
8,007
445
6,555
12,313
4,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
SomnusNyx
Cthulhu
12
1 / 4 / 1
7,775
432
6,767
13,100
9,149
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
ixichtx
Jing Wei
12
1 / 6 / 0
7,294
405
1,826
13,649
3,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
jcyn25
Thanatos
10
0 / 10 / 0
6,736
374
2,026
13,543
5,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
33
Kills
7
7
Deaths
33
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Dizzy8201
Gilgamesh
0
9
0
0
L
5
4
0
1.25
W
8
1
6
11
W
Loki
RxyzI x
Loki
7
2
3
4.25
W
2
3
6
1.67
L
Cthulhu
SomnusNyx
Cthulhu
1
4
1
0.38
W
Izanami
The Nova Lad
Izanami
7
1
2
8
L
Jing Wei
ixichtx
Jing Wei
1
6
0
0.17
L
Thanatos
jcyn25
Thanatos
0
10
0
0
W
Vulcan
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,354
Damage
21,426
46,775
Taken
67,449
17,363
Mitigated
31,701
20,525
Healing
15,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Dizzy8201
Gilgamesh
4,252
1,105
0
492
14,844
8,609
29
3,188
11,552
0
26,743
L
6,555
2,509
179
4,936
12,313
4,720
124
7,391
4,828
39,472
4,610
W
14,834
6,627
0
5,408
9,376
3,596
2,616
4,160
5,216
0
69,609
W
Loki
RxyzI x
Loki
6,362
1,964
0
4,690
10,740
4,002
0
1,580
9,160
0
62,580
W
5,392
1,743
218
2,592
9,268
2,882
75
2,066
7,202
44,580
0
L
Cthulhu
SomnusNyx
Cthulhu
6,767
173
38
1,280
13,100
9,149
0
3,521
9,433
32,592
0
W
Izanami
The Nova Lad
Izanami
9,828
7,307
0
2,810
8,505
3,181
3,436
1,533
6,972
0
79,730
L
Jing Wei
ixichtx
Jing Wei
1,826
1,612
0
2,576
13,649
3,905
0
5,199
8,302
0
31,350
L
Thanatos
jcyn25
Thanatos
2,026
672
0
6,479
13,543
5,318
0
2,507
11,004
0
36,798
W
Vulcan
16,938
4,296
0
4,807
8,886
3,702
486
3,203
5,683
74,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,419
Gold Earned
35,991
575
Minions Killed
332
0
Camps Cleared
0
1,787,039
Distance Traveled
1,575,646
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,179
343
37
2
0
328,885
0
L
Olorun
8,007
445
77
4
0
250,871
1
W
Skadi
10,721
596
121
7
0
366,996
3
W
Loki
10,359
576
94
5
0
385,994
0
W
Hera
9,038
502
65
4
0
331,053
2
L
Cthulhu
7,775
432
71
4
0
356,831
3
W
Izanami
11,453
636
164
9
0
319,972
7
L
Jing Wei
7,294
405
74
4
0
321,561
1
L
Thanatos
6,736
374
73
4
0
317,498
0
W
Vulcan
10,848
603
131
7
0
383,024
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role