Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
HackFramer
Athena
Level 157
God Stats
14W - 20L
1,505 SR
Queue Stats
611W - 660L
1,441 Elo+
Solo
Ullr
Ullr
PlagueLordWiLis
Ullr
Level 109
God Stats
1W - 4L
1,338 SR
Queue Stats
76W - 99L
1,437 Elo+
Party 2
Team Averages
Level 125
1,448 SR
1,459 Elo+

VS

Team Averages
Level 66
1,515 SR
1,434 Elo+
Osiris
Osiris
Joeeeezy
Osiris
Level 65
God Stats
7W - 8L
1,545 SR
Queue Stats
46W - 56L
1,468 Elo+
Solo
Scylla
Scylla
i_spank_KimK
Scylla
Level 48
God Stats
53W - 66L
1,430 SR
Queue Stats
118W - 161L
1,386 Elo+
Party 1
Chaac
Chaac
ohyeeezy
Chaac
Level 85
God Stats
30W - 29L
1,571 SR
Queue Stats
220W - 249L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 6 / 0
6,388
581
5,988
8,134
3,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
HackFramer
Athena
9
0 / 8 / 0
6,334
576
4,107
17,616
14,764
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 4 / 0
6,495
590
4,406
8,682
3,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Joeeeezy
Osiris
12
8 / 0 / 8
9,244
840
10,037
8,247
6,197
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
12
6 / 0 / 9
8,675
789
8,534
6,442
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
ohyeeezy
Chaac
11
4 / 0 / 11
8,452
768
8,283
10,429
8,956
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
46
0
Kills
18
18
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
6
0
0
L
Athena
HackFramer
Athena
0
8
0
0
W
Osiris
Joeeeezy
Osiris
8
0
8
12
L
0
4
0
0
W
Scylla
6
0
9
10.5
W
Chaac
ohyeeezy
Chaac
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,501
Damage
26,854
34,432
Taken
25,118
21,813
Mitigated
17,287
1,827
Healing
10,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,988
997
0
858
8,134
3,698
0
2,562
5,140
17,397
0
L
Athena
HackFramer
Athena
4,107
1,124
0
40
17,616
14,764
0
5,442
10,746
11,870
0
W
Osiris
Joeeeezy
Osiris
10,037
4,254
0
3,236
8,247
6,197
642
3,586
4,661
0
27,728
L
4,406
1,775
0
929
8,682
3,351
0
2,130
6,058
0
22,451
W
Scylla
8,534
869
1,266
2,413
6,442
2,134
287
3,543
2,899
21,330
0
W
Chaac
ohyeeezy
Chaac
8,283
1,522
0
3,995
10,429
8,956
629
3,611
6,818
5,366
17,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,217
Gold Earned
26,371
80
Minions Killed
87
3
Camps Cleared
4
570,175
Distance Traveled
679,632
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,388
581
23
2
0
181,984
1
L
Athena
6,334
576
11
1
0
193,753
0
W
Osiris
9,244
840
27
2
2
228,029
2
L
Ullr
6,495
590
46
4
3
194,438
2
W
Scylla
8,675
789
33
3
1
210,101
1
W
Chaac
8,452
768
27
2
1
241,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role