Player Matchup

Ares
Ares
DiegoMm_04
Ares
Level 23
God Stats
15W - 21L
1,404 SR
Queue Stats
166W - 198L
1,345 Elo+
Party 2
Anubis
Anubis
Joseobando19
Anubis
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 255L
1,322 Elo+
Party 2
Thanatos
Thanatos
TheLoadedBean
Thanatos
Level 29
God Stats
11W - 13L
1,525 SR
Queue Stats
26W - 24L
1,413 Elo+
Solo
Izanami
Izanami
gibviking32
Izanami
Level 29
God Stats
20W - 22L
1,443 SR
Queue Stats
124W - 138L
1,309 Elo+
Solo
Bellona
Bellona
jpramirezsoto
Bellona
Level 17
God Stats
26W - 17L
1,592 SR
Queue Stats
119W - 158L
1,349 Elo+
Party 2
Team Averages
Level 24
1,493 SR
1,348 Elo+

VS

Team Averages
Level 21
1,506 SR
1,330 Elo+
Gilgamesh
Gilgamesh
HolyTrinity2763
Gilgamesh
Level 2
God Stats
7W - 1L
1,500 SR
Queue Stats
7W - 4L
1,137 Elo+
Party 1
King Arthur
King Arthur
KawanRed
King Arthur
Level 32
God Stats
27W - 20L
1,672 SR
Queue Stats
179W - 182L
1,488 Elo+
Party 3
Set
Set
PAZUZU x00x
Set
Level 18
God Stats
3W - 1L
1,385 SR
Queue Stats
7W - 5L
1,335 Elo+
Party 1
Tiamat
Tiamat
SayHenrique
Tiamat
Level 29
God Stats
4W - 6L
1,469 SR
Queue Stats
97W - 94L
1,403 Elo+
Party 3
Neith
Neith
xJaretONE YT
Neith
Level 24
God Stats
16W - 21L
1,505 SR
Queue Stats
156W - 194L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,977
498
1,315
6,264
3,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
8
0 / 6 / 1
5,003
500
2,851
6,748
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
TheLoadedBean
Thanatos
10
5 / 1 / 0
6,338
634
2,681
5,678
2,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
gibviking32
Izanami
9
0 / 3 / 0
5,154
515
2,416
5,416
1,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
9
0 / 5 / 2
5,465
547
3,001
8,446
4,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HolyTrinity2763
Gilgamesh
9
6 / 1 / 2
6,023
602
5,710
6,502
3,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
KawanRed
King Arthur
10
4 / 1 / 1
6,211
621
5,223
6,787
3,251
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
3 / 1 / 1
5,282
528
1,983
3,258
845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
8
2 / 2 / 1
5,263
526
2,217
4,239
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 0 / 1
4,633
463
3,816
3,744
915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
15
15
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Gilgamesh
HolyTrinity2763
Gilgamesh
6
1
2
7
L
Anubis
0
6
1
0.08
W
King Arthur
KawanRed
King Arthur
4
1
1
4.5
W
3
1
1
3.5
W
Tiamat
2
2
1
1.25
L
Thanatos
TheLoadedBean
Thanatos
5
1
0
5
L
Izanami
gibviking32
Izanami
0
3
0
0
L
Bellona
0
5
2
0.2
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,264
Damage
18,949
32,552
Taken
24,530
15,013
Mitigated
10,130
10,736
Healing
5,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,315
98
0
2,143
6,264
3,515
46
675
5,451
10,224
0
W
Gilgamesh
HolyTrinity2763
Gilgamesh
5,710
1,657
0
1,515
6,502
3,409
0
971
5,531
0
21,226
L
Anubis
2,851
126
0
1,402
6,748
2,661
192
1,067
5,491
22,996
0
W
King Arthur
KawanRed
King Arthur
5,223
991
0
1,739
6,787
3,251
0
1,207
5,580
0
29,245
W
1,983
1,133
0
579
3,258
845
156
823
2,435
0
11,201
W
Tiamat
2,217
285
0
472
4,239
1,710
290
759
3,480
17,635
0
L
Thanatos
TheLoadedBean
Thanatos
2,681
515
0
4,005
5,678
2,277
0
0
5,678
0
32,165
L
Izanami
gibviking32
Izanami
2,416
1,404
0
906
5,416
1,631
594
127
5,269
0
35,604
L
Bellona
3,001
1,142
0
2,280
8,446
4,929
0
0
8,446
0
24,060
W
3,816
832
0
715
3,744
915
0
406
3,338
0
19,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,937
Gold Earned
27,412
265
Minions Killed
186
0
Camps Cleared
0
899,693
Distance Traveled
999,728
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,977
498
20
2
0
194,286
3
W
Gilgamesh
6,023
602
29
3
0
223,803
0
L
Anubis
5,003
500
43
4
0
162,585
0
W
King Arthur
6,211
621
64
6
0
219,702
1
W
Set
5,282
528
22
2
0
187,582
0
W
Tiamat
5,263
526
41
4
0
176,876
2
L
Thanatos
6,338
634
61
6
0
209,588
3
L
Izanami
5,154
515
80
8
0
172,219
1
L
Bellona
5,465
547
61
6
0
161,015
2
W
Neith
4,633
463
30
3
0
191,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role