Player Matchup

Anubis
Anubis
Juancho_weed_420
Anubis
Level 48
God Stats
21W - 17L
1,518 SR
Queue Stats
289W - 315L
1,361 Elo+
Solo
Gilgamesh
Gilgamesh
MarBan13
Gilgamesh
Level 86
God Stats
73W - 52L
1,544 SR
Queue Stats
155W - 160L
1,508 Elo+
Party 2
Chaac
Chaac
Samuel FX
Chaac
Level 29
God Stats
16W - 12L
1,372 SR
Queue Stats
26W - 28L
1,411 Elo+
Party 2
Medusa
Medusa
Smet_The_Machine
Medusa
Level 66
God Stats
197W - 242L
1,441 SR
Queue Stats
539W - 642L
1,472 Elo+
Solo
Cthulhu
Cthulhu
WaffleKing82
Cthulhu
Level 55
God Stats
29W - 23L
1,341 SR
Queue Stats
163W - 175L
1,462 Elo+
Party 2
Team Averages
Level 57
1,443 SR
1,443 Elo+

VS

Team Averages
Level 43
1,524 SR
1,401 Elo+
Athena
Athena
OmarsCxmDump
Athena
Level 33
God Stats
0W - 1L
1,708 SR
Queue Stats
13W - 4L
1,649 Elo+
Solo
Thanatos
Thanatos
laserblast
Thanatos
Level 42
God Stats
1W - 7L
1,172 SR
Queue Stats
27W - 74L
1,242 Elo+
Party 1
Tyr
Tyr
nnnnhhgggggg
Tyr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 80L
1,245 Elo+
Party 1
Bastet
Bastet
squidizzle
Bastet
Level 63
God Stats
33W - 47L
1,405 SR
Queue Stats
91W - 154L
1,272 Elo+
Party 1
Zeus
Zeus
zxzXLEGENDXzxz
Zeus
Level 33
God Stats
51W - 43L
1,837 SR
Queue Stats
198W - 240L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 30
14,796
1,057
26,105
15,054
7,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
MarBan13
Gilgamesh
20
27 / 2 / 13
17,190
1,228
48,353
25,703
14,170
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Samuel FX
Chaac
20
7 / 0 / 26
14,663
1,047
17,126
14,621
15,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
1 / 5 / 20
12,243
875
13,570
17,085
5,363
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
WaffleKing82
Cthulhu
20
5 / 0 / 30
14,303
1,022
17,349
19,918
20,208
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Team 1 Tickets

168

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
19
0 / 5 / 4
12,472
891
19,605
29,460
35,989
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
laserblast
Thanatos
18
1 / 9 / 1
11,814
844
17,086
22,953
7,896
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
0 / 10 / 3
11,495
821
12,030
38,494
38,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
squidizzle
Bastet
19
5 / 11 / 2
13,009
929
22,641
23,709
8,216
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
2 / 10 / 2
12,947
925
15,096
18,664
5,981
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
20
45
Kills
8
8
Deaths
45
119
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
1
30
20
W
Gilgamesh
MarBan13
Gilgamesh
27
2
13
16.75
L
Athena
0
5
4
0.4
W
Chaac
Samuel FX
Chaac
7
0
26
20
W
1
5
20
2.2
W
Cthulhu
WaffleKing82
Cthulhu
5
0
30
20
L
Thanatos
laserblast
Thanatos
1
9
1
0.17
L
0
10
3
0.15
L
Bastet
squidizzle
Bastet
5
11
2
0.55
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,503
Damage
86,458
92,381
Taken
133,280
62,001
Mitigated
96,549
33,595
Healing
14,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,105
1,078
1,062
4,972
15,054
7,207
0
6,011
8,944
63,198
0
W
Gilgamesh
MarBan13
Gilgamesh
48,353
31,137
0
10,053
25,703
14,170
0
14,184
11,144
0
65,892
L
Athena
19,605
1,721
879
921
29,460
35,989
0
5,644
23,816
55,500
0
W
Chaac
Samuel FX
Chaac
17,126
5,464
0
7,570
14,621
15,053
0
4,807
9,309
0
40,136
W
13,570
6,943
0
522
17,085
5,363
0
5,953
11,034
0
20,550
W
Cthulhu
WaffleKing82
Cthulhu
17,349
790
1,567
7,849
19,918
20,208
0
7,171
12,319
27,777
0
L
Thanatos
laserblast
Thanatos
17,086
2,755
0
8,537
22,953
7,896
0
10,879
12,074
0
34,672
L
12,030
2,911
0
2,768
38,494
38,467
0
13,702
24,792
7,016
15,054
L
Bastet
squidizzle
Bastet
22,641
5,423
0
0
23,709
8,216
0
9,046
14,663
0
49,341
L
15,096
1,658
0
1,047
18,664
5,981
0
4,183
14,481
50,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,195
Gold Earned
61,737
248
Minions Killed
250
10
Camps Cleared
10
1,385,368
Distance Traveled
1,386,730
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,796
1,057
99
7
6
257,516
0
W
Gilgamesh
17,190
1,228
39
3
1
302,889
1
L
Athena
12,472
891
86
6
1
304,718
0
W
Chaac
14,663
1,047
52
4
1
278,347
1
W
Medusa
12,243
875
24
2
1
244,258
0
W
Cthulhu
14,303
1,022
34
2
1
302,358
0
L
Thanatos
11,814
844
38
3
3
313,974
1
L
Tyr
11,495
821
15
1
2
262,339
2
L
Bastet
13,009
929
45
3
3
292,263
0
L
Zeus
12,947
925
66
5
1
213,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role