Player Matchup

Ra
Ra
ColdxDCxKinG
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,685 Elo+
Solo
Susano
Susano
PaddyFromIraqi
Susano
Level 15
God Stats
1W - 0L
1,369 SR
Queue Stats
2W - 0L
1,614 Elo+
Solo
Bellona
Bellona
Tyler318
Bellona
Level 125
God Stats
28W - 18L
1,649 SR
Queue Stats
191W - 168L
1,563 Elo+
Party 2
Medusa
Medusa
crackedmask609
Medusa
Level 26
God Stats
5W - 1L
1,714 SR
Queue Stats
108W - 98L
1,539 Elo+
Solo
Arachne
Arachne
nickyoung240
Arachne
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,541 Elo+
Party 2
Team Averages
Level 36
1,546 SR
1,588 Elo+

VS

Team Averages
Level 18
1,478 SR
1,516 Elo+
Kukulkan
Kukulkan
B1G P0PP4 T
Kukulkan
Level 11
God Stats
3W - 3L
1,500 SR
Queue Stats
55W - 70L
1,473 Elo+
Solo
Pele
Pele
Herr Kann 16
Pele
Level 29
God Stats
2W - 6L
1,233 SR
Queue Stats
201W - 206L
1,513 Elo+
Solo
Cernunnos
Cernunnos
SSGSSReggie
Cernunnos
Level 7
God Stats
15W - 13L
1,525 SR
Queue Stats
32W - 36L
1,463 Elo+
Solo
Nike
Nike
TTT60
Nike
Level 17
God Stats
27W - 25L
1,588 SR
Queue Stats
64W - 60L
1,566 Elo+
Party 1
Cerberus
Cerberus
patubat
Cerberus
Level 27
God Stats
7W - 9L
1,544 SR
Queue Stats
158W - 172L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
4,583
509
541
3,229
994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

4
0 / 1 / 0
3,865
429
39
1,500
478
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Tyler318
Bellona
11
2 / 1 / 0
6,583
731
3,997
5,655
4,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
4 / 0 / 2
6,672
741
4,694
3,229
1,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
nickyoung240
Arachne
10
4 / 0 / 1
6,059
673
3,200
4,912
1,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
B1G P0PP4 T
Kukulkan
9
3 / 3 / 1
5,509
612
2,149
4,284
1,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 2
5,699
633
1,855
4,974
1,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
SSGSSReggie
Cernunnos
2
0 / 1 / 0
3,437
382
60
754
139
Short Bow

Short Bow

+15%
Attack Speed

Nike
TTT60
Nike
9
0 / 2 / 1
4,944
549
2,808
6,923
3,259
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
patubat
Cerberus
8
0 / 2 / 0
4,397
489
367
4,918
1,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
10
Kills
5
6
Deaths
10
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
B1G P0PP4 T
Kukulkan
3
3
1
1.17
W
0
4
2
0.25
L
2
2
2
1.5
W
0
1
0
0
L
Cernunnos
SSGSSReggie
Cernunnos
0
1
0
0
L
Nike
TTT60
Nike
0
2
1
0.25
W
Bellona
Tyler318
Bellona
2
1
0
2
W
4
0
2
5
W
Arachne
nickyoung240
Arachne
4
0
1
4.5
L
Cerberus
patubat
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,471
Damage
7,239
18,525
Taken
21,853
8,707
Mitigated
8,336
4,533
Healing
4,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
B1G P0PP4 T
Kukulkan
2,149
80
200
130
4,284
1,331
0
421
3,743
21,560
0
W
541
0
0
219
3,229
994
0
1,615
1,614
9,071
0
L
1,855
399
0
1,632
4,974
1,744
0
0
4,974
0
31,225
W
39
0
0
0
1,500
478
0
534
966
0
7,072
L
Cernunnos
SSGSSReggie
Cernunnos
60
48
0
57
754
139
0
0
754
0
1,733
L
Nike
TTT60
Nike
2,808
271
0
1,352
6,923
3,259
0
0
6,923
0
23,473
W
Bellona
Tyler318
Bellona
3,997
1,472
0
2,425
5,655
4,556
0
0
5,655
0
37,348
W
4,694
2,088
0
773
3,229
1,269
798
367
2,862
0
36,813
W
Arachne
nickyoung240
Arachne
3,200
2,531
0
1,116
4,912
1,410
0
0
4,912
0
30,936
L
Cerberus
patubat
Cerberus
367
33
0
728
4,918
1,863
0
0
4,918
15,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,762
Gold Earned
23,986
247
Minions Killed
219
0
Camps Cleared
0
777,572
Distance Traveled
741,267
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,509
612
49
5
0
161,474
3
W
Ra
4,583
509
15
2
0
95,700
0
L
Pele
5,699
633
76
8
0
205,315
1
W
Susano
3,865
429
11
1
0
97,382
3
L
Cernunnos
3,437
382
4
0
0
26,663
0
L
Nike
4,944
549
54
6
0
167,522
1
W
Bellona
6,583
731
91
10
0
179,561
3
W
Medusa
6,672
741
66
7
0
184,956
0
W
Arachne
6,059
673
64
7
0
219,973
1
L
Cerberus
4,397
489
36
4
0
180,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role