Player Matchup

Kukulkan
Kukulkan
FanteJr
Kukulkan
Level 25
God Stats
103W - 114L
1,481 SR
Queue Stats
403W - 465L
1,472 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LucasCandido
Cu Chulainn
Level 21
God Stats
8W - 8L
1,500 SR
Queue Stats
140W - 179L
1,441 Elo+
Party 1
Olorun
Olorun
Vastohou
Olorun
Level 17
God Stats
5W - 0L
1,751 SR
Queue Stats
119W - 51L
1,815 Elo+
Solo
Fenrir
Fenrir
themaxplays
Fenrir
Level 11
God Stats
13W - 24L
1,240 SR
Queue Stats
124W - 163L
1,146 Elo+
Party 1
Hera
Hera
zYoshioka
Hera
Level 129
God Stats
5W - 4L
1,500 SR
Queue Stats
114W - 148L
1,456 Elo+
Party 1
Team Averages
Level 41
1,495 SR
1,466 Elo+

VS

Team Averages
Level 15
1,542 SR
1,423 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Benzodiazepinico
The Morrigan
Level 23
God Stats
6W - 8L
1,710 SR
Queue Stats
9W - 11L
1,452 Elo+
Solo
Loki
Loki
DarthCreedBr
Loki
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 6L
1,473 Elo+
Solo
Cthulhu
Cthulhu
HTLdante
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,459 Elo+
Party 2
Yemoja
Yemoja
felipe300
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FanteJr
Kukulkan
19
1 / 2 / 23
11,366
1,033
23,785
7,031
2,719
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
LucasCandido
Cu Chulainn
19
4 / 4 / 14
11,628
1,057
9,251
13,263
12,735
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
Vastohou
Olorun
20
20 / 3 / 16
15,801
1,436
49,296
19,418
7,439
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
19
8 / 2 / 13
12,481
1,135
6,930
7,133
3,634
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
20
13 / 3 / 15
13,895
1,263
20,086
8,776
3,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

251

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
3 / 8 / 7
11,742
1,067
12,242
22,449
9,705
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Benzodiazepinico
The Morrigan
17
2 / 11 / 8
10,905
991
15,972
21,986
16,995
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
7 / 8 / 4
11,847
1,077
7,194
17,821
6,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
HTLdante
Cthulhu
18
1 / 9 / 11
11,202
1,018
12,914
29,962
34,365
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
felipe300
Yemoja
16
1 / 10 / 4
10,222
929
1,576
23,790
11,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
48
46
Kills
14
14
Deaths
46
81
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
8
7
0.81
L
The Morrigan
Benzodiazepinico
The Morrigan
2
11
8
0.55
L
7
8
4
1.13
W
Kukulkan
FanteJr
Kukulkan
1
2
23
6.25
L
Cthulhu
HTLdante
Cthulhu
1
9
11
0.72
W
Cu Chulainn
LucasCandido
Cu Chulainn
4
4
14
2.75
W
Olorun
Vastohou
Olorun
20
3
16
9.33
L
Yemoja
felipe300
Yemoja
1
10
4
0.3
W
Fenrir
8
2
13
7.25
W
Hera
13
3
15
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,348
Damage
49,898
55,621
Taken
116,008
29,654
Mitigated
79,087
12,854
Healing
9,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
12,242
2,092
2,029
1,376
22,449
9,705
0
19,399
3,050
42,014
0
L
The Morrigan
Benzodiazepinico
The Morrigan
15,972
4,137
0
6
21,986
16,995
0
16,605
5,366
30,724
0
L
7,194
1,864
69
1,594
17,821
6,364
0
13,505
4,316
0
15,634
W
Kukulkan
FanteJr
Kukulkan
23,785
1,091
0
306
7,031
2,719
0
4,612
2,419
48,674
0
L
Cthulhu
HTLdante
Cthulhu
12,914
952
750
10
29,962
34,365
0
24,398
5,564
33,163
0
W
Cu Chulainn
LucasCandido
Cu Chulainn
9,251
1,742
0
159
13,263
12,735
0
10,800
2,463
9,043
18,989
W
Olorun
Vastohou
Olorun
49,296
28,705
563
10,688
19,418
7,439
0
16,090
3,328
65,132
6,889
L
Yemoja
felipe300
Yemoja
1,576
936
2,012
1,174
23,790
11,658
0
17,089
6,701
9,227
0
W
Fenrir
6,930
1,255
0
231
7,133
3,634
0
5,303
1,830
0
8,748
W
Hera
20,086
5,860
135
772
8,776
3,127
0
5,899
2,877
56,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,171
Gold Earned
55,918
204
Minions Killed
138
13
Camps Cleared
5
1,025,319
Distance Traveled
970,726
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,742
1,067
61
6
1
178,427
0
L
The Morrigan
10,905
991
24
2
0
173,046
0
L
Loki
11,847
1,077
14
1
2
231,524
1
W
Kukulkan
11,366
1,033
46
4
0
219,616
0
L
Cthulhu
11,202
1,018
31
3
2
206,403
1
W
Cu Chulainn
11,628
1,057
36
3
1
208,777
1
W
Olorun
15,801
1,436
30
3
9
168,589
2
L
Yemoja
10,222
929
8
1
0
181,326
0
W
Fenrir
12,481
1,135
7
1
0
215,692
0
W
Hera
13,895
1,263
85
8
3
212,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role