Player Matchup

Sylvanus
Sylvanus
BADHORNSTANDMENT
Sylvanus
Level 125
God Stats
1W - 0L
1,632 SR
Queue Stats
21W - 11L
1,444 Elo+
Party 2
Zeus
Zeus
DragonSlayerDav
Zeus
Level 155
God Stats
2W - 1L
1,605 SR
Queue Stats
22W - 14L
1,500 Elo+
Party 2
Neith
Neith
RaiinbowDash1
Neith
Level 160
God Stats
3W - 0L
1,509 SR
Queue Stats
26W - 25L
1,445 Elo+
Party 2
Team Averages
Level 147
1,582 SR
1,463 Elo+

VS

Team Averages
Level 111
1,451 SR
1,501 Elo+
Xing Tian
Xing Tian
CalmAura BK
Xing Tian
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 109L
1,512 Elo+
Party 1
Kukulkan
Kukulkan
InsanityFy
Kukulkan
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 25L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
chisco362
Ne Zha
Level 107
God Stats
53W - 74L
1,354 SR
Queue Stats
685W - 739L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 7
7,094
709
7,235
10,724
9,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
5 / 1 / 5
7,723
772
6,416
4,877
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 0 / 6
6,905
691
7,712
5,966
1,814
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CalmAura BK
Xing Tian
8
0 / 1 / 2
5,926
593
3,376
9,958
6,756
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
InsanityFy
Kukulkan
10
1 / 4 / 1
6,284
628
5,006
5,402
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
chisco362
Ne Zha
9
1 / 5 / 1
6,253
625
6,546
7,604
2,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
2
2
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
Xing Tian
CalmAura BK
Xing Tian
0
1
2
1
W
5
1
5
7.5
L
Kukulkan
InsanityFy
Kukulkan
1
4
1
0.38
W
2
0
6
5
L
Ne Zha
chisco362
Ne Zha
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,363
Damage
14,928
21,567
Taken
22,964
12,924
Mitigated
10,646
9,502
Healing
2,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,235
1,166
1,283
4,206
10,724
9,738
306
4,819
5,905
12,595
0
L
Xing Tian
CalmAura BK
Xing Tian
3,376
266
165
715
9,958
6,756
0
4,629
4,690
6,669
0
W
6,416
198
0
1,762
4,877
1,372
497
2,266
2,611
23,476
0
L
Kukulkan
InsanityFy
Kukulkan
5,006
610
0
0
5,402
1,628
0
2,246
2,854
28,113
0
W
7,712
3,488
0
2,251
5,966
1,814
1,133
1,589
4,377
0
25,068
L
Ne Zha
chisco362
Ne Zha
6,546
1,052
0
1,318
7,604
2,262
0
5,481
1,442
0
16,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,722
Gold Earned
18,463
119
Minions Killed
99
6
Camps Cleared
2
515,110
Distance Traveled
571,781
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,094
709
11
1
1
159,953
2
L
Xing Tian
5,926
593
4
0
0
200,378
2
W
Zeus
7,723
772
51
5
4
180,160
3
L
Kukulkan
6,284
628
64
6
0
176,710
2
W
Neith
6,905
691
57
6
1
174,997
1
L
Ne Zha
6,253
625
31
3
2
194,693
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role