Player Matchup

Ymir
Ymir
Gold V
Danny_TheGoat
Ymir
Gold V
Level 120
God Stats
100W - 119L
1,537 SR
Queue Stats
178W - 209L
1,378 MMR
Solo
Danzaburou
Danzaburou
Gold V
MrMan663
Danzaburou
Gold V
Level 119
God Stats
8W - 7L
1,728 SR
Queue Stats
58W - 62L
1,430 MMR
Party 1
Cthulhu
Cthulhu
Gold V
Omvi
Cthulhu
Gold V
Level 108
God Stats
3W - 3L
1,638 SR
Queue Stats
50W - 57L
1,358 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,634 SR
1,389 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 99
1,565 SR
1,443 MMR
Sun Wukong
Sun Wukong
Gold IV
Clearwater 313
Sun Wukong
Gold IV
Level 125
God Stats
76W - 77L
1,595 SR
Queue Stats
78W - 78L
1,689 MMR
Party 2
Baron Samedi
Baron Samedi
Silver I
CxdeName
Baron Samedi
Silver I
Level 65
God Stats
5W - 6L
1,506 SR
Queue Stats
129W - 145L
1,353 MMR
Solo
Cabrakan
Cabrakan
Gold V
GB ToneLoc419
Cabrakan
Gold V
Level 108
God Stats
7W - 5L
1,595 SR
Queue Stats
44W - 47L
1,288 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 10
13,818
691
14,322
24,187
25,069
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
MrMan663
Danzaburou
16
6 / 5 / 3
13,268
663
13,036
16,108
7,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Omvi
Cthulhu
16
4 / 1 / 7
12,918
646
21,748
20,487
23,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AgniAphroditeScyllaGilgameshAnubis

VS

Bans
KumbhakarnaArtemisPoseidonApolloDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Clearwater 313
Sun Wukong
16
5 / 3 / 4
12,477
624
22,240
24,369
18,299
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
CxdeName
Baron Samedi
15
3 / 9 / 4
12,124
606
12,871
16,832
7,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
GB ToneLoc419
Cabrakan
15
1 / 5 / 6
11,595
580
10,321
24,236
36,482
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
16
Kills
9
9
Deaths
17
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Clearwater 313
Sun Wukong
5
3
4
2.33
L
Baron Samedi
CxdeName
Baron Samedi
3
9
4
0.56
W
6
3
10
3.67
L
Cabrakan
GB ToneLoc419
Cabrakan
1
5
6
0.8
W
Danzaburou
MrMan663
Danzaburou
6
5
3
1.5
W
Cthulhu
Omvi
Cthulhu
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,106
Damage
45,432
60,782
Taken
65,437
55,890
Mitigated
62,202
14,837
Healing
14,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Clearwater 313
Sun Wukong
22,240
6,590
676
4,642
24,369
18,299
1,746
14,758
9,611
0
46,094
L
Baron Samedi
CxdeName
Baron Samedi
12,871
1,660
2,177
3,614
16,832
7,421
235
10,554
6,278
51,596
0
W
14,322
3,094
0
5,859
24,187
25,069
127
9,579
14,608
31,532
0
L
Cabrakan
GB ToneLoc419
Cabrakan
10,321
729
0
3,279
24,236
36,482
67
11,636
12,600
24,087
0
W
Danzaburou
MrMan663
Danzaburou
13,036
3,250
0
4,652
16,108
7,394
1,946
5,320
10,788
0
85,344
W
Cthulhu
Omvi
Cthulhu
21,748
2,012
168
4,158
20,487
23,427
294
8,841
11,646
55,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,004
Gold Earned
36,196
215
Minions Killed
174
11
Camps Cleared
5
1,065,110
Distance Traveled
1,017,973
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,477
624
69
3
0
369,792
5
L
Baron Samedi
12,124
606
78
4
3
305,317
2
W
Ymir
13,818
691
38
2
2
364,051
0
L
Cabrakan
11,595
580
27
1
2
342,864
2
W
Danzaburou
13,268
663
90
5
6
346,464
11
W
Cthulhu
12,918
646
87
4
3
354,595
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role