Player Matchup

Odin
Odin
Aeternum00
Odin
Level 108
God Stats
6W - 2L
1,500 SR
Queue Stats
108W - 94L
1,445 Elo+
Solo
Arachne
Arachne
Bungieyy
Arachne
Level 78
God Stats
24W - 16L
1,626 SR
Queue Stats
308W - 290L
1,489 Elo+
Party 3
Ares
Ares
Heimey_DaGOAT_03
Ares
Level 135
God Stats
0W - 1L
1,281 SR
Queue Stats
2W - 6L
1,246 Elo+
Party 2
Hou Yi
Hou Yi
Lightskin_Bully
Hou Yi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Eset
Eset
Wungieyy
Eset
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
238W - 234L
1,416 Elo+
Party 3
Team Averages
Level 91
1,481 SR
1,419 Elo+

VS

Team Averages
Level 113
1,421 SR
1,464 Elo+
Susano
Susano
BolivianDevil
Susano
Level 95
God Stats
16W - 22L
1,467 SR
Queue Stats
650W - 697L
1,468 Elo+
Party 1
Tyr
Tyr
El_Tomate007
Tyr
Level 95
God Stats
37W - 48L
1,482 SR
Queue Stats
663W - 692L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
MAYJOL
Nu Wa
Level 109
God Stats
4W - 1L
1,559 SR
Queue Stats
336W - 362L
1,437 Elo+
Solo
Sylvanus
Sylvanus
PuntingPuppy
Sylvanus
Level 144
God Stats
6W - 6L
1,527 SR
Queue Stats
108W - 101L
1,507 Elo+
Solo
Charybdis
Charybdis
theyurtz
Charybdis
Level 122
God Stats
2W - 7L
1,072 SR
Queue Stats
282W - 316L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
7,877
563
8,043
10,040
7,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
Bungieyy
Arachne
13
6 / 1 / 4
7,697
550
6,165
11,501
4,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 7 / 1
6,141
439
2,230
13,456
9,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 7 / 0
5,059
361
1,035
6,550
1,658
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
11
3 / 7 / 7
6,850
489
5,587
10,322
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
7,353
525
4,087
9,896
3,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 2 / 2
8,835
631
7,028
8,256
3,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nu Wa
MAYJOL
Nu Wa
11
1 / 4 / 5
6,874
491
9,638
6,059
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
PuntingPuppy
Sylvanus
11
4 / 2 / 10
7,284
520
4,903
9,547
8,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
theyurtz
Charybdis
14
13 / 0 / 6
9,457
676
14,534
6,148
2,083
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
13
Kills
23
23
Deaths
13
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
1
2
4
W
2
5
3
0.7
L
Arachne
Bungieyy
Arachne
6
1
4
8
W
3
2
2
2
L
1
7
1
0.21
L
0
7
0
0
W
Nu Wa
MAYJOL
Nu Wa
1
4
5
0.88
W
Sylvanus
PuntingPuppy
Sylvanus
4
2
10
4.5
L
Eset
3
7
7
0.93
W
Charybdis
theyurtz
Charybdis
13
0
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,060
Damage
40,190
51,869
Taken
39,906
27,055
Mitigated
19,436
12,442
Healing
15,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,043
1,510
0
3,185
10,040
7,419
313
2,433
7,481
0
49,156
W
4,087
847
0
3,187
9,896
3,915
0
2,614
7,244
0
47,136
L
Arachne
Bungieyy
Arachne
6,165
3,069
0
5,339
11,501
4,848
0
3,964
7,195
0
43,955
W
7,028
1,757
0
4,434
8,256
3,274
660
0
7,622
0
61,832
L
2,230
62
0
1,194
13,456
9,663
0
3,892
9,410
18,592
0
L
1,035
884
0
351
6,550
1,658
0
1,496
5,004
0
10,604
W
Nu Wa
MAYJOL
Nu Wa
9,638
1,296
117
903
6,059
1,844
707
1,331
4,679
39,195
0
W
Sylvanus
PuntingPuppy
Sylvanus
4,903
1,722
1,062
3,965
9,547
8,320
318
1,558
7,706
23,994
9,054
L
Eset
5,587
446
974
1,399
10,322
3,467
0
1,362
8,636
25,212
0
W
Charybdis
theyurtz
Charybdis
14,534
8,883
0
1,976
6,148
2,083
315
2,314
3,786
0
53,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,624
Gold Earned
39,803
293
Minions Killed
416
0
Camps Cleared
0
1,328,673
Distance Traveled
1,302,478
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,877
563
110
8
0
286,910
1
W
Susano
7,353
525
86
6
0
284,985
5
L
Arachne
7,697
550
79
6
0
364,342
2
W
Tyr
8,835
631
126
9
0
292,578
2
L
Ares
6,141
439
25
2
0
243,297
2
L
Hou Yi
5,059
361
28
2
0
180,250
1
W
Nu Wa
6,874
491
65
5
0
246,412
3
W
Sylvanus
7,284
520
48
3
0
204,634
2
L
Eset
6,850
489
51
4
0
253,874
0
W
Charybdis
9,457
676
91
7
0
273,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role