Player Matchup

Sun Wukong
Sun Wukong
GrimReaper6618
Sun Wukong
Level 44
God Stats
12W - 17L
1,440 SR
Queue Stats
159W - 161L
1,412 Elo+
Party 2
Bacchus
Bacchus
IkZGHOSTI
Bacchus
Level 56
God Stats
2W - 2L
1,326 SR
Queue Stats
281W - 198L
1,546 Elo+
Party 2
Raijin
Raijin
vlahix
Raijin
Level 15
God Stats
27W - 13L
1,828 SR
Queue Stats
141W - 69L
1,637 Elo+
Party 2
Team Averages
Level 38
1,531 SR
1,531 Elo+

VS

Team Averages
Level 47
1,380 SR
1,351 Elo+
Cthulhu
Cthulhu
BMWARRIOR123
Cthulhu
Level 85
God Stats
46W - 77L
1,338 SR
Queue Stats
87W - 166L
1,301 Elo+
Party 1
Izanami
Izanami
Opalescences
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
THE 4RMOR K1NG
Set
Level 49
God Stats
26W - 57L
1,303 SR
Queue Stats
42W - 83L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GrimReaper6618
Sun Wukong
12
3 / 1 / 10
8,622
719
5,318
7,423
3,495
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bacchus
IkZGHOSTI
Bacchus
11
4 / 1 / 10
8,493
708
7,948
8,833
11,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
vlahix
Raijin
14
7 / 0 / 6
9,127
761
13,068
7,667
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BMWARRIOR123
Cthulhu
11
2 / 4 / 0
7,631
636
6,323
12,378
10,610
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Opalescences
Izanami
7
0 / 3 / 1
6,397
533
1,009
4,041
1,140
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 7 / 2
6,929
577
4,790
14,948
9,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
14
Kills
2
2
Deaths
14
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BMWARRIOR123
Cthulhu
2
4
0
0.5
W
Sun Wukong
GrimReaper6618
Sun Wukong
3
1
10
8
W
Bacchus
IkZGHOSTI
Bacchus
4
1
10
9
L
Izanami
Opalescences
Izanami
0
3
1
0.17
L
0
7
2
0.14
W
Raijin
vlahix
Raijin
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,334
Damage
12,122
23,923
Taken
31,367
17,937
Mitigated
21,554
4,461
Healing
1,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BMWARRIOR123
Cthulhu
6,323
485
0
707
12,378
10,610
0
7,468
4,564
23,283
0
W
Sun Wukong
GrimReaper6618
Sun Wukong
5,318
807
0
683
7,423
3,495
918
2,265
5,158
0
22,779
W
Bacchus
IkZGHOSTI
Bacchus
7,948
685
0
1,245
8,833
11,384
252
1,897
6,936
15,686
0
L
Izanami
Opalescences
Izanami
1,009
802
0
314
4,041
1,140
0
2,644
1,251
0
4,690
L
4,790
1,067
0
582
14,948
9,804
0
10,450
4,162
0
21,375
W
Raijin
vlahix
Raijin
13,068
1,054
176
2,357
7,667
3,058
1,155
2,805
4,862
47,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,242
Gold Earned
20,957
132
Minions Killed
73
7
Camps Cleared
2
671,171
Distance Traveled
453,658
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,631
636
35
3
0
213,391
0
W
Sun Wukong
8,622
719
51
4
4
235,068
1
W
Bacchus
8,493
708
5
0
0
228,991
1
L
Izanami
6,397
533
14
1
0
62,712
0
L
Set
6,929
577
24
2
2
177,555
0
W
Raijin
9,127
761
76
6
3
207,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role