Player Matchup

Odin
Odin
Bortmon
Odin
Level 88
God Stats
1W - 1L
1,994 SR
Queue Stats
101W - 100L
1,469 Elo+
Party 3
Neith
Neith
JTB426
Neith
Level 15
God Stats
3W - 3L
1,879 SR
Queue Stats
5W - 3L
1,721 Elo+
Party 3
Thanatos
Thanatos
NieceAzula
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,787 Elo+
Party 3
Persephone
Persephone
TK Izanagi
Persephone
Level 27
God Stats
0W - 1L
1,710 SR
Queue Stats
120W - 93L
1,654 Elo+
Party 2
Yemoja
Yemoja
xShadesOfCool
Yemoja
Level 16
God Stats
5W - 6L
1,518 SR
Queue Stats
18W - 13L
1,648 Elo+
Party 2
Team Averages
Level 32
1,720 SR
1,656 Elo+

VS

Team Averages
Level 13
1,509 SR
1,774 Elo+
Nox
Nox
Aphrospimp
Nox
Level 21
God Stats
2W - 0L
1,722 SR
Queue Stats
105W - 47L
1,833 Elo+
Party 1
Pele
Pele
Danzas TaiL
Pele
Level 17
God Stats
3W - 1L
1,524 SR
Queue Stats
62W - 26L
1,814 Elo+
Party 1
Cu Chulainn
Cu Chulainn
FOWAYBUCK
Cu Chulainn
Level 6
God Stats
3W - 1L
1,258 SR
Queue Stats
23W - 15L
1,764 Elo+
Solo
Medusa
Medusa
HotTubHottie
Medusa
Level 17
God Stats
4W - 3L
1,542 SR
Queue Stats
61W - 24L
1,908 Elo+
Party 1
Ymir
Ymir
LIL_BULL3TZ_916
Ymir
Level 6
God Stats
9W - 4L
1,500 SR
Queue Stats
69W - 51L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Bortmon
Odin
12
0 / 1 / 0
6,207
443
1,694
8,710
4,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
JTB426
Neith
11
0 / 4 / 0
6,341
453
790
5,680
1,298
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
NieceAzula
Thanatos
12
2 / 5 / 1
6,873
491
5,173
10,493
3,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Persephone
TK Izanagi
Persephone
11
1 / 4 / 2
7,141
510
6,307
7,564
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 4 / 1
5,857
418
3,503
6,447
4,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 7
8,114
580
3,438
6,413
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
7 / 1 / 2
8,962
640
5,636
8,359
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
FOWAYBUCK
Cu Chulainn
15
2 / 0 / 3
9,319
666
7,604
8,270
6,434
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
15
8 / 0 / 2
9,196
657
6,017
6,505
2,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 1 / 13
8,340
596
3,075
9,726
10,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
18
18
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
Odin
Bortmon
Odin
0
1
0
0
W
7
1
2
8
W
Cu Chulainn
FOWAYBUCK
Cu Chulainn
2
0
3
3.5
W
Medusa
8
0
2
9
L
Neith
JTB426
Neith
0
4
0
0
W
0
1
13
6.5
L
Thanatos
NieceAzula
Thanatos
2
5
1
0.5
L
Persephone
TK Izanagi
Persephone
1
4
2
0.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,467
Damage
25,770
38,894
Taken
39,273
15,535
Mitigated
23,650
12,289
Healing
13,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,438
364
0
2,530
6,413
2,380
1,457
3,672
2,484
47,032
0
L
Odin
Bortmon
Odin
1,694
173
0
2,835
8,710
4,358
0
1,109
7,320
0
21,425
W
5,636
1,350
0
3,636
8,359
2,601
743
1,933
6,374
0
49,495
W
Cu Chulainn
FOWAYBUCK
Cu Chulainn
7,604
1,705
0
2,296
8,270
6,434
230
0
7,876
10,391
52,398
W
Medusa
6,017
2,326
0
2,295
6,505
2,188
1,727
1,499
4,899
0
64,093
L
Neith
JTB426
Neith
790
319
0
764
5,680
1,298
0
1,428
4,252
0
32,388
W
3,075
695
231
2,594
9,726
10,047
154
2,321
7,342
29,846
0
L
Thanatos
NieceAzula
Thanatos
5,173
1,969
0
6,567
10,493
3,985
0
1,058
9,252
0
44,913
L
Persephone
TK Izanagi
Persephone
6,307
244
0
1,172
7,564
1,516
0
1,906
5,605
44,062
0
L
3,503
294
384
567
6,447
4,378
189
1,920
4,527
15,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,419
Gold Earned
43,931
314
Minions Killed
495
0
Camps Cleared
0
1,346,566
Distance Traveled
1,437,600
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,114
580
106
8
0
290,281
0
L
Odin
6,207
443
53
4
0
234,284
4
W
Pele
8,962
640
96
7
0
335,187
2
W
Cu Chulainn
9,319
666
139
10
0
277,294
3
W
Medusa
9,196
657
118
8
0
286,676
4
L
Neith
6,341
453
71
5
0
273,763
5
W
Ymir
8,340
596
36
3
0
248,162
5
L
Thanatos
6,873
491
76
5
0
291,543
5
L
Persephone
7,141
510
93
7
0
286,371
6
L
Yemoja
5,857
418
21
2
0
260,605
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role