Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
KingSaltLife
Janus
Level 128
God Stats
1W - 2L
1,378 SR
Queue Stats
407W - 565L
1,435 Elo+
Party 1
Thanatos
Thanatos
OgShreshyBoi
Thanatos
Level 86
God Stats
3W - 2L
1,706 SR
Queue Stats
22W - 38L
1,412 Elo+
Party 1
Danzaburou
Danzaburou
RandreaM9614
Danzaburou
Level 126
God Stats
5W - 18L
1,439 SR
Queue Stats
360W - 464L
1,471 Elo+
Party 1
Terra
Terra
Zaverene
Terra
Level 124
God Stats
13W - 18L
1,460 SR
Queue Stats
229W - 328L
1,373 Elo+
Party 1
Team Averages
Level 117
1,497 SR
1,438 Elo+

VS

Team Averages
Level 79
1,459 SR
1,478 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BlackGhonly551
Tyr
Level 66
God Stats
8W - 9L
1,506 SR
Queue Stats
456W - 424L
1,441 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
CrazyGraffiti
Ah Muzen Cab
Level 86
God Stats
1W - 2L
1,300 SR
Queue Stats
28W - 34L
1,478 Elo+
Solo
Achilles
Achilles
Lord_Faisa_676
Achilles
Level 71
God Stats
14W - 6L
1,567 SR
Queue Stats
499W - 487L
1,491 Elo+
Party 2
The Morrigan
The Morrigan
wingamer80
The Morrigan
Level 68
God Stats
4W - 5L
1,424 SR
Queue Stats
497W - 477L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
2 / 3 / 2
6,713
448
6,234
12,771
5,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 2 / 0
7,012
467
5,652
6,245
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
OgShreshyBoi
Thanatos
10
1 / 3 / 1
6,213
414
4,474
10,645
3,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
RandreaM9614
Danzaburou
10
1 / 5 / 2
6,275
418
5,464
10,621
3,160
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
Zaverene
Terra
10
0 / 1 / 0
5,820
388
276
6,364
5,883
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 2 / 6
6,808
454
7,527
11,115
5,699
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 0 / 6
8,369
558
4,408
9,068
6,867
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
CrazyGraffiti
Ah Muzen Cab
13
4 / 2 / 4
7,971
531
6,208
5,648
1,823
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
14
4 / 0 / 6
8,504
567
6,132
9,145
3,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
wingamer80
The Morrigan
12
3 / 0 / 2
7,369
491
3,546
6,318
1,999
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
14
14
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
3
2
1
W
Cthulhu
 
Cthulhu
2
2
6
2.5
W
1
0
6
4
W
Ah Muzen Cab
CrazyGraffiti
Ah Muzen Cab
4
2
4
3
L
0
2
0
0
W
Achilles
4
0
6
7
L
Thanatos
OgShreshyBoi
Thanatos
1
3
1
0.5
L
Danzaburou
RandreaM9614
Danzaburou
1
5
2
0.4
L
Terra
Zaverene
Terra
0
1
0
0
W
The Morrigan
wingamer80
The Morrigan
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,100
Damage
27,821
46,646
Taken
41,294
19,725
Mitigated
19,757
13,805
Healing
16,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,234
103
1,406
2,395
12,771
5,486
0
3,395
9,376
22,494
0
W
Cthulhu
 
Cthulhu
7,527
656
549
3,405
11,115
5,699
126
4,563
6,435
31,203
0
W
4,408
662
256
4,629
9,068
6,867
448
1,460
7,536
0
48,781
W
Ah Muzen Cab
CrazyGraffiti
Ah Muzen Cab
6,208
2,443
0
1,636
5,648
1,823
2,076
1,061
4,587
0
34,476
L
5,652
228
0
375
6,245
2,016
0
1,747
4,498
52,027
0
W
Achilles
6,132
1,524
0
4,599
9,145
3,369
1,366
1,594
7,495
0
50,517
L
Thanatos
OgShreshyBoi
Thanatos
4,474
745
0
5,588
10,645
3,180
0
2,954
7,691
0
25,364
L
Danzaburou
RandreaM9614
Danzaburou
5,464
2,182
0
3,126
10,621
3,160
0
2,167
8,454
0
36,291
L
Terra
Zaverene
Terra
276
92
12
903
6,364
5,883
0
74
6,290
19,871
0
W
The Morrigan
wingamer80
The Morrigan
3,546
524
0
1,880
6,318
1,999
482
2,999
3,079
39,562
736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,033
Gold Earned
39,021
301
Minions Killed
398
0
Camps Cleared
0
1,358,644
Distance Traveled
1,550,526
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,713
448
35
2
0
286,274
3
W
Cthulhu
6,808
454
42
3
0
276,439
5
W
Tyr
8,369
558
112
7
0
342,411
0
W
Ah Muzen Cab
7,971
531
84
6
0
285,117
2
L
Janus
7,012
467
101
7
0
296,576
7
W
Achilles
8,504
567
97
6
0
349,374
2
L
Thanatos
6,213
414
53
4
0
309,575
0
L
Danzaburou
6,275
418
76
5
0
241,230
2
L
Terra
5,820
388
36
2
0
224,989
0
W
The Morrigan
7,369
491
63
4
0
297,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role