Player Matchup

Izanami
Izanami
BoETaka
Izanami
Level 3
God Stats
2W - 2L
1,782 SR
Queue Stats
3W - 2L
1,753 Elo+
Party 1
Ne Zha
Ne Zha
CoolerFr
Ne Zha
Level 5
God Stats
3W - 1L
1,831 SR
Queue Stats
3W - 2L
1,753 Elo+
Party 1
Geb
Geb
DirtySeaSLug
Geb
Level 25
God Stats
3W - 2L
1,809 SR
Queue Stats
162W - 135L
1,628 Elo+
Solo
Jormungandr
Jormungandr
Hakuvi
Jormungandr
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 2L
1,753 Elo+
Party 1
Set
Set
Mck3nn4
Set
Level 29
God Stats
2W - 5L
1,132 SR
Queue Stats
170W - 170L
1,574 Elo+
Solo
Team Averages
Level 13
1,611 SR
1,692 Elo+

VS

Team Averages
Level 28
1,503 SR
1,506 Elo+
Baron Samedi
Baron Samedi
OfficialNoodel
Baron Samedi
Level 25
God Stats
8W - 4L
1,545 SR
Queue Stats
41W - 47L
1,567 Elo+
Party 2
Nemesis
Nemesis
Relvecchio
Nemesis
Level 41
God Stats
6W - 10L
1,363 SR
Queue Stats
95W - 100L
1,512 Elo+
Party 2
Hel
Hel
Saladdine
Hel
Level 17
God Stats
0W - 2L
1,165 SR
Queue Stats
8W - 15L
1,302 Elo+
Party 2
Bellona
Bellona
Scheibz
Bellona
Level 18
God Stats
1W - 3L
1,753 SR
Queue Stats
25W - 30L
1,552 Elo+
Party 2
Cernunnos
Cernunnos
VileFrantic
Cernunnos
Level 37
God Stats
3W - 5L
1,688 SR
Queue Stats
78W - 72L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BoETaka
Izanami
18
4 / 13 / 2
12,577
484
8,751
16,623
4,558
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
CoolerFr
Ne Zha
15
2 / 11 / 13
11,406
439
8,496
17,195
5,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
19 / 2 / 12
15,756
606
23,327
20,672
15,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Hakuvi
Jormungandr
18
2 / 2 / 17
12,918
497
8,821
20,991
21,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Set
20
9 / 3 / 13
15,282
588
17,409
24,206
23,239
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OfficialNoodel
Baron Samedi
17
7 / 7 / 3
11,988
461
13,950
16,612
6,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
Relvecchio
Nemesis
19
9 / 10 / 4
13,267
510
14,806
23,265
9,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 7 / 9
9,641
371
5,285
15,771
8,465
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Scheibz
Bellona
15
0 / 6 / 2
10,209
393
10,291
16,627
16,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
VileFrantic
Cernunnos
20
13 / 6 / 5
13,347
513
19,963
19,903
6,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
52
36
Kills
29
31
Deaths
36
57
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
BoETaka
Izanami
4
13
2
0.38
W
Ne Zha
CoolerFr
Ne Zha
2
11
13
0.77
W
19
2
12
12.5
W
Jormungandr
Hakuvi
Jormungandr
2
2
17
5.25
W
Set
9
3
13
5.17
L
Baron Samedi
OfficialNoodel
Baron Samedi
7
7
3
1.21
L
Nemesis
Relvecchio
Nemesis
9
10
4
1.1
L
0
7
9
0.64
L
Bellona
Scheibz
Bellona
0
6
2
0.17
L
Cernunnos
VileFrantic
Cernunnos
13
6
5
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,804
Damage
64,295
99,687
Taken
92,178
69,982
Mitigated
47,333
15,520
Healing
20,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BoETaka
Izanami
8,751
5,709
0
1,451
16,623
4,558
4,982
2,715
13,908
0
71,575
W
Ne Zha
CoolerFr
Ne Zha
8,496
2,952
0
1,438
17,195
5,229
1,675
6,563
10,632
0
41,265
W
23,327
3,087
0
3,011
20,672
15,528
927
5,622
15,050
107,658
0
W
Jormungandr
Hakuvi
Jormungandr
8,821
1,602
0
1,081
20,991
21,428
363
9,082
11,909
52,287
0
W
Set
17,409
5,656
0
8,539
24,206
23,239
1,967
4,115
20,091
16,041
107,576
L
Baron Samedi
OfficialNoodel
Baron Samedi
13,950
606
610
4,962
16,612
6,313
918
7,311
9,301
71,805
0
L
Nemesis
Relvecchio
Nemesis
14,806
8,047
0
1,673
23,265
9,157
0
9,617
13,648
0
99,139
L
5,285
693
1,457
3,916
15,771
8,465
333
5,441
10,330
35,885
0
L
Bellona
Scheibz
Bellona
10,291
1,070
0
1,746
16,627
16,438
546
6,213
10,414
15,691
42,393
L
Cernunnos
VileFrantic
Cernunnos
19,963
11,073
0
5,995
19,903
6,960
3,061
6,349
13,554
0
101,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,939
Gold Earned
58,452
573
Minions Killed
563
0
Camps Cleared
0
2,420,941
Distance Traveled
2,296,944
21
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,577
484
124
5
0
402,286
4
W
Ne Zha
11,406
439
61
2
0
414,674
2
W
Geb
15,756
606
123
5
0
536,306
1
W
Jormungandr
12,918
497
66
3
0
537,008
6
W
Set
15,282
588
199
8
0
530,667
8
L
Baron Samedi
11,988
461
115
4
0
458,269
0
L
Nemesis
13,267
510
135
5
0
467,707
0
L
Hel
9,641
371
49
2
0
419,538
1
L
Bellona
10,209
393
100
4
0
510,050
0
L
Cernunnos
13,347
513
164
6
0
441,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role