Player Matchup

Artemis
Artemis
BlackDiveR296
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,650 Elo+
Party 1
Athena
Athena
BloodDrinker93
Athena
Level 26
God Stats
1W - 3L
1,300 SR
Queue Stats
96W - 100L
1,337 Elo+
Solo
Ra
Ra
Rvach_Tuzov
Ra
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
29W - 28L
1,650 Elo+
Party 1
Thor
Thor
Typicaltyphoon
Thor
Level 39
God Stats
0W - 4L
1,281 SR
Queue Stats
225W - 283L
1,379 Elo+
Party 2
Horus
Horus
honeybozo
Horus
Level 17
God Stats
5W - 4L
1,636 SR
Queue Stats
58W - 55L
1,449 Elo+
Party 2
Team Averages
Level 18
1,443 SR
1,493 Elo+

VS

Team Averages
Level 18
1,427 SR
1,408 Elo+
Kali
Kali
Countdown3
Kali
Level 29
God Stats
6W - 5L
1,366 SR
Queue Stats
184W - 201L
1,482 Elo+
Solo
Ra
Ra
IHeartHeathers
Ra
Level 17
God Stats
41W - 55L
1,328 SR
Queue Stats
45W - 69L
1,300 Elo+
Solo
Sol
Sol
SoL InV1cto
Sol
Level 22
God Stats
18W - 13L
1,227 SR
Queue Stats
43W - 35L
1,315 Elo+
Solo
Sun Wukong
Sun Wukong
Vatanix
Sun Wukong
Level 16
God Stats
4W - 2L
1,717 SR
Queue Stats
44W - 46L
1,442 Elo+
Solo
Kukulkan
Kukulkan
WorkoutWilly
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 87L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
1 / 8 / 1
9,475
861
12,150
13,980
5,632
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
0 / 9 / 3
9,760
887
5,952
21,244
14,231
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 10 / 0
9,459
860
11,168
16,441
6,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 8 / 1
8,868
806
5,581
14,806
6,000
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
honeybozo
Horus
15
1 / 0 / 1
9,945
904
4,680
17,270
18,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 1 / 8
12,897
1,172
13,403
14,648
6,783
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
0 / 0 / 11
10,640
967
4,734
4,232
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
7 / 1 / 19
11,831
1,076
22,576
9,454
4,241
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sun Wukong
Vatanix
Sun Wukong
18
8 / 1 / 14
11,188
1,017
14,786
13,598
10,383
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
WorkoutWilly
Kukulkan
18
6 / 0 / 18
11,221
1,020
21,067
2,936
1,324
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
105
3
Kills
35
35
Deaths
3
6
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
8
1
0.19
L
0
9
3
0.17
W
14
1
8
18
W
0
0
11
5.5
L
1
10
0
0.1
W
7
1
19
16.5
L
0
8
1
0.06
W
Sun Wukong
Vatanix
Sun Wukong
8
1
14
15
W
Kukulkan
WorkoutWilly
Kukulkan
6
0
18
15
L
Horus
honeybozo
Horus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,531
Damage
76,566
83,741
Taken
44,868
50,490
Mitigated
24,822
9,629
Healing
13,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
12,150
5,762
0
623
13,980
5,632
0
10,111
3,869
0
23,975
L
5,952
1,979
0
390
21,244
14,231
0
9,312
11,932
17,849
0
W
13,403
7,688
0
5,727
14,648
6,783
0
6,259
8,389
0
30,309
W
4,734
256
655
1,632
4,232
2,091
0
1,606
2,626
42,118
0
L
11,168
173
878
555
16,441
6,564
0
9,822
6,619
38,360
0
W
22,576
6,721
75
3,528
9,454
4,241
0
2,757
6,697
42,255
0
L
5,581
1,146
0
0
14,806
6,000
0
7,800
7,006
0
21,648
W
Sun Wukong
Vatanix
Sun Wukong
14,786
4,574
389
1,276
13,598
10,383
0
5,440
8,158
372
24,778
W
Kukulkan
WorkoutWilly
Kukulkan
21,067
367
0
360
2,936
1,324
0
1,058
1,878
34,676
0
L
Horus
honeybozo
Horus
4,680
3,189
3,379
3,804
17,270
18,063
0
11,380
5,890
0
16,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,507
Gold Earned
57,777
154
Minions Killed
229
2
Camps Cleared
13
883,828
Distance Traveled
1,056,364
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,475
861
25
2
1
118,353
0
L
Athena
9,760
887
20
2
0
177,836
0
W
Kali
12,897
1,172
21
2
8
232,182
3
W
Ra
10,640
967
115
10
0
209,351
4
L
Ra
9,459
860
64
6
1
204,727
0
W
Sol
11,831
1,076
40
4
3
193,678
4
L
Thor
8,868
806
20
2
0
157,329
0
W
Sun Wukong
11,188
1,017
24
2
0
187,260
2
W
Kukulkan
11,221
1,020
29
3
2
233,893
1
L
Horus
9,945
904
25
2
0
225,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role