Player Matchup

Ymir
Ymir
DarkSlayer9205
Ymir
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 6L
1,523 Elo+
Party 1
Erlang Shen
Erlang Shen
MR HOMEL3SS
Erlang Shen
Level 155
God Stats
3W - 0L
1,563 SR
Queue Stats
37W - 33L
1,559 Elo+
Party 1
Mulan
Mulan
OdyIsMyDog
Mulan
Level 28
God Stats
5W - 4L
1,915 SR
Queue Stats
92W - 70L
1,721 Elo+
Party 2
Hachiman
Hachiman
PirateMarocain
Hachiman
Level 18
God Stats
8W - 4L
1,940 SR
Queue Stats
51W - 44L
1,778 Elo+
Party 2
Ra
Ra
halIow_sky
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,480 Elo+
Solo
Team Averages
Level 45
1,684 SR
1,612 Elo+

VS

Team Averages
Level 15
1,552 SR
1,534 Elo+
Ra
Ra
B1G P0PP4 T
Ra
Level 11
God Stats
3W - 4L
1,500 SR
Queue Stats
55W - 70L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
iMaSmUrF14
Baron Samedi
Level 27
God Stats
1W - 2L
1,510 SR
Queue Stats
34W - 27L
1,618 Elo+
Party 3
Bellona
Bellona
mommymilkher420
Bellona
Level 15
God Stats
3W - 3L
1,746 SR
Queue Stats
21W - 17L
1,639 Elo+
Party 3
King Arthur
King Arthur
x BARONER x
King Arthur
Level 6
God Stats
1W - 1L
1,690 SR
Queue Stats
19W - 22L
1,411 Elo+
Party 4
Serqet
Serqet
x GYRATE x
Serqet
Level 14
God Stats
1W - 2L
1,314 SR
Queue Stats
28W - 28L
1,510 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 8
9,257
487
8,299
14,099
15,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
MR HOMEL3SS
Erlang Shen
17
7 / 1 / 4
10,282
541
10,603
10,838
7,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
19
7 / 4 / 1
11,400
600
14,407
16,049
15,417
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
15
3 / 6 / 4
9,525
501
8,227
16,702
5,970
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 1 / 2
9,214
485
2,527
9,127
3,888
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 0
8,949
471
4,687
8,351
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
iMaSmUrF14
Baron Samedi
13
2 / 4 / 6
8,193
431
12,642
14,083
7,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
6 / 2 / 2
10,114
532
13,427
12,614
11,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
x BARONER x
King Arthur
14
2 / 5 / 3
8,669
456
5,712
16,260
7,999
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
x GYRATE x
Serqet
14
3 / 5 / 3
8,681
457
8,424
14,862
8,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
21
Kills
14
14
Deaths
21
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
2
2
8
3
W
Erlang Shen
MR HOMEL3SS
Erlang Shen
7
1
4
9
W
Mulan
7
4
1
1.88
W
Hachiman
3
6
4
0.83
W
2
1
2
3
L
Baron Samedi
iMaSmUrF14
Baron Samedi
2
4
6
1.25
L
6
2
2
3.5
L
King Arthur
x BARONER x
King Arthur
2
5
3
0.7
L
Serqet
x GYRATE x
Serqet
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,063
Damage
44,892
66,815
Taken
66,170
48,132
Mitigated
38,991
20,935
Healing
19,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,687
183
95
1,731
8,351
3,446
836
4,460
3,891
58,005
0
W
8,299
1,704
0
1,209
14,099
15,782
316
5,714
8,108
31,642
0
W
Erlang Shen
MR HOMEL3SS
Erlang Shen
10,603
3,919
0
4,077
10,838
7,075
414
2,415
8,375
0
77,610
W
Mulan
14,407
1,157
0
4,855
16,049
15,417
924
810
14,177
0
86,423
W
Hachiman
8,227
4,384
0
6,507
16,702
5,970
3,254
5,013
11,689
0
65,717
W
2,527
492
339
3,948
9,127
3,888
652
3,304
5,565
50,150
0
L
Baron Samedi
iMaSmUrF14
Baron Samedi
12,642
1,629
3,778
7,850
14,083
7,712
0
3,064
11,019
42,142
0
L
13,427
6,465
484
2,420
12,614
11,199
70
1,721
10,893
0
56,619
L
King Arthur
x BARONER x
King Arthur
5,712
1,140
603
823
16,260
7,999
150
946
15,314
0
45,401
L
Serqet
x GYRATE x
Serqet
8,424
2,356
139
1,759
14,862
8,635
0
635
14,227
0
42,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,678
Gold Earned
44,606
548
Minions Killed
432
0
Camps Cleared
0
1,835,009
Distance Traveled
1,763,314
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,949
471
115
6
0
303,667
4
W
Ymir
9,257
487
33
2
0
353,663
1
W
Erlang Shen
10,282
541
116
6
0
439,803
4
W
Mulan
11,400
600
173
9
0
371,313
2
W
Hachiman
9,525
501
119
6
0
322,293
3
W
Ra
9,214
485
107
6
0
347,937
2
L
Baron Samedi
8,193
431
48
3
0
344,313
0
L
Bellona
10,114
532
117
6
0
395,718
3
L
King Arthur
8,669
456
82
4
0
358,309
0
L
Serqet
8,681
457
70
4
0
361,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role