Player Matchup

Ymir
Ymir
 
Ymir
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Apothyc
Arachne
Level 71
God Stats
19W - 20L
1,513 SR
Queue Stats
188W - 230L
1,472 Elo+
Party 1
Hou Yi
Hou Yi
SpaCe MoNKii
Hou Yi
Level 92
God Stats
14W - 18L
1,463 SR
Queue Stats
361W - 405L
1,426 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YoungSacred
Morgan Le Fay
Level 121
God Stats
6W - 10L
1,529 SR
Queue Stats
973W - 971L
1,519 Elo+
Party 1
Hercules
Hercules
itzchad
Hercules
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Team Averages
Level 65
1,501 SR
1,483 Elo+

VS

Team Averages
Level 67
1,505 SR
1,488 Elo+
Nox
Nox
BurritoFingahs
Nox
Level 69
God Stats
3W - 4L
1,224 SR
Queue Stats
63W - 59L
1,492 Elo+
Party 2
Sylvanus
Sylvanus
ItsOgrerated
Sylvanus
Level 123
God Stats
14W - 6L
1,472 SR
Queue Stats
157W - 158L
1,462 Elo+
Solo
Heimdallr
Heimdallr
Keilis
Heimdallr
Level 46
God Stats
3W - 1L
1,646 SR
Queue Stats
91W - 105L
1,484 Elo+
Party 2
Anhur
Anhur
NotAFallacy
Anhur
Level 29
God Stats
2W - 0L
1,680 SR
Queue Stats
69W - 73L
1,514 Elo+
Party 2
Tyr
Tyr
Putrefice
Tyr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 46L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 5 / 1
4,616
462
893
10,555
2,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Apothyc
Arachne
6
0 / 5 / 0
4,193
419
2,866
6,549
2,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
8
1 / 4 / 0
4,789
479
2,756
6,440
1,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
YoungSacred
Morgan Le Fay
9
1 / 2 / 0
5,172
517
5,489
5,373
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
itzchad
Hercules
6
0 / 7 / 0
4,217
422
1,394
7,093
3,576
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 6
5,760
576
5,550
4,988
1,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
ItsOgrerated
Sylvanus
11
5 / 1 / 3
6,436
644
4,218
6,349
2,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
Keilis
Heimdallr
12
8 / 0 / 1
6,966
697
5,892
4,233
1,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
4 / 1 / 5
5,854
585
6,992
5,319
1,250
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 0 / 3
5,345
535
2,918
8,400
6,792
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
2
Kills
22
23
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
1
0.1
L
Arachne
Apothyc
Arachne
0
5
0
0
W
3
0
6
6
W
Sylvanus
ItsOgrerated
Sylvanus
5
1
3
6.5
W
Heimdallr
Keilis
Heimdallr
8
0
1
8.5
W
4
1
5
6.5
W
2
0
3
3.5
L
Hou Yi
1
4
0
0.25
L
Morgan Le Fay
YoungSacred
Morgan Le Fay
1
2
0
0.5
L
Hercules
itzchad
Hercules
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,398
Damage
25,570
36,010
Taken
29,289
11,459
Mitigated
14,617
8,487
Healing
16,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
893
299
724
2,871
10,555
2,688
0
3,942
6,613
7,658
0
L
Arachne
Apothyc
Arachne
2,866
1,986
0
1,123
6,549
2,364
0
1,115
5,431
0
16,021
W
5,550
887
0
2,658
4,988
1,828
1,071
305
4,683
18,545
0
W
Sylvanus
ItsOgrerated
Sylvanus
4,218
1,713
1,059
3,834
6,349
2,842
866
1,940
4,409
26,813
10,102
W
Heimdallr
Keilis
Heimdallr
5,892
3,253
0
1,842
4,233
1,905
1,108
0
4,233
0
36,682
W
6,992
5,065
0
2,264
5,319
1,250
672
552
4,767
0
23,665
W
2,918
737
0
4,345
8,400
6,792
0
3,585
4,815
0
10,424
L
Hou Yi
2,756
1,070
0
1,217
6,440
1,219
0
2,817
3,623
0
21,042
L
Morgan Le Fay
YoungSacred
Morgan Le Fay
5,489
230
0
1,789
5,373
1,612
0
1,227
4,146
27,580
0
L
Hercules
itzchad
Hercules
1,394
656
0
763
7,093
3,576
60
0
7,091
0
11,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,987
Gold Earned
30,361
154
Minions Killed
229
0
Camps Cleared
0
996,346
Distance Traveled
878,605
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,616
462
7
1
0
174,499
2
L
Arachne
4,193
419
33
3
0
210,290
2
W
Nox
5,760
576
24
2
0
177,790
2
W
Sylvanus
6,436
644
62
6
0
190,146
0
W
Heimdallr
6,966
697
77
8
0
166,231
1
W
Anhur
5,854
585
41
4
0
160,284
3
W
Tyr
5,345
535
25
3
0
184,154
2
L
Hou Yi
4,789
479
49
5
0
172,747
2
L
Morgan Le Fay
5,172
517
44
4
0
199,365
1
L
Hercules
4,217
422
21
2
0
239,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role