Player Matchup

Sol
Sol
CanciNoFeik
Sol
Level 65
God Stats
0W - 1L
1,271 SR
Queue Stats
23W - 40L
1,503 Elo+
Party 2
Bellona
Bellona
Escanor2816
Bellona
Level 29
God Stats
7W - 7L
1,451 SR
Queue Stats
7W - 7L
1,537 Elo+
Party 2
Pele
Pele
Paraghas
Pele
Level 58
God Stats
1W - 7L
1,405 SR
Queue Stats
43W - 56L
1,426 Elo+
Party 2
Team Averages
Level 51
1,376 SR
1,489 Elo+

VS

Team Averages
Level 85
1,522 SR
1,581 Elo+
Cernunnos
Cernunnos
Garathos735
Cernunnos
Level 108
God Stats
20W - 13L
1,515 SR
Queue Stats
188W - 129L
1,578 Elo+
Party 1
Scylla
Scylla
TheArcangel24
Scylla
Level 126
God Stats
21W - 28L
1,539 SR
Queue Stats
625W - 649L
1,623 Elo+
Solo
Bacchus
Bacchus
TokenOwO
Bacchus
Level 21
God Stats
4W - 5L
1,512 SR
Queue Stats
38W - 32L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 6
12,956
682
14,098
15,085
5,271
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Escanor2816
Bellona
14
3 / 6 / 7
11,665
614
8,358
20,989
18,338
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
14
4 / 8 / 6
11,572
609
11,159
16,644
5,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Garathos735
Cernunnos
15
2 / 4 / 13
12,264
645
13,962
14,286
4,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
12 / 2 / 5
14,277
751
18,606
9,661
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
TokenOwO
Bacchus
15
3 / 5 / 13
13,111
690
10,097
18,270
22,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
48
11
Kills
17
17
Deaths
11
19
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
3
6
2.33
L
Bellona
Escanor2816
Bellona
3
6
7
1.08
W
Cernunnos
Garathos735
Cernunnos
2
4
13
2.13
L
Pele
4
8
6
0.88
W
12
2
5
7.25
W
Bacchus
TokenOwO
Bacchus
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,615
Damage
42,665
52,718
Taken
42,217
29,317
Mitigated
30,599
6,529
Healing
13,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,098
3,398
0
3,151
15,085
5,271
0
6,965
7,818
65,163
0
L
Bellona
Escanor2816
Bellona
8,358
1,940
0
1,953
20,989
18,338
0
11,388
9,217
0
39,879
W
Cernunnos
Garathos735
Cernunnos
13,962
5,802
0
5,680
14,286
4,604
1,076
3,481
10,805
0
62,547
L
Pele
11,159
2,068
0
1,425
16,644
5,708
0
9,798
6,630
0
30,074
W
18,606
1,513
0
3,424
9,661
3,117
1,180
3,268
6,393
67,404
0
W
Bacchus
TokenOwO
Bacchus
10,097
1,086
0
4,749
18,270
22,878
504
7,489
10,781
18,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,193
Gold Earned
39,652
206
Minions Killed
207
8
Camps Cleared
10
1,037,693
Distance Traveled
1,055,466
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,956
682
96
5
6
366,451
4
L
Bellona
11,665
614
75
4
1
339,738
4
W
Cernunnos
12,264
645
79
4
4
343,370
4
L
Pele
11,572
609
35
2
1
331,504
3
W
Scylla
14,277
751
115
6
4
360,603
6
W
Bacchus
13,111
690
13
1
2
351,493
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role