Player Matchup

King Arthur
King Arthur
LTsnappy7215
King Arthur
Level 94
God Stats
2W - 4L
1,572 SR
Queue Stats
122W - 99L
1,435 Elo+
Party 2
Ymir
Ymir
MaliciousStrike
Ymir
Level 35
God Stats
36W - 22L
1,510 SR
Queue Stats
128W - 91L
1,495 Elo+
Party 3
Izanami
Izanami
OK_W_-
Izanami
Level 87
God Stats
3W - 1L
1,527 SR
Queue Stats
472W - 404L
1,541 Elo+
Party 3
Thanatos
Thanatos
irishladdy2005
Thanatos
Level 89
God Stats
11W - 14L
1,335 SR
Queue Stats
117W - 105L
1,523 Elo+
Party 2
Hera
Hera
zatton1
Hera
Level 26
God Stats
9W - 10L
1,469 SR
Queue Stats
154W - 145L
1,567 Elo+
Party 2
Team Averages
Level 66
1,483 SR
1,512 Elo+

VS

Team Averages
Level 64
1,489 SR
1,527 Elo+
Vamana
Vamana
ClearlyStabile
Vamana
Level 17
God Stats
3W - 7L
1,281 SR
Queue Stats
38W - 40L
1,481 Elo+
Party 1
Discordia
Discordia
Deathblitz23
Discordia
Level 115
God Stats
9W - 6L
1,715 SR
Queue Stats
211W - 185L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
MEDINA232323
Danzaburou
Level 141
God Stats
2W - 5L
1,499 SR
Queue Stats
421W - 390L
1,562 Elo+
Party 1
Tsukuyomi
Tsukuyomi
W3nd1go31
Tsukuyomi
Level 42
God Stats
1W - 1L
1,531 SR
Queue Stats
5W - 3L
1,564 Elo+
Solo
Ymir
Ymir
XxCrazytrain86x
Ymir
Level 7
God Stats
2W - 5L
1,418 SR
Queue Stats
4W - 5L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LTsnappy7215
King Arthur
11
2 / 1 / 0
5,789
579
4,006
6,927
3,496
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 0 / 5
6,010
601
2,348
4,843
2,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
OK_W_-
Izanami
10
2 / 3 / 1
5,516
552
2,804
6,861
1,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
10
3 / 0 / 3
5,735
574
5,567
6,053
2,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
zatton1
Hera
11
4 / 0 / 4
6,398
640
5,181
3,334
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,374
537
4,726
8,145
6,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Deathblitz23
Discordia
8
0 / 3 / 0
4,793
479
2,029
4,119
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
MEDINA232323
Danzaburou
9
3 / 4 / 0
5,092
509
5,049
6,367
1,627
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
W3nd1go31
Tsukuyomi
8
0 / 2 / 1
4,888
489
2,639
6,174
1,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 3 / 3
4,840
484
986
7,017
4,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
4
4
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Discordia
Deathblitz23
Discordia
0
3
0
0
W
King Arthur
LTsnappy7215
King Arthur
2
1
0
2
L
Danzaburou
MEDINA232323
Danzaburou
3
4
0
0.75
W
2
0
5
4.5
W
Izanami
OK_W_-
Izanami
2
3
1
0.83
L
Tsukuyomi
W3nd1go31
Tsukuyomi
0
2
1
0.25
L
0
3
3
0.5
W
Thanatos
3
0
3
4.5
W
Hera
zatton1
Hera
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,906
Damage
15,429
28,018
Taken
31,822
10,918
Mitigated
15,612
13,230
Healing
9,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,726
1,473
0
3,312
8,145
6,703
0
0
8,145
5,541
21,840
L
Discordia
Deathblitz23
Discordia
2,029
123
0
1,089
4,119
937
0
723
3,396
23,942
0
W
King Arthur
LTsnappy7215
King Arthur
4,006
470
0
2,060
6,927
3,496
0
1,033
5,253
0
26,395
L
Danzaburou
MEDINA232323
Danzaburou
5,049
1,867
0
1,510
6,367
1,627
0
2,295
4,072
0
31,778
W
2,348
288
0
2,162
4,843
2,764
0
515
4,328
16,555
0
W
Izanami
OK_W_-
Izanami
2,804
1,716
0
2,036
6,861
1,488
0
362
6,499
0
39,705
L
Tsukuyomi
W3nd1go31
Tsukuyomi
2,639
738
0
2,463
6,174
1,678
0
1,274
4,900
0
23,393
L
986
140
0
1,160
7,017
4,667
0
3,237
3,780
8,800
0
W
Thanatos
5,567
1,619
0
5,404
6,053
2,282
0
1,027
4,816
0
27,398
W
Hera
zatton1
Hera
5,181
1,585
0
1,568
3,334
888
202
1,283
1,815
40,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,448
Gold Earned
24,987
288
Minions Killed
231
0
Camps Cleared
0
1,006,870
Distance Traveled
911,618
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,374
537
51
5
0
183,732
1
L
Discordia
4,793
479
56
6
0
178,091
2
W
King Arthur
5,789
579
65
7
0
198,618
2
L
Danzaburou
5,092
509
49
5
0
168,253
2
W
Ymir
6,010
601
33
3
0
200,654
3
W
Izanami
5,516
552
74
7
0
170,326
2
L
Tsukuyomi
4,888
489
53
5
0
211,833
0
L
Ymir
4,840
484
22
2
0
169,709
3
W
Thanatos
5,735
574
42
4
0
217,003
0
W
Hera
6,398
640
74
7
0
220,269
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role