Player Matchup

Sobek
Sobek
Frreazy
Sobek
Level 6
God Stats
1W - 3L
1,356 SR
Queue Stats
2W - 5L
1,343 Elo+
Party 2
Hera
Hera
Tiqyn
Hera
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
1,505 Elo+
Party 2
Thanatos
Thanatos
ajr29
Thanatos
Level 28
God Stats
0W - 4L
1,151 SR
Queue Stats
10W - 14L
1,380 Elo+
Party 2
Team Averages
Level 38
1,335 SR
1,410 Elo+

VS

Team Averages
Level 41
1,478 SR
1,367 Elo+
Nike
Nike
FallenKin0804
Nike
Level 92
God Stats
12W - 8L
1,595 SR
Queue Stats
115W - 148L
1,372 Elo+
Party 1
Rama
Rama
ForkLordSnurge
Rama
Level 18
God Stats
29W - 13L
1,627 SR
Queue Stats
136W - 123L
1,487 Elo+
Solo
Scylla
Scylla
Maskaraid
Scylla
Level 14
God Stats
12W - 22L
1,211 SR
Queue Stats
22W - 35L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Frreazy
Sobek
8
0 / 5 / 0
6,436
585
1,942
12,357
9,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Hera
Tiqyn
Hera
9
0 / 7 / 0
6,419
584
6,830
7,271
2,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
ajr29
Thanatos
8
0 / 11 / 0
6,028
548
4,074
10,967
3,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 12
9,023
820
8,176
8,792
8,103
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
14 / 0 / 9
9,836
894
15,978
6,381
2,120
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Maskaraid
Scylla
11
2 / 0 / 13
8,067
733
2,735
5,790
1,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
57
0
Kills
23
23
Deaths
0
0
Assists
34
Player
Kills
Deaths
Assists
KDA
W
7
0
12
13
W
14
0
9
18.5
L
Sobek
Frreazy
Sobek
0
5
0
0
W
Scylla
Maskaraid
Scylla
2
0
13
8.5
L
Hera
Tiqyn
Hera
0
7
0
0
L
Thanatos
ajr29
Thanatos
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,846
Damage
26,889
30,595
Taken
20,963
15,176
Mitigated
11,945
2,478
Healing
4,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,176
1,139
0
1,032
8,792
8,103
228
3,097
5,695
0
22,721
W
15,978
13,327
0
2,479
6,381
2,120
1,406
2,261
4,120
0
44,123
L
Sobek
Frreazy
Sobek
1,942
418
0
982
12,357
9,421
0
1,405
10,952
3,391
0
W
Scylla
Maskaraid
Scylla
2,735
334
0
1,000
5,790
1,722
296
3,842
1,948
17,232
0
L
Hera
Tiqyn
Hera
6,830
970
0
185
7,271
2,252
0
754
6,517
31,334
0
L
Thanatos
ajr29
Thanatos
4,074
521
0
1,311
10,967
3,503
0
780
10,187
0
6,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,883
Gold Earned
26,926
74
Minions Killed
128
1
Camps Cleared
7
556,249
Distance Traveled
650,791
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,023
820
28
3
2
235,837
4
W
Rama
9,836
894
72
7
3
206,670
0
L
Sobek
6,436
585
4
0
0
192,119
0
W
Scylla
8,067
733
28
3
2
208,284
2
L
Hera
6,419
584
66
6
1
182,817
4
L
Thanatos
6,028
548
4
0
0
181,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role