Player Matchup

Nemesis
Nemesis
Benefector
Nemesis
Level 86
God Stats
9W - 6L
1,607 SR
Queue Stats
116W - 122L
1,440 Elo+
Solo
Kukulkan
Kukulkan
Facu1029
Kukulkan
Level 22
God Stats
4W - 3L
1,403 SR
Queue Stats
30W - 72L
1,147 Elo+
Party 2
Danzaburou
Danzaburou
Joaco390TWITCH
Danzaburou
Level 106
God Stats
4W - 8L
1,314 SR
Queue Stats
199W - 272L
1,311 Elo+
Party 2
Cerberus
Cerberus
Johei2002
Cerberus
Level 69
God Stats
16W - 17L
1,501 SR
Queue Stats
213W - 320L
1,264 Elo+
Party 2
Tsukuyomi
Tsukuyomi
pierolo2222
Tsukuyomi
Level 83
God Stats
16W - 16L
1,489 SR
Queue Stats
377W - 509L
1,334 Elo+
Party 2
Team Averages
Level 73
1,463 SR
1,299 Elo+

VS

Team Averages
Level 44
1,378 SR
1,328 Elo+
Sun Wukong
Sun Wukong
Gamzex
Sun Wukong
Level 28
God Stats
1W - 5L
1,247 SR
Queue Stats
33W - 78L
1,223 Elo+
Party 3
Mercury
Mercury
JoeHateClub
Mercury
Level 39
God Stats
0W - 2L
1,255 SR
Queue Stats
235W - 238L
1,460 Elo+
Solo
Sol
Sol
RyzeTheRaven
Sol
Level 44
God Stats
4W - 6L
1,457 SR
Queue Stats
89W - 107L
1,384 Elo+
Party 1
Geb
Geb
Swornner4052
Geb
Level 81
God Stats
3W - 1L
1,653 SR
Queue Stats
190W - 232L
1,335 Elo+
Party 3
Skadi
Skadi
thesugarweasel
Skadi
Level 26
God Stats
5W - 13L
1,280 SR
Queue Stats
19W - 35L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Benefector
Nemesis
17
4 / 1 / 5
11,090
528
8,299
14,781
7,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Facu1029
Kukulkan
17
2 / 2 / 4
11,274
537
3,556
7,294
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Joaco390TWITCH
Danzaburou
19
12 / 1 / 8
13,950
664
24,737
13,385
6,120
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Johei2002
Cerberus
16
8 / 0 / 10
11,397
543
10,322
21,620
24,177
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
pierolo2222
Tsukuyomi
18
4 / 1 / 4
11,484
547
14,020
15,630
11,562
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gamzex
Sun Wukong
1
0 / 0 / 0
5,310
253
0
0
0
Mercury
JoeHateClub
Mercury
12
4 / 13 / 1
8,890
423
12,201
21,636
6,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 7 / 2
8,212
391
11,756
15,225
4,353
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 4 / 1
7,744
369
3,956
22,831
16,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
1 / 7 / 1
7,837
373
7,800
17,043
5,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
30
Kills
5
5
Deaths
31
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Benefector
Nemesis
4
1
5
6.5
W
Kukulkan
Facu1029
Kukulkan
2
2
4
2
L
Sun Wukong
Gamzex
Sun Wukong
0
0
0
0
W
Danzaburou
Joaco390TWITCH
Danzaburou
12
1
8
16
L
Mercury
JoeHateClub
Mercury
4
13
1
0.35
W
Cerberus
Johei2002
Cerberus
8
0
10
13
L
0
7
2
0.14
L
0
4
1
0.13
W
Tsukuyomi
pierolo2222
Tsukuyomi
4
1
4
6
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,934
Damage
35,713
72,710
Taken
76,735
51,611
Mitigated
33,902
20,212
Healing
14,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Benefector
Nemesis
8,299
2,672
0
4,656
14,781
7,130
1,139
2,831
11,950
0
77,505
W
Kukulkan
Facu1029
Kukulkan
3,556
286
0
583
7,294
2,622
4,560
3,161
4,133
58,288
0
L
Sun Wukong
Gamzex
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Joaco390TWITCH
Danzaburou
24,737
10,692
443
6,647
13,385
6,120
7,763
2,511
10,874
0
114,624
L
Mercury
JoeHateClub
Mercury
12,201
7,091
0
3,843
21,636
6,907
0
4,733
16,771
0
35,202
W
Cerberus
Johei2002
Cerberus
10,322
834
0
6,532
21,620
24,177
465
4,404
17,216
56,824
0
L
11,756
5,615
0
3,918
15,225
4,353
0
2,199
12,912
54,575
0
L
3,956
225
1,911
2,384
22,831
16,987
0
4,483
18,328
25,117
0
W
Tsukuyomi
pierolo2222
Tsukuyomi
14,020
1,974
0
1,351
15,630
11,562
1,351
2,805
12,653
0
86,426
L
7,800
4,168
0
2,798
17,043
5,655
0
2,197
14,846
0
43,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,195
Gold Earned
37,993
646
Minions Killed
255
0
Camps Cleared
0
2,020,791
Distance Traveled
1,458,122
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,090
528
107
5
0
441,073
3
W
Kukulkan
11,274
537
146
7
0
354,216
0
L
Sun Wukong
5,310
253
0
0
0
0
0
W
Danzaburou
13,950
664
165
8
0
367,516
0
L
Mercury
8,890
423
52
2
0
377,009
3
W
Cerberus
11,397
543
96
5
0
413,276
1
L
Sol
8,212
391
105
5
0
330,657
1
L
Geb
7,744
369
31
1
0
390,025
3
W
Tsukuyomi
11,484
547
132
6
0
444,710
1
L
Skadi
7,837
373
67
3
0
360,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role