Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
EFRA97CO
Cthulhu
Level 62
God Stats
20W - 22L
1,499 SR
Queue Stats
36W - 36L
1,529 Elo+
Party 2
Izanami
Izanami
JiicIv03
Izanami
Level 52
God Stats
9W - 14L
1,507 SR
Queue Stats
18W - 20L
1,477 Elo+
Party 2
Ymir
Ymir
PurrazMix
Ymir
Level 16
God Stats
1W - 1L
1,296 SR
Queue Stats
2W - 3L
1,361 Elo+
Party 2
Aphrodite
Aphrodite
RULAG
Aphrodite
Level 137
God Stats
11W - 10L
1,715 SR
Queue Stats
125W - 118L
1,526 Elo+
Party 2
Team Averages
Level 81
1,503 SR
1,479 Elo+

VS

Team Averages
Level 37
1,598 SR
1,293 Elo+
Tiamat
Tiamat
IcyAlphaOmega
Tiamat
Level 27
God Stats
3W - 7L
1,288 SR
Queue Stats
5W - 14L
1,305 Elo+
Party 3
Hades
Hades
SealSquadLdr
Hades
Level 15
God Stats
1W - 1L
1,893 SR
Queue Stats
5W - 8L
1,272 Elo+
Party 1
Skadi
Skadi
Space Cloud8618
Skadi
Level 58
God Stats
0W - 1L
1,828 SR
Queue Stats
10W - 14L
1,398 Elo+
Party 1
Zhong Kui
Zhong Kui
mzwicker
Zhong Kui
Level 18
God Stats
0W - 2L
1,560 SR
Queue Stats
0W - 3L
1,162 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
popin_DA_cherrys
Ah Muzen Cab
Level 66
God Stats
2W - 4L
1,422 SR
Queue Stats
6W - 16L
1,330 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
6 / 4 / 10
9,364
936
14,530
14,634
9,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
EFRA97CO
Cthulhu
14
1 / 0 / 16
8,164
816
7,613
10,496
9,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
JiicIv03
Izanami
14
2 / 3 / 3
7,378
738
3,211
8,859
3,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
13
1 / 2 / 8
7,178
718
2,946
10,731
9,124
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
RULAG
Aphrodite
16
9 / 2 / 8
9,823
982
7,556
10,576
5,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
6,588
659
7,239
6,930
3,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 2 / 5
8,407
841
12,515
9,028
4,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 5 / 4
8,196
820
12,125
7,620
2,728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
mzwicker
Zhong Kui
10
1 / 6 / 4
6,381
638
8,738
11,952
5,892
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
popin_DA_cherrys
Ah Muzen Cab
15
1 / 2 / 2
7,386
739
8,305
8,144
3,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
28
19
Kills
11
11
Deaths
19
45
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
4
10
2.75
W
Cthulhu
EFRA97CO
Cthulhu
1
0
16
9
L
1
4
2
0.5
W
Izanami
JiicIv03
Izanami
2
3
3
1.17
W
Ymir
1
2
8
2.5
W
Aphrodite
RULAG
Aphrodite
9
2
8
6.5
L
4
2
5
3.25
L
4
5
4
1.2
L
Zhong Kui
mzwicker
Zhong Kui
1
6
4
0.5
L
Ah Muzen Cab
popin_DA_cherrys
Ah Muzen Cab
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,856
Damage
48,922
55,296
Taken
43,674
37,085
Mitigated
20,099
22,537
Healing
11,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
14,530
4,452
753
1,466
14,634
9,181
97
7,689
6,707
3,507
29,248
W
Cthulhu
EFRA97CO
Cthulhu
7,613
684
1,021
2,477
10,496
9,789
49
4,719
5,515
21,826
0
L
7,239
229
0
759
6,930
3,843
0
3,986
2,676
14,408
0
W
Izanami
JiicIv03
Izanami
3,211
2,161
0
1,143
8,859
3,320
1,436
4,987
3,726
0
29,903
W
Ymir
2,946
495
1,203
1,770
10,731
9,124
0
5,807
4,764
6,607
0
W
Aphrodite
RULAG
Aphrodite
7,556
1,220
7,021
5,683
10,576
5,671
293
4,298
6,092
20,922
0
L
12,515
1,039
362
3,218
9,028
4,402
0
2,959
5,888
30,733
0
L
12,125
4,270
0
198
7,620
2,728
220
2,650
4,716
0
26,981
L
Zhong Kui
mzwicker
Zhong Kui
8,738
821
48
2,974
11,952
5,892
0
5,214
6,474
12,961
0
L
Ah Muzen Cab
popin_DA_cherrys
Ah Muzen Cab
8,305
3,603
312
3,471
8,144
3,234
370
3,796
4,256
0
39,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,907
Gold Earned
36,958
220
Minions Killed
228
7
Camps Cleared
4
969,531
Distance Traveled
936,852
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,364
936
44
4
3
200,935
0
W
Cthulhu
8,164
816
30
3
2
216,995
1
L
Tiamat
6,588
659
34
3
0
180,288
0
W
Izanami
7,378
738
79
8
2
187,132
0
W
Ymir
7,178
718
17
2
0
182,980
0
W
Aphrodite
9,823
982
50
5
0
181,489
1
L
Hades
8,407
841
55
6
2
190,962
0
L
Skadi
8,196
820
44
4
0
178,501
0
L
Zhong Kui
6,381
638
10
1
1
173,318
2
L
Ah Muzen Cab
7,386
739
85
9
1
213,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role