Player Matchup

Neith
Neith
D Roc Inc
Neith
Level 29
God Stats
10W - 16L
1,687 SR
Queue Stats
10W - 16L
1,519 Elo+
Solo
Cthulhu
Cthulhu
Davidomatico_8
Cthulhu
Level 43
God Stats
1W - 1L
1,821 SR
Queue Stats
42W - 31L
1,473 Elo+
Party 1
Ra
Ra
Dyduya5751
Ra
Level 17
God Stats
11W - 14L
1,820 SR
Queue Stats
54W - 49L
1,685 Elo+
Solo
Jing Wei
Jing Wei
Hokage-zuki
Jing Wei
Level 8
God Stats
8W - 4L
1,811 SR
Queue Stats
145W - 150L
1,414 Elo+
Solo
Thanatos
Thanatos
IRA-Bloodhound
Thanatos
Level 18
God Stats
5W - 8L
1,426 SR
Queue Stats
52W - 53L
1,435 Elo+
Party 1
Team Averages
Level 23
1,713 SR
1,505 Elo+

VS

Team Averages
Level 22
1,562 SR
1,547 Elo+
Rama
Rama
IronKorak
Rama
Level 17
God Stats
2W - 0L
1,718 SR
Queue Stats
7W - 5L
1,764 Elo+
Solo
He Bo
He Bo
Marino123rh
He Bo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,314 Elo+
Solo
Mulan
Mulan
PuddyPopping
Mulan
Level 29
God Stats
7W - 5L
1,589 SR
Queue Stats
135W - 121L
1,590 Elo+
Solo
Sylvanus
Sylvanus
majymaj16
Sylvanus
Level 12
God Stats
11W - 13L
1,500 SR
Queue Stats
382W - 411L
1,567 Elo+
Solo
Zeus
Zeus
zL All Might
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
D Roc Inc
Neith
9
0 / 8 / 2
5,984
399
3,792
7,834
1,572
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 4 / 3
6,452
430
4,281
10,973
6,859
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 5 / 2
8,531
569
7,040
10,459
3,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Hokage-zuki
Jing Wei
9
0 / 7 / 0
5,941
396
2,846
9,816
2,560
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
12
4 / 5 / 3
7,770
518
6,499
10,277
3,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
4 / 3 / 9
8,023
535
9,385
9,789
3,091
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 4 / 1
7,337
489
3,477
5,817
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
11 / 0 / 7
9,862
657
9,301
9,324
4,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
majymaj16
Sylvanus
11
3 / 2 / 7
7,440
496
2,885
9,008
5,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
10 / 1 / 3
9,474
632
10,792
8,925
3,051
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
10
Kills
29
29
Deaths
10
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
D Roc Inc
Neith
0
8
2
0.13
L
2
4
3
0.88
L
4
5
2
1
L
Jing Wei
Hokage-zuki
Jing Wei
0
7
0
0
L
Thanatos
4
5
3
1.1
W
Rama
4
3
9
2.83
W
1
4
1
0.38
W
11
0
7
14.5
W
Sylvanus
majymaj16
Sylvanus
3
2
7
3.25
W
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,458
Damage
35,840
49,359
Taken
42,863
17,971
Mitigated
17,849
14,772
Healing
19,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
D Roc Inc
Neith
3,792
1,409
0
775
7,834
1,572
864
1,202
6,632
0
24,402
L
4,281
857
0
4,165
10,973
6,859
66
3,624
7,349
19,350
0
L
7,040
899
270
2,053
10,459
3,394
172
4,754
5,705
57,946
0
L
Jing Wei
Hokage-zuki
Jing Wei
2,846
2,055
0
847
9,816
2,560
423
4,453
5,363
0
25,100
L
Thanatos
6,499
1,413
0
6,662
10,277
3,586
0
3,121
7,156
0
44,005
W
Rama
9,385
7,734
0
3,107
9,789
3,091
910
2,325
7,426
0
62,636
W
3,477
240
0
1,138
5,817
1,870
902
2,481
3,132
37,617
0
W
9,301
925
0
4,715
9,324
4,134
0
1,445
7,797
0
69,966
W
Sylvanus
majymaj16
Sylvanus
2,885
1,149
2,390
4,146
9,008
5,703
129
3,088
5,870
13,891
0
W
10,792
957
0
3,798
8,925
3,051
368
1,606
7,257
55,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,678
Gold Earned
42,136
330
Minions Killed
432
0
Camps Cleared
0
1,304,220
Distance Traveled
1,274,433
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,984
399
39
3
0
261,311
1
L
Cthulhu
6,452
430
34
2
0
257,923
0
L
Ra
8,531
569
133
9
0
252,828
5
L
Jing Wei
5,941
396
47
3
0
273,037
0
L
Thanatos
7,770
518
77
5
0
259,121
0
W
Rama
8,023
535
102
7
0
236,151
4
W
He Bo
7,337
489
81
5
0
247,827
1
W
Mulan
9,862
657
126
8
0
302,879
2
W
Sylvanus
7,440
496
19
1
0
230,574
0
W
Zeus
9,474
632
104
7
0
257,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role