Player Matchup

Cupid
Cupid
 
Cupid
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Asogì
Cerberus
Level 160
God Stats
2W - 18L
1,278 SR
Queue Stats
249W - 222L
1,643 Elo+
Party 1
Ao Kuang
Ao Kuang
Doritrox
Ao Kuang
Level 89
God Stats
6W - 2L
1,829 SR
Queue Stats
446W - 390L
1,573 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
carepalmada
Morgan Le Fay
Level 120
God Stats
10W - 10L
1,628 SR
Queue Stats
161W - 138L
1,639 Elo+
Party 3
Serqet
Serqet
posadaD1
Serqet
Level 140
God Stats
4W - 4L
1,813 SR
Queue Stats
192W - 178L
1,656 Elo+
Party 3
Team Averages
Level 133
1,610 SR
1,602 Elo+

VS

Team Averages
Level 129
1,687 SR
1,613 Elo+
Gilgamesh
Gilgamesh
Daxxonn
Gilgamesh
Level 129
God Stats
22W - 16L
1,710 SR
Queue Stats
75W - 64L
1,667 Elo+
Party 4
Artio
Artio
ManePapitas
Artio
Level 156
God Stats
18W - 11L
1,723 SR
Queue Stats
833W - 679L
1,567 Elo+
Party 2
Medusa
Medusa
SugusDeDios
Medusa
Level 87
God Stats
33W - 16L
1,687 SR
Queue Stats
534W - 401L
1,598 Elo+
Party 2
Nemesis
Nemesis
Zchxz
Nemesis
Level 135
God Stats
29W - 30L
1,595 SR
Queue Stats
360W - 267L
1,619 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
inmaninmen
Morgan Le Fay
Level 138
God Stats
8W - 6L
1,719 SR
Queue Stats
530W - 480L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
0 / 3 / 1
7,776
518
3,340
9,536
1,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Asogì
Cerberus
13
0 / 4 / 1
7,613
508
5,508
11,630
9,896
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
Doritrox
Ao Kuang
14
4 / 4 / 1
7,976
532
3,511
11,130
3,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
carepalmada
Morgan Le Fay
11
1 / 6 / 4
7,062
471
9,476
11,992
3,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
posadaD1
Serqet
11
3 / 2 / 1
6,938
463
5,171
9,661
3,745
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Daxxonn
Gilgamesh
16
5 / 2 / 1
9,443
630
9,712
10,193
7,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 1 / 7
7,749
517
6,459
12,237
9,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
14
2 / 1 / 5
8,135
542
5,267
6,105
2,180
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Zchxz
Nemesis
15
6 / 1 / 4
8,898
593
8,418
7,000
2,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
inmaninmen
Morgan Le Fay
14
4 / 3 / 3
8,121
541
6,755
10,581
4,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
8
Kills
19
19
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
3
1
0.17
L
Cerberus
Asogì
Cerberus
0
4
1
0.13
W
Gilgamesh
Daxxonn
Gilgamesh
5
2
1
2.75
L
Ao Kuang
Doritrox
Ao Kuang
4
4
1
1.13
W
2
1
7
5.5
W
Medusa
2
1
5
4.5
W
Nemesis
Zchxz
Nemesis
6
1
4
8
L
Morgan Le Fay
carepalmada
Morgan Le Fay
1
6
4
0.5
W
Morgan Le Fay
inmaninmen
Morgan Le Fay
4
3
3
1.83
L
Serqet
posadaD1
Serqet
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,006
Damage
36,611
53,949
Taken
46,116
22,653
Mitigated
27,066
16,939
Healing
13,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,340
1,948
137
3,440
9,536
1,976
0
916
8,620
0
51,341
L
Cerberus
Asogì
Cerberus
5,508
256
0
4,047
11,630
9,896
0
168
11,462
55,052
0
W
Gilgamesh
Daxxonn
Gilgamesh
9,712
3,200
0
2,731
10,193
7,803
0
6,441
3,695
2,055
54,899
L
Ao Kuang
Doritrox
Ao Kuang
3,511
431
0
4,309
11,130
3,299
0
1,372
9,708
45,307
0
W
6,459
803
1,968
4,633
12,237
9,904
0
4,844
7,057
17,796
0
W
Medusa
5,267
1,117
0
1,457
6,105
2,180
1,623
930
5,175
0
57,608
W
Nemesis
Zchxz
Nemesis
8,418
2,602
0
557
7,000
2,598
123
1,955
4,875
0
61,293
L
Morgan Le Fay
carepalmada
Morgan Le Fay
9,476
356
0
2,488
11,992
3,737
0
6,450
5,222
47,894
0
W
Morgan Le Fay
inmaninmen
Morgan Le Fay
6,755
276
76
2,246
10,581
4,581
0
4,325
5,646
49,788
0
L
Serqet
posadaD1
Serqet
5,171
1,009
90
2,428
9,661
3,745
0
3,974
5,555
0
20,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,365
Gold Earned
42,346
499
Minions Killed
436
0
Camps Cleared
0
1,355,972
Distance Traveled
1,523,448
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,776
518
121
8
0
236,484
6
L
Cerberus
7,613
508
166
11
0
274,082
0
W
Gilgamesh
9,443
630
120
8
0
289,311
6
L
Ao Kuang
7,976
532
82
5
0
250,354
1
W
Artio
7,749
517
17
1
0
310,715
6
W
Medusa
8,135
542
98
7
0
281,945
6
W
Nemesis
8,898
593
101
7
0
349,482
5
L
Morgan Le Fay
7,062
471
88
6
0
276,270
4
W
Morgan Le Fay
8,121
541
100
7
0
291,995
2
L
Serqet
6,938
463
42
3
0
318,782
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role