Player Matchup

Scylla
Scylla
MajesticAye
Scylla
Level 15
God Stats
55W - 20L
1,779 SR
Queue Stats
60W - 22L
1,712 Elo+
Party 1
Bacchus
Bacchus
RagingAsn
Bacchus
Level 20
God Stats
73W - 17L
1,900 SR
Queue Stats
100W - 27L
1,828 Elo+
Party 1
Anubis
Anubis
TraaaashPanda
Anubis
Level 28
God Stats
18W - 10L
1,703 SR
Queue Stats
178W - 59L
1,766 Elo+
Party 1
Ra
Ra
YourIdealEgirl
Ra
Level 16
God Stats
49W - 15L
1,799 SR
Queue Stats
77W - 24L
1,780 Elo+
Party 1
Horus
Horus
korbin4149
Horus
Level 106
God Stats
26W - 6L
1,840 SR
Queue Stats
205W - 61L
1,829 Elo+
Party 1
Team Averages
Level 37
1,804 SR
1,783 Elo+

VS

Team Averages
Level 25
1,532 SR
1,649 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
NotLizzy
Charybdis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 4L
1,933 Elo+
Party 2
Fenrir
Fenrir
Razakin
Fenrir
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Guan Yu
Guan Yu
RickyxsKotND
Guan Yu
Level 19
God Stats
2W - 3L
1,539 SR
Queue Stats
14W - 14L
1,594 Elo+
Solo
Cupid
Cupid
gspegele
Cupid
Level 28
God Stats
21W - 7L
1,619 SR
Queue Stats
49W - 26L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
5 / 1 / 16
10,270
1,027
10,712
5,197
1,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
RagingAsn
Bacchus
17
3 / 0 / 20
10,787
1,079
8,538
10,733
15,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
8 / 1 / 18
11,144
1,114
16,501
5,839
2,958
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 1 / 18
9,966
997
7,118
3,192
1,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
17
9 / 0 / 18
11,822
1,182
14,607
10,786
7,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

384

VS

Team 2 Tickets

29

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
0 / 3 / 1
7,975
798
3,882
4,548
1,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
NotLizzy
Charybdis
14
1 / 5 / 0
8,704
870
5,545
13,841
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Razakin
Fenrir
14
1 / 8 / 1
8,410
841
4,217
14,963
7,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
RickyxsKotND
Guan Yu
14
1 / 6 / 1
8,836
884
4,525
15,934
16,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
gspegele
Cupid
14
0 / 7 / 0
8,120
812
11,433
11,802
2,512
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
6
29
Kills
3
3
Deaths
29
90
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
1
0.17
W
Scylla
5
1
16
13
L
Charybdis
NotLizzy
Charybdis
1
5
0
0.2
W
Bacchus
RagingAsn
Bacchus
3
0
20
13
L
Fenrir
Razakin
Fenrir
1
8
1
0.19
L
Guan Yu
RickyxsKotND
Guan Yu
1
6
1
0.25
W
8
1
18
17
W
4
1
18
13
L
Cupid
gspegele
Cupid
0
7
0
0
W
Horus
9
0
18
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,476
Damage
29,602
35,747
Taken
61,088
29,605
Mitigated
31,300
14,040
Healing
6,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,882
223
290
887
4,548
1,090
0
3,251
1,297
12,357
0
W
Scylla
10,712
2,140
0
0
5,197
1,994
0
1,196
4,001
37,850
0
L
Charybdis
NotLizzy
Charybdis
5,545
3,484
27
2,422
13,841
3,464
0
9,139
4,702
0
16,959
W
Bacchus
RagingAsn
Bacchus
8,538
1,201
283
1,747
10,733
15,837
0
926
9,807
9,966
0
L
Fenrir
Razakin
Fenrir
4,217
486
0
364
14,963
7,542
0
12,328
2,635
0
9,550
L
Guan Yu
RickyxsKotND
Guan Yu
4,525
422
223
1,728
15,934
16,692
0
10,662
5,272
0
9,294
W
16,501
2,117
587
2,078
5,839
2,958
0
451
5,388
32,348
0
W
7,118
1,298
3,435
744
3,192
1,462
0
128
3,064
33,777
0
L
Cupid
gspegele
Cupid
11,433
5,983
75
960
11,802
2,512
0
7,489
4,313
0
25,576
W
Horus
14,607
7,294
1,515
3,651
10,786
7,354
0
1,181
9,605
0
26,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,989
Gold Earned
42,045
207
Minions Killed
90
9
Camps Cleared
3
895,158
Distance Traveled
711,789
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,975
798
11
1
0
88,425
1
W
Scylla
10,270
1,027
63
6
2
195,335
0
L
Charybdis
8,704
870
24
2
2
140,182
0
W
Bacchus
10,787
1,079
3
0
0
181,869
2
L
Fenrir
8,410
841
12
1
0
158,858
0
L
Guan Yu
8,836
884
10
1
1
183,326
1
W
Anubis
11,144
1,114
41
4
3
146,366
0
W
Ra
9,966
997
77
8
0
185,997
0
L
Cupid
8,120
812
33
3
0
140,998
0
W
Horus
11,822
1,182
23
2
4
185,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role