Player Matchup

Nox
Nox
Crispy555
Nox
Level 29
God Stats
1W - 0L
1,777 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Gamma_Ryft
King Arthur
Level 9
God Stats
1W - 0L
1,503 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Charybdis
Charybdis
LightningRedd
Charybdis
Level 10
God Stats
1W - 0L
1,872 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
lvl99luck
Mercury
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 16L
1,462 Elo+
Party 1
Jormungandr
Jormungandr
tumiri99
Jormungandr
Level 20
God Stats
3W - 1L
1,713 SR
Queue Stats
7W - 5L
1,403 Elo+
Solo
Team Averages
Level 26
1,673 SR
1,473 Elo+

VS

Team Averages
Level 22
1,543 SR
1,311 Elo+
Charybdis
Charybdis
Air2799
Charybdis
Level 16
God Stats
2W - 2L
1,817 SR
Queue Stats
28W - 66L
1,196 Elo+
Solo
Da Ji
Da Ji
Danilo_Urze
Da Ji
Level 23
God Stats
7W - 4L
1,527 SR
Queue Stats
55W - 76L
1,278 Elo+
Party 2
Set
Set
InstalockSet
Set
Level 20
God Stats
17W - 20L
1,322 SR
Queue Stats
114W - 140L
1,273 Elo+
Solo
Ymir
Ymir
KingJosh2023
Ymir
Level 29
God Stats
5W - 5L
1,609 SR
Queue Stats
65W - 61L
1,462 Elo+
Solo
Sol
Sol
mariomathy2002
Sol
Level 21
God Stats
23W - 24L
1,442 SR
Queue Stats
56W - 81L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
7,400
493
4,387
4,472
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Gamma_Ryft
King Arthur
12
0 / 2 / 0
6,962
464
2,743
9,198
5,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
LightningRedd
Charybdis
12
8 / 2 / 4
7,992
533
8,252
4,888
1,650
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
lvl99luck
Mercury
14
8 / 2 / 3
8,696
580
7,080
11,673
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
tumiri99
Jormungandr
13
4 / 2 / 9
8,290
553
4,560
10,374
10,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Air2799
Charybdis
10
1 / 8 / 3
6,487
432
2,350
11,036
3,508
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 6 / 2
6,873
458
5,173
9,613
3,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
4 / 2 / 1
8,381
559
5,937
11,140
4,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 1 / 3
7,996
533
4,536
7,698
5,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
2 / 5 / 1
7,770
518
3,770
8,365
2,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
22
Kills
10
10
Deaths
22
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Air2799
Charybdis
1
8
3
0.31
W
2
2
4
2
L
1
6
2
0.33
W
King Arthur
Gamma_Ryft
King Arthur
0
2
0
0
L
4
2
1
2.25
L
2
1
3
3.5
W
Charybdis
LightningRedd
Charybdis
8
2
4
5
W
Mercury
lvl99luck
Mercury
8
2
3
4.75
L
2
5
1
0.5
W
Jormungandr
tumiri99
Jormungandr
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,022
Damage
21,766
40,605
Taken
47,852
23,031
Mitigated
20,401
11,282
Healing
7,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Air2799
Charybdis
2,350
1,579
0
1,860
11,036
3,508
0
2,838
8,198
0
21,272
W
4,387
322
0
550
4,472
1,429
0
971
3,501
24,745
0
L
5,173
1,250
0
435
9,613
3,555
0
2,805
6,640
0
27,604
W
King Arthur
Gamma_Ryft
King Arthur
2,743
238
0
2,854
9,198
5,001
63
3,024
6,174
0
29,082
L
5,937
2,682
0
1,482
11,140
4,476
0
650
10,245
0
48,902
L
4,536
997
377
1,906
7,698
5,975
671
162
7,021
33,409
0
W
Charybdis
LightningRedd
Charybdis
8,252
6,049
0
0
4,888
1,650
2,013
510
4,378
0
34,035
W
Mercury
lvl99luck
Mercury
7,080
2,450
0
5,917
11,673
4,094
0
1,711
9,962
0
46,730
L
3,770
1,025
0
1,760
8,365
2,887
1,117
2,346
5,729
40,777
3,663
W
Jormungandr
tumiri99
Jormungandr
4,560
1,189
184
1,777
10,374
10,857
641
1,877
8,497
35,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,340
Gold Earned
37,507
299
Minions Killed
325
0
Camps Cleared
0
1,379,723
Distance Traveled
1,288,785
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,487
432
36
2
0
197,966
3
W
Nox
7,400
493
56
4
0
277,970
4
L
Da Ji
6,873
458
54
4
0
289,870
1
W
King Arthur
6,962
464
51
3
0
280,957
4
L
Set
8,381
559
84
6
0
285,957
4
L
Ymir
7,996
533
73
5
0
238,979
1
W
Charybdis
7,992
533
67
4
0
252,106
0
W
Mercury
8,696
580
78
5
0
316,977
8
L
Sol
7,770
518
78
5
0
276,013
1
W
Jormungandr
8,290
553
47
3
0
251,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role