Player Matchup

The Morrigan
The Morrigan
Im Guy the God
The Morrigan
Level 22
God Stats
1W - 0L
1,318 SR
Queue Stats
31W - 5L
1,902 Elo+
Party 1
Jing Wei
Jing Wei
Inked Django
Jing Wei
Level 19
God Stats
2W - 0L
1,747 SR
Queue Stats
69W - 43L
1,594 Elo+
Party 1
Cthulhu
Cthulhu
Insomnia Rose
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,753 Elo+
Party 1
Mercury
Mercury
Nugss
Mercury
Level 158
God Stats
5W - 7L
1,507 SR
Queue Stats
203W - 153L
1,687 Elo+
Party 1
Geb
Geb
Ocdavep
Geb
Level 126
God Stats
4W - 0L
1,723 SR
Queue Stats
101W - 66L
1,604 Elo+
Party 1
Team Averages
Level 67
1,559 SR
1,708 Elo+

VS

Team Averages
Level 22
1,535 SR
1,498 Elo+
Ravana
Ravana
KooLHIPPO217
Ravana
Level 23
God Stats
0W - 1L
1,515 SR
Queue Stats
44W - 54L
1,536 Elo+
Solo
Neith
Neith
Mclovin6051
Neith
Level 18
God Stats
5W - 4L
1,575 SR
Queue Stats
39W - 39L
1,540 Elo+
Solo
Scylla
Scylla
OfficialArtwork
Scylla
Level 18
God Stats
14W - 8L
1,718 SR
Queue Stats
52W - 50L
1,528 Elo+
Solo
Gilgamesh
Gilgamesh
OnlyJessen
Gilgamesh
Level 29
God Stats
6W - 5L
1,486 SR
Queue Stats
114W - 133L
1,547 Elo+
Solo
Anubis
Anubis
SlimmerFlipper4
Anubis
Level 24
God Stats
7W - 8L
1,383 SR
Queue Stats
7W - 8L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Im Guy the God
The Morrigan
14
3 / 0 / 7
8,542
569
5,279
5,864
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Inked Django
Jing Wei
14
0 / 2 / 4
8,251
550
4,021
8,516
2,663
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
13
5 / 1 / 4
8,769
585
7,949
8,310
7,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
Nugss
Mercury
17
11 / 1 / 4
9,737
649
7,631
9,767
3,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
10
1 / 1 / 9
7,219
481
3,324
8,787
5,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
1 / 6 / 1
6,870
458
1,996
7,967
2,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
1 / 2 / 0
7,460
497
6,691
8,944
2,965
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 3 / 0
6,992
466
2,600
6,150
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
OnlyJessen
Gilgamesh
10
0 / 5 / 0
6,311
421
2,034
9,934
5,298
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 4 / 0
6,476
432
3,704
8,786
3,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
20
Kills
5
5
Deaths
20
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Im Guy the God
The Morrigan
3
0
7
6.5
W
Jing Wei
Inked Django
Jing Wei
0
2
4
1
W
Cthulhu
5
1
4
7
L
Ravana
1
6
1
0.25
L
1
2
0
0.5
W
Mercury
Nugss
Mercury
11
1
4
13
W
Geb
1
1
9
5.5
L
1
3
0
0.33
L
Gilgamesh
OnlyJessen
Gilgamesh
0
5
0
0
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,204
Damage
17,025
41,244
Taken
41,781
21,774
Mitigated
16,408
15,254
Healing
11,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Im Guy the God
The Morrigan
5,279
736
121
2,272
5,864
2,284
602
1,868
3,996
56,935
0
W
Jing Wei
Inked Django
Jing Wei
4,021
2,968
0
2,941
8,516
2,663
842
924
7,592
0
58,245
W
Cthulhu
7,949
1,103
165
2,238
8,310
7,483
0
1,002
7,308
42,863
0
L
Ravana
1,996
609
0
2,016
7,967
2,861
0
3,685
4,154
0
24,459
L
6,691
2,230
0
3,124
8,944
2,965
171
1,512
7,348
0
56,695
W
Mercury
Nugss
Mercury
7,631
5,122
0
5,010
9,767
3,754
0
546
9,221
0
76,670
W
Geb
3,324
165
0
2,507
8,787
5,590
0
2,155
6,632
12,596
0
L
2,600
269
0
785
6,150
1,837
0
2,185
3,823
40,714
0
L
Gilgamesh
OnlyJessen
Gilgamesh
2,034
442
0
1,760
9,934
5,298
0
4,601
4,681
0
29,513
L
3,704
115
0
3,654
8,786
3,447
346
3,440
5,048
32,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,518
Gold Earned
34,109
478
Minions Killed
328
0
Camps Cleared
0
1,499,491
Distance Traveled
1,204,408
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,542
569
128
9
0
281,309
4
W
Jing Wei
8,251
550
113
8
0
260,955
3
W
Cthulhu
8,769
585
88
6
0
284,023
2
L
Ravana
6,870
458
47
3
0
211,153
2
L
Neith
7,460
497
98
7
0
250,153
4
W
Mercury
9,737
649
138
9
0
377,751
5
W
Geb
7,219
481
11
1
0
295,453
5
L
Scylla
6,992
466
71
5
0
249,837
5
L
Gilgamesh
6,311
421
72
5
0
261,792
4
L
Anubis
6,476
432
40
3
0
231,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role