Player Matchup

Cthulhu
Cthulhu
Silver IV
ThaMiGroot
Cthulhu
Silver IV
Level 88
God Stats
1W - 0L
1,569 SR
Queue Stats
43W - 67L
797 MMR
Party 1
Ah Puch
Ah Puch
Bronze III
USA Bizboy
Ah Puch
Bronze III
Level 105
God Stats
7W - 5L
1,536 SR
Queue Stats
25W - 20L
1,445 MMR
Party 1
Hercules
Hercules
Bronze III
USAFR3AK
Hercules
Bronze III
Level 140
God Stats
4W - 3L
1,498 SR
Queue Stats
25W - 20L
1,445 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 111
1,534 SR
1,229 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 73
1,388 SR
1,170 MMR
Sylvanus
Sylvanus
Bronze III
Angel-_-Flow19
Sylvanus
Bronze III
Level 69
God Stats
0W - 2L
1,229 SR
Queue Stats
6W - 7L
1,285 MMR
Party 2
Medusa
Medusa
Silver IV
ianmtz09
Medusa
Silver IV
Level 63
God Stats
2W - 3L
1,573 SR
Queue Stats
17W - 25L
1,171 MMR
Party 2
Baba Yaga
Baba Yaga
Bronze III
zLiann-
Baba Yaga
Bronze III
Level 88
God Stats
0W - 5L
1,363 SR
Queue Stats
13W - 24L
1,054 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ThaMiGroot
Cthulhu
16
6 / 1 / 11
12,579
699
14,915
22,734
15,191
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
USA Bizboy
Ah Puch
16
7 / 3 / 9
12,095
672
17,573
8,811
2,539
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
USAFR3AK
Hercules
16
4 / 2 / 13
11,521
640
9,326
22,431
14,015
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
AchillesYmirCerberusBacchusMorgan Le Fay

VS

Bans
ChaacScyllaAnubisGilgameshZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
3 / 6 / 2
11,906
661
9,625
21,528
30,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
ianmtz09
Medusa
13
1 / 8 / 5
10,238
569
11,919
14,201
6,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
zLiann-
Baba Yaga
14
2 / 3 / 3
10,746
597
17,500
13,617
5,815
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
17
Kills
6
6
Deaths
17
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
3
6
2
0.67
W
Cthulhu
ThaMiGroot
Cthulhu
6
1
11
11.5
W
Ah Puch
USA Bizboy
Ah Puch
7
3
9
3.83
W
Hercules
USAFR3AK
Hercules
4
2
13
5.25
L
Medusa
ianmtz09
Medusa
1
8
5
0.44
L
Baba Yaga
zLiann-
Baba Yaga
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,814
Damage
39,044
53,976
Taken
49,346
31,745
Mitigated
42,268
22,671
Healing
17,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
9,625
274
2,686
9,229
21,528
30,143
0
14,131
6,901
20,001
0
W
Cthulhu
ThaMiGroot
Cthulhu
14,915
1,407
968
8,157
22,734
15,191
388
13,121
9,613
47,013
0
W
Ah Puch
USA Bizboy
Ah Puch
17,573
207
0
2,879
8,811
2,539
385
4,159
4,652
50,086
0
W
Hercules
USAFR3AK
Hercules
9,326
2,369
0
10,667
22,431
14,015
809
10,013
12,418
0
24,760
L
Medusa
ianmtz09
Medusa
11,919
3,587
157
656
14,201
6,310
0
8,608
5,295
0
52,349
L
Baba Yaga
zLiann-
Baba Yaga
17,500
1,041
0
4,367
13,617
5,815
0
9,944
3,443
54,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,195
Gold Earned
32,890
201
Minions Killed
183
7
Camps Cleared
6
1,027,864
Distance Traveled
885,653
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,906
661
41
2
0
276,994
4
W
Cthulhu
12,579
699
71
4
0
361,236
9
W
Ah Puch
12,095
672
95
5
6
330,808
0
W
Hercules
11,521
640
35
2
1
335,820
5
L
Medusa
10,238
569
48
3
4
285,871
0
L
Baba Yaga
10,746
597
94
5
2
322,788
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role