Player Matchup

Neith
Neith
DKFirearm
Neith
Level 5
God Stats
0W - 2L
1,318 SR
Queue Stats
1W - 8L
1,238 Elo+
Party 1
Ares
Ares
MrColeShelton
Ares
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,296 Elo+
Party 1
Olorun
Olorun
Shadowsinger91
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,238 Elo+
Party 1
Team Averages
Level 19
1,439 SR
1,257 Elo+

VS

Team Averages
Level 66
1,545 SR
1,494 Elo+
Raijin
Raijin
CrozetQ
Raijin
Level 20
God Stats
2W - 0L
1,727 SR
Queue Stats
2W - 0L
1,617 Elo+
Party 2
Cthulhu
Cthulhu
DrZeus528
Cthulhu
Level 42
God Stats
2W - 1L
1,274 SR
Queue Stats
13W - 13L
1,398 Elo+
Party 2
Medusa
Medusa
ironblood404
Medusa
Level 135
God Stats
6W - 4L
1,634 SR
Queue Stats
108W - 116L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DKFirearm
Neith
9
0 / 10 / 1
6,913
532
3,042
12,809
4,670
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 5 / 0
7,879
606
6,402
16,223
12,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 9 / 1
6,989
538
5,110
11,967
4,534
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CrozetQ
Raijin
13
0 / 1 / 22
8,988
691
6,179
4,178
1,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
DrZeus528
Cthulhu
14
10 / 0 / 12
10,396
800
14,165
8,745
9,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
15
14 / 0 / 10
11,237
864
16,175
10,992
4,110
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
68
1
Kills
24
24
Deaths
1
2
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Raijin
CrozetQ
Raijin
0
1
22
11
L
Neith
DKFirearm
Neith
0
10
1
0.05
W
Cthulhu
DrZeus528
Cthulhu
10
0
12
16
L
1
5
0
0.2
L
0
9
1
0.06
W
Medusa
14
0
10
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,554
Damage
36,519
40,999
Taken
23,915
21,229
Mitigated
15,376
4,839
Healing
10,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
CrozetQ
Raijin
6,179
1,184
1,148
1,177
4,178
1,652
684
2,340
1,838
18,377
0
L
Neith
DKFirearm
Neith
3,042
2,418
92
1,378
12,809
4,670
0
5,432
6,922
0
14,904
W
Cthulhu
DrZeus528
Cthulhu
14,165
567
384
2,846
8,745
9,614
468
5,110
3,635
29,506
0
L
6,402
646
0
1,513
16,223
12,025
0
8,324
7,555
13,120
0
L
5,110
2,379
618
1,238
11,967
4,534
138
5,663
5,938
27,581
0
W
Medusa
16,175
8,435
0
5,221
10,992
4,110
1,480
4,341
6,651
0
54,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,781
Gold Earned
30,621
84
Minions Killed
145
2
Camps Cleared
8
559,491
Distance Traveled
734,524
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,988
691
17
1
1
225,173
1
L
Neith
6,913
532
30
2
0
160,025
3
W
Cthulhu
10,396
800
39
3
0
260,746
0
L
Ares
7,879
606
15
1
0
217,345
2
L
Olorun
6,989
538
39
3
2
182,121
0
W
Medusa
11,237
864
89
7
7
248,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role