Player Matchup

Ravana
Ravana
Platinum V
Asybra
Ravana
Platinum V
Level 106
God Stats
2W - 0L
1,714 SR
Queue Stats
60W - 61L
1,755 MMR
Party 1
Yemoja
Yemoja
Gold II
Gormful
Yemoja
Gold II
Level 91
God Stats
7W - 5L
1,485 SR
Queue Stats
226W - 225L
1,568 MMR
Party 2
Sol
Sol
Gold III
WolfInSheepSkin
Sol
Gold III
Level 106
God Stats
3W - 1L
1,795 SR
Queue Stats
38W - 36L
1,582 MMR
Party 1
Tyr
Tyr
Gold II
Zerramos
Tyr
Gold II
Level 149
God Stats
4W - 3L
1,581 SR
Queue Stats
226W - 226L
1,577 MMR
Party 2
Chiron
Chiron
Gold V
r1or
Chiron
Gold V
Level 128
God Stats
5W - 1L
1,855 SR
Queue Stats
88W - 78L
1,607 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,686 SR
1,618 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,619 SR
1,589 MMR
Bellona
Bellona
Silver I
AzsocrAZ
Bellona
Silver I
Level 129
God Stats
0W - 3L
1,617 SR
Queue Stats
46W - 50L
1,601 MMR
Solo
Izanami
Izanami
Silver I
DannTheDino
Izanami
Silver I
Level 145
God Stats
0W - 2L
1,769 SR
Queue Stats
8W - 7L
1,588 MMR
Solo
Merlin
Merlin
Gold II
Requiem353
Merlin
Gold II
Level 148
God Stats
15W - 23L
1,568 SR
Queue Stats
143W - 128L
1,605 MMR
Solo
Thanatos
Thanatos
Gold II
datpresto
Thanatos
Gold II
Level 137
God Stats
17W - 20L
1,584 SR
Queue Stats
401W - 392L
1,579 MMR
Solo
Khepri
Khepri
Platinum V
xAtomíc
Khepri
Platinum V
Level 160
God Stats
1W - 1L
1,558 SR
Queue Stats
69W - 73L
1,570 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Asybra
Ravana
20
9 / 2 / 11
15,078
628
20,380
18,090
9,210
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
Gormful
Yemoja
17
0 / 2 / 9
11,699
487
1,878
16,901
18,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
7 / 4 / 13
14,314
596
17,377
17,069
6,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 1 / 14
13,445
560
17,306
24,086
26,826
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chiron
r1or
Chiron
20
9 / 1 / 5
14,945
623
12,831
15,917
5,561
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
TsukuyomiUllrCthulhuTiamatMorgan Le Fay

VS

Bans
GebArtioAthenaOdinSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AzsocrAZ
Bellona
17
1 / 7 / 1
11,134
464
6,682
21,871
27,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
DannTheDino
Izanami
20
2 / 5 / 1
14,008
584
13,397
15,439
5,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
Requiem353
Merlin
20
3 / 5 / 3
12,909
538
26,719
14,717
6,473
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
datpresto
Thanatos
18
4 / 7 / 2
12,586
524
7,781
15,024
6,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
xAtomíc
Khepri
15
0 / 5 / 4
10,406
434
6,731
19,607
22,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
21
29
Kills
10
10
Deaths
29
52
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ravana
Asybra
Ravana
9
2
11
7.25
L
Bellona
AzsocrAZ
Bellona
1
7
1
0.21
L
Izanami
DannTheDino
Izanami
2
5
1
0.5
W
Yemoja
Gormful
Yemoja
0
2
9
2.25
L
Merlin
Requiem353
Merlin
3
5
3
0.9
W
7
4
13
3.38
W
4
1
14
11
L
Thanatos
datpresto
Thanatos
4
7
2
0.71
W
Chiron
r1or
Chiron
9
1
5
11.5
L
Khepri
xAtomíc
Khepri
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,772
Damage
61,310
92,063
Taken
86,658
66,452
Mitigated
69,508
39,950
Healing
23,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Asybra
Ravana
20,380
6,635
0
3,789
18,090
9,210
276
4,859
12,992
0
117,572
L
Bellona
AzsocrAZ
Bellona
6,682
2,303
0
3,640
21,871
27,776
552
6,425
15,446
0
67,755
L
Izanami
DannTheDino
Izanami
13,397
10,473
0
4,169
15,439
5,851
3,107
2,307
13,132
0
142,609
W
Yemoja
Gormful
Yemoja
1,878
512
2,487
4,636
16,901
18,309
142
8,650
7,967
29,534
0
L
Merlin
Requiem353
Merlin
26,719
1,099
109
1,428
14,717
6,473
391
6,278
8,439
127,576
0
W
17,377
5,959
270
6,463
17,069
6,546
5,146
5,568
11,099
103,412
9,486
W
17,306
2,773
0
10,813
24,086
26,826
0
9,127
14,729
16,450
62,104
L
Thanatos
datpresto
Thanatos
7,781
1,351
0
12,683
15,024
6,875
0
1,798
13,226
0
72,581
W
Chiron
r1or
Chiron
12,831
7,293
1,568
9,924
15,917
5,561
5,678
5,375
10,424
0
150,832
L
Khepri
xAtomíc
Khepri
6,731
387
0
1,568
19,607
22,533
0
5,313
14,294
26,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,481
Gold Earned
61,043
706
Minions Killed
733
0
Camps Cleared
0
2,445,649
Distance Traveled
2,391,526
47
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
15,078
628
154
6
0
546,442
12
L
Bellona
11,134
464
136
6
0
448,573
3
L
Izanami
14,008
584
252
11
0
436,195
3
W
Yemoja
11,699
487
45
2
0
440,697
9
L
Merlin
12,909
538
212
9
0
474,381
2
W
Sol
14,314
596
170
7
0
450,183
6
W
Tyr
13,445
560
124
5
0
532,967
5
L
Thanatos
12,586
524
111
5
0
505,765
10
W
Chiron
14,945
623
213
9
0
475,360
15
L
Khepri
10,406
434
22
1
0
526,612
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role