Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Bro thats OP
Ares
Level 158
God Stats
20W - 10L
1,603 SR
Queue Stats
1,358W - 838L
1,498 Elo+
Party 1
Ah Puch
Ah Puch
MILKMAN306
Ah Puch
Level 126
God Stats
10W - 6L
1,633 SR
Queue Stats
53W - 55L
1,521 Elo+
Party 1
Team Averages
Level 115
1,579 SR
1,506 Elo+

VS

Team Averages
Level 59
1,551 SR
1,458 Elo+
Fenrir
Fenrir
Supreme120
Fenrir
Level 80
God Stats
6W - 2L
1,596 SR
Queue Stats
146W - 143L
1,432 Elo+
Party 2
Chaac
Chaac
Tythephi
Chaac
Level 49
God Stats
47W - 33L
1,512 SR
Queue Stats
47W - 33L
1,476 Elo+
Party 2
Discordia
Discordia
j reevzy
Discordia
Level 49
God Stats
4W - 3L
1,543 SR
Queue Stats
72W - 69L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 2 / 10
8,175
743
6,929
7,090
2,760
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 1 / 9
9,075
825
3,908
9,047
9,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
MILKMAN306
Ah Puch
13
10 / 1 / 7
9,365
851
13,161
7,827
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Supreme120
Fenrir
9
2 / 7 / 1
7,176
652
4,448
9,277
3,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Tythephi
Chaac
10
0 / 7 / 4
6,847
622
7,117
11,529
8,341
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
j reevzy
Discordia
11
2 / 5 / 2
7,531
685
6,239
6,762
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
19
Kills
4
4
Deaths
19
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
2
10
4
W
6
1
9
10.5
W
Ah Puch
MILKMAN306
Ah Puch
10
1
7
13.5
L
Fenrir
Supreme120
Fenrir
2
7
1
0.36
L
Chaac
Tythephi
Chaac
0
7
4
0.29
L
Discordia
j reevzy
Discordia
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,998
Damage
17,804
23,964
Taken
27,568
15,507
Mitigated
13,431
7,852
Healing
4,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,929
2,376
500
1,263
7,090
2,760
398
2,209
4,881
0
19,946
W
3,908
281
0
2,014
9,047
9,204
274
2,162
6,885
9,102
0
W
Ah Puch
MILKMAN306
Ah Puch
13,161
397
210
3,865
7,827
3,543
160
2,391
5,436
41,417
0
L
Fenrir
Supreme120
Fenrir
4,448
447
0
544
9,277
3,179
0
6,020
3,257
0
9,117
L
Chaac
Tythephi
Chaac
7,117
1,059
223
3,421
11,529
8,341
0
7,310
4,219
0
22,711
L
Discordia
j reevzy
Discordia
6,239
40
0
648
6,762
1,911
0
4,019
2,743
23,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,615
Gold Earned
21,554
110
Minions Killed
107
7
Camps Cleared
2
575,651
Distance Traveled
566,904
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,175
743
22
2
1
191,807
2
W
Ares
9,075
825
6
1
0
197,977
0
W
Ah Puch
9,365
851
82
7
6
185,867
3
L
Fenrir
7,176
652
16
1
1
189,882
4
L
Chaac
6,847
622
38
3
0
178,947
3
L
Discordia
7,531
685
53
5
1
198,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role