Player Matchup

Agni
Agni
FoxTurt
Agni
Level 37
God Stats
0W - 1L
1,740 SR
Queue Stats
15W - 17L
1,462 Elo+
Party 2
Sylvanus
Sylvanus
MusicalSymphony
Sylvanus
Level 130
God Stats
0W - 1L
1,779 SR
Queue Stats
20W - 32L
1,421 Elo+
Party 2
Da Ji
Da Ji
TrustMort
Da Ji
Level 60
God Stats
2W - 3L
1,534 SR
Queue Stats
15W - 17L
1,462 Elo+
Party 2
Horus
Horus
ZenTheWolf
Horus
Level 107
God Stats
3W - 1L
1,761 SR
Queue Stats
20W - 17L
1,565 Elo+
Party 2
Team Averages
Level 84
1,704 SR
1,478 Elo+

VS

Team Averages
Level 119
1,589 SR
1,646 Elo+
Athena
Athena
LarsUlrichSucks
Athena
Level 106
God Stats
2W - 0L
1,539 SR
Queue Stats
40W - 24L
1,604 Elo+
Party 1
Ullr
Ullr
RuneKazuma
Ullr
Level 140
God Stats
5W - 0L
1,679 SR
Queue Stats
41W - 24L
1,580 Elo+
Party 1
Fenrir
Fenrir
SerperiorMew
Fenrir
Level 125
God Stats
5W - 0L
1,496 SR
Queue Stats
23W - 16L
1,579 Elo+
Party 1
Ra
Ra
cookie63
Ra
Level 105
God Stats
2W - 0L
1,641 SR
Queue Stats
4W - 0L
1,819 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
FoxTurt
Agni
13
0 / 4 / 1
7,951
663
6,547
8,273
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
15
3 / 3 / 3
9,151
763
6,145
10,391
12,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
TrustMort
Da Ji
13
1 / 5 / 0
8,276
690
6,166
10,880
3,525
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
14
3 / 3 / 3
8,971
748
9,596
14,557
7,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 10
10,128
844
7,833
12,726
13,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
8 / 1 / 5
10,832
903
14,336
12,046
5,814
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
14
1 / 3 / 10
9,559
797
3,630
12,219
15,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
3 / 4 / 6
9,862
822
6,493
7,215
1,870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
7
Kills
15
15
Deaths
8
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Agni
FoxTurt
Agni
0
4
1
0.13
W
3
0
10
8
L
Sylvanus
3
3
3
1.5
W
8
1
5
10.5
W
Fenrir
1
3
10
2
L
Da Ji
TrustMort
Da Ji
1
5
0
0.2
L
Horus
3
3
3
1.5
W
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,454
Damage
32,292
44,101
Taken
44,206
26,258
Mitigated
36,472
7,438
Healing
10,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
FoxTurt
Agni
6,547
795
0
500
8,273
2,222
0
2,830
5,443
32,293
0
W
7,833
2,124
0
941
12,726
13,431
283
3,772
8,435
23,040
0
L
Sylvanus
6,145
995
1,879
1,757
10,391
12,654
496
4,426
5,965
22,557
0
W
14,336
6,460
0
2,957
12,046
5,814
2,168
3,773
8,273
0
51,953
W
Fenrir
3,630
754
0
1,731
12,219
15,357
820
3,729
8,250
0
16,636
L
Da Ji
TrustMort
Da Ji
6,166
1,689
0
686
10,880
3,525
0
3,496
7,384
0
20,599
L
Horus
9,596
3,185
960
1,656
14,557
7,857
676
4,086
10,370
0
29,999
W
6,493
1,094
3,098
2,000
7,215
1,870
1,558
2,038
5,177
42,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,349
Gold Earned
40,381
161
Minions Killed
191
8
Camps Cleared
13
755,585
Distance Traveled
917,664
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,951
663
61
5
2
189,059
1
W
Athena
10,128
844
34
3
2
273,484
0
L
Sylvanus
9,151
763
29
2
1
178,753
2
W
Ullr
10,832
903
67
6
5
220,953
1
W
Fenrir
9,559
797
18
2
3
216,156
9
L
Da Ji
8,276
690
26
2
4
195,005
0
L
Horus
8,971
748
45
4
1
192,768
0
W
Ra
9,862
822
72
6
3
207,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role