Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Aquamaru
Medusa
Level 126
God Stats
1W - 1L
1,755 SR
Queue Stats
58W - 54L
1,477 Elo+
Party 1
Ah Puch
Ah Puch
Necroticlol
Ah Puch
Level 127
God Stats
29W - 23L
1,630 SR
Queue Stats
210W - 319L
1,458 Elo+
Party 1
Team Averages
Level 95
1,628 SR
1,478 Elo+

VS

Team Averages
Level 80
1,439 SR
1,423 Elo+
Scylla
Scylla
Mafia209
Scylla
Level 28
God Stats
6W - 8L
1,439 SR
Queue Stats
54W - 55L
1,452 Elo+
Solo
Neith
Neith
cesarlex11
Neith
Level 109
God Stats
11W - 23L
1,359 SR
Queue Stats
101W - 169L
1,374 Elo+
Solo
Ymir
Ymir
xNomadSenpai
Ymir
Level 102
God Stats
5W - 4L
1,519 SR
Queue Stats
47W - 62L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 0 / 10
7,348
735
3,699
7,142
6,235
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Aquamaru
Medusa
12
5 / 1 / 8
7,822
782
9,924
6,273
2,337
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
Necroticlol
Ah Puch
12
7 / 0 / 6
8,107
811
10,729
4,831
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mafia209
Scylla
10
1 / 4 / 0
6,330
633
3,672
7,725
2,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
9
0 / 4 / 1
6,094
609
5,129
8,467
3,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 6 / 1
5,880
588
3,126
11,119
8,216
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
14
Kills
1
1
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
10
7
W
Medusa
Aquamaru
Medusa
5
1
8
9
L
Scylla
Mafia209
Scylla
1
4
0
0.25
W
Ah Puch
Necroticlol
Ah Puch
7
0
6
10
L
Neith
0
4
1
0.13
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,352
Damage
11,927
18,246
Taken
27,311
10,389
Mitigated
13,795
5,641
Healing
2,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,699
156
0
945
7,142
6,235
189
2,675
4,467
10,428
0
W
Medusa
Aquamaru
Medusa
9,924
5,107
0
1,630
6,273
2,337
558
2,339
3,934
0
26,026
L
Scylla
Mafia209
Scylla
3,672
307
236
477
7,725
2,513
0
4,712
3,013
23,131
0
W
Ah Puch
Necroticlol
Ah Puch
10,729
166
0
3,066
4,831
1,817
342
1,886
2,945
29,883
0
L
Neith
5,129
2,280
0
704
8,467
3,066
0
4,268
4,199
0
20,301
L
3,126
452
63
1,307
11,119
8,216
0
5,857
5,262
9,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,277
Gold Earned
18,304
118
Minions Killed
99
4
Camps Cleared
3
581,946
Distance Traveled
526,912
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,348
735
24
2
0
181,198
3
W
Medusa
7,822
782
43
4
2
198,012
5
L
Scylla
6,330
633
39
4
2
170,480
3
W
Ah Puch
8,107
811
51
5
2
202,736
1
L
Neith
6,094
609
44
4
0
187,816
3
L
Ymir
5,880
588
16
2
1
168,616
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role