Player Matchup

Hercules
Hercules
EATG95
Hercules
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 68L
1,508 Elo+
Solo
Scylla
Scylla
Mookman11
Scylla
Level 60
God Stats
1W - 2L
1,505 SR
Queue Stats
104W - 104L
1,479 Elo+
Party 1
Hou Yi
Hou Yi
ReconX716
Hou Yi
Level 27
God Stats
0W - 3L
1,624 SR
Queue Stats
19W - 22L
1,528 Elo+
Party 1
Thanatos
Thanatos
The8BitGuard
Thanatos
Level 47
God Stats
17W - 15L
1,576 SR
Queue Stats
118W - 92L
1,614 Elo+
Solo
Baron Samedi
Baron Samedi
Wrath0GX
Baron Samedi
Level 57
God Stats
1W - 1L
1,782 SR
Queue Stats
95W - 92L
1,512 Elo+
Party 1
Team Averages
Level 46
1,597 SR
1,528 Elo+

VS

Team Averages
Level 87
1,558 SR
1,621 Elo+
Cthulhu
Cthulhu
Papilop
Cthulhu
Level 111
God Stats
6W - 6L
1,722 SR
Queue Stats
191W - 180L
1,634 Elo+
Party 2
Gilgamesh
Gilgamesh
PrinceMisu
Gilgamesh
Level 104
God Stats
9W - 3L
1,677 SR
Queue Stats
176W - 172L
1,615 Elo+
Party 2
Persephone
Persephone
Soupnlemons
Persephone
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 67L
1,723 Elo+
Party 2
Cerberus
Cerberus
expertweevil40
Cerberus
Level 123
God Stats
18W - 26L
1,509 SR
Queue Stats
247W - 240L
1,570 Elo+
Party 2
Chernobog
Chernobog
noobd00d
Chernobog
Level 49
God Stats
8W - 2L
1,382 SR
Queue Stats
263W - 264L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EATG95
Hercules
15
0 / 3 / 3
9,468
473
11,899
17,834
17,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
Mookman11
Scylla
18
4 / 5 / 2
10,972
549
10,403
11,869
3,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
ReconX716
Hou Yi
15
2 / 4 / 2
8,791
440
9,806
12,174
3,720
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
The8BitGuard
Thanatos
15
4 / 7 / 0
9,386
469
7,220
15,759
4,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Wrath0GX
Baron Samedi
14
1 / 3 / 2
8,242
412
7,432
13,090
8,446
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Papilop
Cthulhu
15
3 / 1 / 8
9,946
497
6,431
15,490
17,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
PrinceMisu
Gilgamesh
19
7 / 5 / 9
11,175
559
13,158
16,310
7,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
Soupnlemons
Persephone
19
7 / 1 / 8
12,497
625
14,083
10,168
5,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
16
2 / 3 / 6
9,964
498
10,000
20,189
15,113
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
noobd00d
Chernobog
17
3 / 2 / 6
9,884
494
6,645
12,207
5,036
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
11
Kills
22
22
Deaths
12
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hercules
EATG95
Hercules
0
3
3
0.5
L
Scylla
Mookman11
Scylla
4
5
2
1
W
Cthulhu
Papilop
Cthulhu
3
1
8
7
W
Gilgamesh
PrinceMisu
Gilgamesh
7
5
9
2.3
L
Hou Yi
ReconX716
Hou Yi
2
4
2
0.75
W
Persephone
Soupnlemons
Persephone
7
1
8
11
L
Thanatos
The8BitGuard
Thanatos
4
7
0
0.57
L
Baron Samedi
Wrath0GX
Baron Samedi
1
3
2
0.67
W
Cerberus
2
3
6
1.67
W
Chernobog
noobd00d
Chernobog
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,760
Damage
50,317
70,726
Taken
74,364
37,946
Mitigated
50,007
27,647
Healing
25,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
EATG95
Hercules
11,899
3,391
0
7,311
17,834
17,478
170
9,716
8,086
9,050
48,843
L
Scylla
Mookman11
Scylla
10,403
1,238
0
1,370
11,869
3,338
0
5,487
6,160
85,316
0
W
Cthulhu
Papilop
Cthulhu
6,431
274
1,084
4,367
15,490
17,072
64
5,184
10,242
27,979
0
W
Gilgamesh
PrinceMisu
Gilgamesh
13,158
3,905
0
4,053
16,310
7,696
0
6,868
9,214
0
77,239
L
Hou Yi
ReconX716
Hou Yi
9,806
5,428
0
3,076
12,174
3,720
802
4,319
7,783
0
56,741
W
Persephone
Soupnlemons
Persephone
14,083
1,112
0
2,817
10,168
5,090
703
3,484
6,571
102,051
0
L
Thanatos
The8BitGuard
Thanatos
7,220
2,118
0
10,733
15,759
4,964
0
4,314
11,377
0
60,345
L
Baron Samedi
Wrath0GX
Baron Samedi
7,432
411
1,076
4,081
13,090
8,446
0
6,236
6,806
43,555
0
W
Cerberus
10,000
518
0
10,817
20,189
15,113
0
1,300
17,392
64,147
0
W
Chernobog
noobd00d
Chernobog
6,645
4,134
0
2,812
12,207
5,036
507
2,275
9,916
0
77,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,859
Gold Earned
53,466
574
Minions Killed
655
0
Camps Cleared
0
1,800,885
Distance Traveled
1,996,826
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,468
473
127
6
0
380,101
7
L
Scylla
10,972
549
163
8
0
348,728
1
W
Cthulhu
9,946
497
31
2
0
411,343
3
W
Gilgamesh
11,175
559
119
6
0
409,533
5
L
Hou Yi
8,791
440
105
5
0
355,216
7
W
Persephone
12,497
625
184
9
0
405,962
6
L
Thanatos
9,386
469
103
5
0
357,753
5
L
Baron Samedi
8,242
412
76
4
0
359,087
0
W
Cerberus
9,964
498
184
9
0
398,859
6
W
Chernobog
9,884
494
137
7
0
371,129
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role