Player Matchup

Tsukuyomi
Tsukuyomi
BALLSINYOURJAW
Tsukuyomi
Level 8
God Stats
5W - 3L
1,604 SR
Queue Stats
7W - 8L
1,373 Elo+
Party 2
Merlin
Merlin
BallStretcher101
Merlin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,323 Elo+
Party 2
Gilgamesh
Gilgamesh
Roach666
Gilgamesh
Level 9
God Stats
2W - 1L
1,498 SR
Queue Stats
20W - 20L
1,279 Elo+
Party 2
Baron Samedi
Baron Samedi
Rxbeast
Baron Samedi
Level 24
God Stats
6W - 2L
1,603 SR
Queue Stats
44W - 57L
1,371 Elo+
Solo
Kukulkan
Kukulkan
ZoldyckkVnz
Kukulkan
Level 17
God Stats
19W - 19L
1,466 SR
Queue Stats
22W - 24L
1,356 Elo+
Solo
Team Averages
Level 14
1,535 SR
1,340 Elo+

VS

Team Averages
Level 9
1,452 SR
1,336 Elo+
Hel
Hel
BattyAddi
Hel
Level 5
God Stats
2W - 5L
1,445 SR
Queue Stats
29W - 31L
1,305 Elo+
Party 1
Baron Samedi
Baron Samedi
Izzard08
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,432 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ProbablyAstro
Ah Muzen Cab
Level 5
God Stats
14W - 22L
1,500 SR
Queue Stats
16W - 26L
1,205 Elo+
Party 1
King Arthur
King Arthur
Sundrie
King Arthur
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
61W - 56L
1,430 Elo+
Solo
Fenrir
Fenrir
TheOnlySerenity
Fenrir
Level 6
God Stats
2W - 4L
1,316 SR
Queue Stats
3W - 6L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BALLSINYOURJAW
Tsukuyomi
18
13 / 9 / 18
13,424
516
19,462
20,224
8,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 4 / 18
13,535
521
24,911
13,417
5,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Roach666
Gilgamesh
20
15 / 2 / 15
14,534
559
21,937
23,785
21,661
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
Rxbeast
Baron Samedi
20
25 / 0 / 11
15,619
601
26,196
14,406
6,372
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
ZoldyckkVnz
Kukulkan
18
4 / 1 / 16
12,685
488
10,732
8,112
3,147
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 14 / 7
10,031
386
4,359
24,796
20,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Baron Samedi
Izzard08
Baron Samedi
14
3 / 19 / 2
9,962
383
9,799
23,389
8,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
ProbablyAstro
Ah Muzen Cab
14
1 / 10 / 3
9,524
366
4,966
22,051
10,893
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
Sundrie
King Arthur
20
8 / 9 / 0
12,954
498
15,978
28,169
25,768
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 15 / 4
10,489
403
13,582
31,280
13,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
32
65
Kills
16
16
Deaths
67
78
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BALLSINYOURJAW
Tsukuyomi
13
9
18
2.44
W
8
4
18
4.25
L
1
14
7
0.32
L
Baron Samedi
Izzard08
Baron Samedi
3
19
2
0.21
L
Ah Muzen Cab
ProbablyAstro
Ah Muzen Cab
1
10
3
0.25
W
Gilgamesh
Roach666
Gilgamesh
15
2
15
11.25
W
Baron Samedi
Rxbeast
Baron Samedi
25
0
11
30.5
L
King Arthur
Sundrie
King Arthur
8
9
0
0.89
L
3
15
4
0.33
W
Kukulkan
ZoldyckkVnz
Kukulkan
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,238
Damage
48,684
79,944
Taken
129,685
45,273
Mitigated
78,638
19,692
Healing
28,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BALLSINYOURJAW
Tsukuyomi
19,462
5,397
0
3,296
20,224
8,936
5,140
4,336
15,865
0
76,485
W
24,911
2,771
190
2,684
13,417
5,157
1,265
3,152
10,265
67,686
0
L
4,359
849
7,337
7,017
24,796
20,076
0
12,964
11,756
33,749
0
L
Baron Samedi
Izzard08
Baron Samedi
9,799
1,889
240
2,236
23,389
8,009
160
12,174
11,153
40,220
0
L
Ah Muzen Cab
ProbablyAstro
Ah Muzen Cab
4,966
1,522
0
3,313
22,051
10,893
0
7,678
14,361
0
56,291
W
Gilgamesh
Roach666
Gilgamesh
21,937
6,470
0
2,813
23,785
21,661
1,701
4,110
19,464
0
90,879
W
Baron Samedi
Rxbeast
Baron Samedi
26,196
2,941
3,544
7,165
14,406
6,372
5,979
2,373
12,033
82,710
0
L
King Arthur
Sundrie
King Arthur
15,978
2,341
0
3,038
28,169
25,768
175
13,440
14,595
7,456
68,830
L
13,582
3,420
0
4,969
31,280
13,892
0
15,169
15,981
0
71,042
W
Kukulkan
ZoldyckkVnz
Kukulkan
10,732
1,280
0
0
8,112
3,147
456
2,204
5,826
65,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,797
Gold Earned
52,960
577
Minions Killed
473
0
Camps Cleared
0
2,324,177
Distance Traveled
1,961,243
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,424
516
97
4
0
499,831
1
W
Merlin
13,535
521
106
4
0
428,503
2
L
Hel
10,031
386
68
3
0
418,624
0
L
Baron Samedi
9,962
383
71
3
0
323,528
1
L
Ah Muzen Cab
9,524
366
86
3
0
417,571
0
W
Gilgamesh
14,534
559
129
5
0
547,834
0
W
Baron Samedi
15,619
601
120
5
0
474,403
1
L
King Arthur
12,954
498
142
5
0
403,725
0
L
Fenrir
10,489
403
106
4
0
397,795
1
W
Kukulkan
12,685
488
125
5
0
373,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role