Player Matchup

Sylvanus
Sylvanus
Alpha Wolf XP5
Sylvanus
Level 153
God Stats
5W - 5L
1,639 SR
Queue Stats
461W - 479L
1,557 Elo+
Solo
Nike
Nike
Aubour
Nike
Level 60
God Stats
6W - 3L
1,327 SR
Queue Stats
35W - 31L
1,574 Elo+
Solo
Bacchus
Bacchus
BlazinAsian777
Bacchus
Level 129
God Stats
3W - 5L
1,426 SR
Queue Stats
340W - 309L
1,575 Elo+
Solo
Ne Zha
Ne Zha
ValkoorHex
Ne Zha
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
371W - 353L
1,584 Elo+
Solo
Hera
Hera
redsmok
Hera
Level 152
God Stats
27W - 12L
1,715 SR
Queue Stats
175W - 165L
1,572 Elo+
Solo
Team Averages
Level 131
1,521 SR
1,572 Elo+

VS

Team Averages
Level 127
1,553 SR
1,619 Elo+
Tsukuyomi
Tsukuyomi
ArgoTheRat
Tsukuyomi
Level 107
God Stats
1W - 0L
1,309 SR
Queue Stats
5W - 3L
1,702 Elo+
Solo
Persephone
Persephone
BRUH-_-JACKLE294
Persephone
Level 118
God Stats
3W - 0L
1,649 SR
Queue Stats
51W - 41L
1,643 Elo+
Solo
Izanami
Izanami
Khaótic
Izanami
Level 140
God Stats
3W - 3L
1,516 SR
Queue Stats
256W - 230L
1,596 Elo+
Party 1
Sun Wukong
Sun Wukong
LazyLayon
Sun Wukong
Level 146
God Stats
1W - 1L
1,578 SR
Queue Stats
61W - 55L
1,581 Elo+
Solo
Tiamat
Tiamat
xbladewarrior1
Tiamat
Level 123
God Stats
35W - 18L
1,715 SR
Queue Stats
261W - 245L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
5 / 5 / 11
11,669
729
9,068
28,908
39,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nike
Aubour
Nike
17
1 / 6 / 11
11,204
700
9,534
33,457
24,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
3 / 5 / 11
11,981
749
16,464
20,210
14,050
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
ValkoorHex
Ne Zha
19
9 / 5 / 8
14,073
880
13,657
16,872
7,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hera
redsmok
Hera
18
7 / 8 / 6
12,239
765
14,093
16,196
6,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ArgoTheRat
Tsukuyomi
17
4 / 10 / 9
12,292
768
12,602
14,909
5,461
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
BRUH-_-JACKLE294
Persephone
20
5 / 5 / 14
14,510
907
19,795
13,583
5,441
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Khaótic
Izanami
20
8 / 2 / 16
14,636
915
28,983
15,361
5,847
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
LazyLayon
Sun Wukong
20
5 / 5 / 16
13,976
874
19,648
20,421
17,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
7 / 3 / 16
13,824
864
18,388
12,819
8,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
100
25
Kills
29
29
Deaths
25
47
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
5
5
11
2.1
W
Tsukuyomi
ArgoTheRat
Tsukuyomi
4
10
9
0.85
L
Nike
Aubour
Nike
1
6
11
1.08
W
Persephone
BRUH-_-JACKLE294
Persephone
5
5
14
2.4
L
3
5
11
1.7
W
Izanami
Khaótic
Izanami
8
2
16
8
W
Sun Wukong
LazyLayon
Sun Wukong
5
5
16
2.6
L
Ne Zha
ValkoorHex
Ne Zha
9
5
8
2.6
L
Hera
redsmok
Hera
7
8
6
1.25
W
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,816
Damage
99,416
115,643
Taken
77,093
92,303
Mitigated
43,172
25,586
Healing
14,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
9,068
1,060
2,629
6,350
28,908
39,690
391
9,354
18,511
17,428
0
W
Tsukuyomi
ArgoTheRat
Tsukuyomi
12,602
3,480
0
388
14,909
5,461
159
9,062
5,471
0
26,740
L
Nike
Aubour
Nike
9,534
780
2,719
7,175
33,457
24,709
378
10,424
21,904
0
34,865
W
Persephone
BRUH-_-JACKLE294
Persephone
19,795
489
0
911
13,583
5,441
1,044
6,723
6,575
64,871
0
L
16,464
1,280
121
2,942
20,210
14,050
51
6,467
13,355
56,258
0
W
Izanami
Khaótic
Izanami
28,983
17,713
0
3,057
15,361
5,847
4,228
7,235
8,033
0
73,574
W
Sun Wukong
LazyLayon
Sun Wukong
19,648
3,101
0
7,515
20,421
17,730
600
9,896
10,072
0
50,141
L
Ne Zha
ValkoorHex
Ne Zha
13,657
1,340
0
2,726
16,872
7,578
125
4,253
11,922
0
47,214
L
Hera
redsmok
Hera
14,093
3,236
0
924
16,196
6,276
644
6,885
8,890
49,024
0
W
18,388
1,914
0
2,809
12,819
8,693
1,305
6,476
6,259
36,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,166
Gold Earned
69,238
369
Minions Killed
370
10
Camps Cleared
6
1,413,532
Distance Traveled
1,492,050
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,669
729
33
2
0
261,686
0
W
Tsukuyomi
12,292
768
38
2
0
294,708
1
L
Nike
11,204
700
67
4
3
305,153
3
W
Persephone
14,510
907
106
7
0
306,473
1
L
Bacchus
11,981
749
103
6
1
296,511
3
W
Izanami
14,636
915
106
7
2
292,697
1
W
Sun Wukong
13,976
874
69
4
2
296,460
2
L
Ne Zha
14,073
880
77
5
2
309,636
1
L
Hera
12,239
765
89
6
4
240,546
2
W
Tiamat
13,824
864
51
3
2
301,712
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role