Player Matchup

Sol
Sol
KingGlizzy69
Sol
Level 29
God Stats
1W - 2L
1,422 SR
Queue Stats
108W - 81L
1,639 Elo+
Party 1
Anhur
Anhur
Misfitio
Anhur
Level 59
God Stats
0W - 4L
1,485 SR
Queue Stats
127W - 84L
1,647 Elo+
Party 1
Vamana
Vamana
plop696969
Vamana
Level 40
God Stats
1W - 1L
1,746 SR
Queue Stats
119W - 83L
1,643 Elo+
Party 1
Team Averages
Level 43
1,551 SR
1,643 Elo+

VS

Team Averages
Level 84
1,718 SR
1,517 Elo+
Medusa
Medusa
Garathos735
Medusa
Level 108
God Stats
3W - 1L
1,768 SR
Queue Stats
188W - 129L
1,577 Elo+
Party 2
Ah Puch
Ah Puch
Ginatee
Ah Puch
Level 124
God Stats
12W - 12L
1,503 SR
Queue Stats
57W - 79L
1,436 Elo+
Solo
Terra
Terra
TokenOwO
Terra
Level 21
God Stats
2W - 0L
1,882 SR
Queue Stats
38W - 32L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 11
11,804
621
11,616
14,750
5,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anhur
Misfitio
Anhur
16
8 / 8 / 9
12,788
673
18,339
16,406
4,924
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
plop696969
Vamana
16
9 / 6 / 7
13,138
691
17,605
22,158
9,665
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
6 / 11 / 11
13,508
711
16,246
17,209
4,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Ginatee
Ah Puch
18
13 / 4 / 6
15,289
805
22,504
17,043
5,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
TokenOwO
Terra
15
1 / 5 / 15
13,168
693
7,008
21,708
21,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
52
20
Kills
20
20
Deaths
20
27
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
11
11
1.05
W
Ah Puch
Ginatee
Ah Puch
13
4
6
4
L
3
6
11
1.42
L
Anhur
Misfitio
Anhur
8
8
9
1.56
W
Terra
TokenOwO
Terra
1
5
15
1.7
L
Vamana
plop696969
Vamana
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,560
Damage
45,758
53,314
Taken
55,960
19,620
Mitigated
31,948
10,858
Healing
8,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
16,246
7,922
0
0
17,209
4,345
874
2,444
14,765
0
55,596
W
Ah Puch
Ginatee
Ah Puch
22,504
697
0
1,838
17,043
5,775
1,056
5,054
11,989
58,172
0
L
11,616
3,072
0
5,106
14,750
5,031
855
9,635
5,115
52,027
5,339
L
Anhur
Misfitio
Anhur
18,339
8,561
0
2,127
16,406
4,924
0
8,176
8,230
0
54,725
W
Terra
TokenOwO
Terra
7,008
1,406
1,134
5,521
21,708
21,828
454
3,618
18,090
17,150
0
L
Vamana
plop696969
Vamana
17,605
9,168
0
3,625
22,158
9,665
585
12,642
9,516
0
32,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,730
Gold Earned
41,965
260
Minions Killed
184
7
Camps Cleared
10
940,201
Distance Traveled
986,466
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,508
711
87
5
5
308,989
5
W
Ah Puch
15,289
805
71
4
4
333,499
7
L
Sol
11,804
621
134
7
2
302,402
1
L
Anhur
12,788
673
97
5
3
282,447
3
W
Terra
13,168
693
26
1
1
343,978
5
L
Vamana
13,138
691
29
2
2
355,352
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role