Player Matchup

Ra
Ra
AluminiumSiren
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,671 Elo+
Party 2
Artemis
Artemis
MissTaurus
Artemis
Level 5
God Stats
2W - 2L
1,776 SR
Queue Stats
3W - 4L
1,706 Elo+
Party 2
Gilgamesh
Gilgamesh
calpete12
Gilgamesh
Level 17
God Stats
9W - 11L
1,706 SR
Queue Stats
186W - 187L
1,403 Elo+
Solo
Arachne
Arachne
kaiyaskorner
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,097 Elo+
Solo
Neith
Neith
ohheck1
Neith
Level 28
God Stats
124W - 114L
1,582 SR
Queue Stats
376W - 383L
1,546 Elo+
Solo
Team Averages
Level 12
1,613 SR
1,484 Elo+

VS

Team Averages
Level 20
1,535 SR
1,455 Elo+
Hachiman
Hachiman
ELVER69D
Hachiman
Level 29
God Stats
50W - 36L
1,586 SR
Queue Stats
336W - 385L
1,478 Elo+
Party 1
Fenrir
Fenrir
MapacheCosmico2
Fenrir
Level 16
God Stats
12W - 12L
1,477 SR
Queue Stats
22W - 35L
1,294 Elo+
Party 1
Merlin
Merlin
Pavlinsky01
Merlin
Level 26
God Stats
27W - 32L
1,389 SR
Queue Stats
77W - 91L
1,344 Elo+
Party 1
Ymir
Ymir
tzerk-626
Ymir
Level 26
God Stats
19W - 19L
1,421 SR
Queue Stats
36W - 52L
1,312 Elo+
Party 1
Scylla
Scylla
xXZadKielXx
Scylla
Level 5
God Stats
10W - 6L
1,802 SR
Queue Stats
13W - 14L
1,849 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 13 / 6
12,317
1,026
11,429
17,832
6,387
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
MissTaurus
Artemis
17
1 / 8 / 7
10,633
886
13,901
18,833
6,687
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
calpete12
Gilgamesh
18
4 / 7 / 5
12,011
1,001
13,388
22,410
20,294
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
kaiyaskorner
Arachne
17
0 / 17 / 5
9,795
816
2,860
22,820
7,764
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
ohheck1
Neith
18
5 / 3 / 6
12,599
1,050
16,354
14,374
4,808
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ELVER69D
Hachiman
19
7 / 4 / 24
12,431
1,036
20,646
12,933
5,762
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
10 / 1 / 21
12,655
1,055
12,218
8,497
8,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
20
10 / 4 / 28
13,529
1,127
19,627
11,559
5,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
20
7 / 4 / 22
12,003
1,000
12,036
20,447
26,764
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
20
14 / 1 / 23
14,383
1,199
26,648
9,349
3,670
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
166
14
Kills
48
48
Deaths
14
29
Assists
118
Player
Kills
Deaths
Assists
KDA
L
4
13
6
0.54
W
Hachiman
ELVER69D
Hachiman
7
4
24
4.75
W
10
1
21
20.5
L
Artemis
MissTaurus
Artemis
1
8
7
0.56
W
Merlin
10
4
28
6
L
Gilgamesh
calpete12
Gilgamesh
4
7
5
0.93
L
Arachne
kaiyaskorner
Arachne
0
17
5
0.15
L
Neith
ohheck1
Neith
5
3
6
2.67
W
Ymir
7
4
22
4.5
W
Scylla
14
1
23
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,932
Damage
91,175
96,269
Taken
62,785
45,940
Mitigated
50,361
7,531
Healing
3,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,429
1,254
1,683
2,089
17,832
6,387
0
10,540
7,292
41,535
0
W
Hachiman
ELVER69D
Hachiman
20,646
15,408
0
1,134
12,933
5,762
0
2,784
10,149
0
32,532
W
12,218
2,388
0
538
8,497
8,775
0
2,521
5,976
0
15,968
L
Artemis
MissTaurus
Artemis
13,901
6,238
0
770
18,833
6,687
0
12,124
6,709
0
30,426
W
Merlin
19,627
2,440
0
0
11,559
5,390
0
2,900
8,659
53,532
0
L
Gilgamesh
calpete12
Gilgamesh
13,388
1,524
0
145
22,410
20,294
0
11,434
10,976
8,084
21,638
L
Arachne
kaiyaskorner
Arachne
2,860
1,861
0
488
22,820
7,764
0
13,369
9,451
0
7,641
L
Neith
ohheck1
Neith
16,354
9,524
0
2,356
14,374
4,808
0
10,844
3,530
0
54,990
W
Ymir
12,036
1,702
0
850
20,447
26,764
0
3,241
17,206
29,123
0
W
Scylla
26,648
3,078
0
1,062
9,349
3,670
0
3,066
6,283
57,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,355
Gold Earned
65,001
227
Minions Killed
236
4
Camps Cleared
5
929,747
Distance Traveled
1,072,164
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,317
1,026
80
7
1
168,255
1
W
Hachiman
12,431
1,036
24
2
2
210,585
1
W
Fenrir
12,655
1,055
14
1
1
235,809
1
L
Artemis
10,633
886
35
3
1
146,322
0
W
Merlin
13,529
1,127
84
7
1
204,019
0
L
Gilgamesh
12,011
1,001
29
2
0
218,167
0
L
Arachne
9,795
816
10
1
1
197,673
0
L
Neith
12,599
1,050
73
6
1
199,330
0
W
Ymir
12,003
1,000
27
2
0
203,460
0
W
Scylla
14,383
1,199
87
7
1
218,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role